Player Matchup

Cerberus
Cerberus
GREYWOLF2727
Cerberus
Level 105
God Stats
15W - 14L
1,571 SR
Queue Stats
216W - 211L
1,500 Elo+
Party 2
Anubis
Anubis
II7PISCES
Anubis
Level 127
God Stats
3W - 5L
1,394 SR
Queue Stats
213W - 206L
1,498 Elo+
Party 2
Apollo
Apollo
MizfitzR97
Apollo
Level 150
God Stats
13W - 13L
1,612 SR
Queue Stats
454W - 478L
1,475 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,491 Elo+

VS

Team Averages
Level 109
1,542 SR
1,475 Elo+
Ymir
Ymir
EtonicTurtle
Ymir
Level 91
God Stats
17W - 19L
1,539 SR
Queue Stats
140W - 150L
1,417 Elo+
Party 1
Anubis
Anubis
Rocketspiral
Anubis
Level 146
God Stats
12W - 6L
1,677 SR
Queue Stats
223W - 179L
1,573 Elo+
Solo
Pele
Pele
nonamehitman9
Pele
Level 89
God Stats
1W - 3L
1,409 SR
Queue Stats
86W - 92L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GREYWOLF2727
Cerberus
12
0 / 2 / 5
7,284
728
4,028
8,053
6,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
II7PISCES
Anubis
16
1 / 1 / 5
8,530
853
9,336
5,748
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apollo
MizfitzR97
Apollo
14
6 / 5 / 1
9,171
917
7,998
7,977
2,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,196
820
4,953
9,634
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
14
2 / 3 / 5
8,637
864
7,342
8,276
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,606
861
6,122
8,176
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
8
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
W
Cerberus
GREYWOLF2727
Cerberus
0
2
5
1.25
W
Anubis
II7PISCES
Anubis
1
1
5
3.5
W
Apollo
MizfitzR97
Apollo
6
5
1
1.3
L
Anubis
2
3
5
1.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
18,417
21,778
Taken
26,086
11,861
Mitigated
11,024
5,000
Healing
3,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,953
88
0
530
9,634
6,006
0
5,091
4,504
17,810
0
W
Cerberus
GREYWOLF2727
Cerberus
4,028
231
146
1,605
8,053
6,700
0
4,549
3,415
13,207
214
W
Anubis
II7PISCES
Anubis
9,336
176
0
2,598
5,748
2,368
0
3,525
2,199
40,162
0
W
Apollo
MizfitzR97
Apollo
7,998
4,524
0
651
7,977
2,793
0
4,256
3,688
0
28,687
L
Anubis
7,342
324
0
1,598
8,276
3,336
0
3,744
4,532
33,305
0
L
6,122
883
0
1,657
8,176
1,682
0
4,315
3,835
0
17,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
25,439
142
Minions Killed
119
0
Camps Cleared
0
537,335
Distance Traveled
567,071
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,196
820
35
4
0
200,632
0
W
Cerberus
7,284
728
33
3
0
194,227
0
W
Anubis
8,530
853
69
7
0
172,496
4
W
Apollo
9,171
917
40
4
0
170,612
0
L
Anubis
8,637
864
52
5
0
175,755
7
L
Pele
8,606
861
32
3
0
190,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role