Player Matchup

Nemesis
Nemesis
Silver II
Big7Benz-A-Stud
Nemesis
Silver II
Level 145
God Stats
1W - 2L
1,206 SR
Queue Stats
16W - 17L
1,344 MMR
Party 1
Nike
Nike
Bronze III
FerrariUSA1
Nike
Bronze III
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,363 MMR
Solo
Atlas
Atlas
Gold I
Hate2104
Atlas
Gold I
Level 157
God Stats
5W - 5L
1,580 SR
Queue Stats
94W - 91L
1,452 MMR
Solo
Chiron
Chiron
Gold III
Thee_Doc_
Chiron
Gold III
Level 129
God Stats
16W - 3L
1,833 SR
Queue Stats
68W - 67L
1,456 MMR
Party 1
Chang'e
Chang'e
Gold IV
TiagoDpz8870
Chang'e
Gold IV
Level 109
God Stats
9W - 14L
1,315 SR
Queue Stats
229W - 241L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,487 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,535 SR
1,440 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
GucciKross
Odin
Gold V
Level 157
God Stats
5W - 6L
1,548 SR
Queue Stats
155W - 155L
1,362 MMR
Solo
Hera
Hera
Gold IV
Gutierrez1
Hera
Gold IV
Level 128
God Stats
8W - 7L
1,548 SR
Queue Stats
47W - 62L
1,476 MMR
Solo
Surtr
Surtr
Gold IV
The King68162
Surtr
Gold IV
Level 156
God Stats
27W - 40L
1,502 SR
Queue Stats
56W - 65L
1,381 MMR
Solo
Cupid
Cupid
Gold IV
Tophatthecat
Cupid
Gold IV
Level 97
God Stats
3W - 6L
1,575 SR
Queue Stats
132W - 136L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,317
663
818
3,523
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

4
0 / 1 / 0
3,051
610
775
2,060
747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Hate2104
Atlas
6
1 / 1 / 1
3,858
772
1,990
3,221
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Thee_Doc_
Chiron
6
1 / 0 / 0
3,679
736
877
1,538
328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
TiagoDpz8870
Chang'e
7
0 / 1 / 1
3,529
706
1,042
2,334
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
BakasuraLancelotHerculesFreya

VS

Bans
ThanatosMulanCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 1
3,150
630
2,015
2,751
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 2
3,669
734
714
3,169
1,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
3,959
792
2,068
1,569
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 0
3,635
727
1,480
2,480
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

2
0 / 1 / 0
2,571
514
526
710
158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
3
3
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
0
0
1
0.5
W
0
1
0
0
L
0
0
2
1
L
2
0
0
2
W
Atlas
Hate2104
Atlas
1
1
1
1.5
L
1
0
0
1
W
Chiron
Thee_Doc_
Chiron
1
0
0
1
W
Chang'e
TiagoDpz8870
Chang'e
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,502
Damage
6,803
12,676
Taken
10,679
4,365
Mitigated
3,489
3,446
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,015
0
0
713
2,751
966
0
870
1,881
9,651
88
W
818
404
0
428
3,523
994
0
1,454
1,898
0
17,822
W
775
0
0
248
2,060
747
76
103
1,957
0
9,950
L
714
334
0
1,200
3,169
1,128
0
985
2,184
0
12,040
L
2,068
983
0
990
1,569
345
0
832
737
19,103
0
W
Atlas
Hate2104
Atlas
1,990
958
0
1,015
3,221
1,729
0
1,042
2,113
11,230
0
L
1,480
665
0
809
2,480
892
0
0
2,334
376
13,488
W
Chiron
Thee_Doc_
Chiron
877
555
132
469
1,538
328
0
0
1,538
0
17,905
W
Chang'e
TiagoDpz8870
Chang'e
1,042
78
240
914
2,334
567
0
1,192
984
16,764
1,394
L
526
339
0
71
710
158
0
345
365
0
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,434
Gold Earned
16,984
143
Minions Killed
127
0
Camps Cleared
0
519,707
Distance Traveled
423,347
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,150
630
29
6
0
108,060
0
W
Nemesis
3,317
663
41
8
0
128,965
1
W
Nike
3,051
610
17
3
0
93,374
0
L
Odin
3,669
734
18
4
0
106,826
0
L
Hera
3,959
792
49
10
0
95,646
0
W
Atlas
3,858
772
7
1
0
101,805
0
L
Surtr
3,635
727
26
5
0
90,522
0
W
Chiron
3,679
736
42
8
0
95,863
0
W
Chang'e
3,529
706
36
7
0
99,700
0
L
Cupid
2,571
514
5
1
0
22,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role