Player Matchup

Nike
Nike
FalcioValMond
Nike
Level 188
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 128L
1,533 Elo+
Party 2
Chiron
Chiron
IIAPPLESII
Chiron
Level 140
God Stats
2W - 6L
1,475 SR
Queue Stats
34W - 37L
1,488 Elo+
Party 3
Janus
Janus
Shiпobi
Janus
Level 179
God Stats
127W - 119L
1,628 SR
Queue Stats
428W - 486L
1,528 Elo+
Party 2
Terra
Terra
Yellowgamer1622
Terra
Level 98
God Stats
4W - 5L
1,494 SR
Queue Stats
533W - 522L
1,506 Elo+
Solo
Bastet
Bastet
tsxtakedown
Bastet
Level 94
God Stats
4W - 1L
1,707 SR
Queue Stats
106W - 95L
1,512 Elo+
Party 3
Team Averages
Level 140
1,561 SR
1,514 Elo+

VS

Team Averages
Level 148
1,701 SR
1,531 Elo+
Hel
Hel
Ejacubeast
Hel
Level 128
God Stats
6W - 7L
1,628 SR
Queue Stats
194W - 179L
1,516 Elo+
Solo
Rama
Rama
Gunnyg77
Rama
Level 161
God Stats
1W - 1L
1,731 SR
Queue Stats
171W - 161L
1,553 Elo+
Solo
Osiris
Osiris
KenKnight16
Osiris
Level 138
God Stats
1W - 1L
1,613 SR
Queue Stats
118W - 98L
1,550 Elo+
Solo
Sobek
Sobek
TONY1000
Sobek
Level 156
God Stats
1W - 1L
1,818 SR
Queue Stats
194W - 192L
1,550 Elo+
Party 1
Bakasura
Bakasura
juanPM117
Bakasura
Level 155
God Stats
19W - 16L
1,714 SR
Queue Stats
151W - 146L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,128
609
12,746
13,506
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chiron
IIAPPLESII
Chiron
13
1 / 1 / 3
6,912
461
12,338
10,574
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Shiпobi
Janus
15
4 / 1 / 3
8,925
595
7,145
5,368
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 3
7,520
501
8,470
11,936
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
13
2 / 1 / 8
7,537
502
7,306
14,175
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,128
475
5,293
7,488
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
1 / 3 / 0
6,527
435
7,083
13,210
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
13
0 / 4 / 0
7,412
494
3,767
14,181
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
TONY1000
Sobek
10
0 / 1 / 1
6,545
436
6,515
15,585
11,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
juanPM117
Bakasura
13
1 / 2 / 0
6,759
451
5,863
17,122
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
4
0
4
6
L
Rama
1
3
0
0.33
W
Chiron
IIAPPLESII
Chiron
1
1
3
2.5
L
Osiris
0
4
0
0
W
Janus
Shiпobi
Janus
4
1
3
5.5
L
Sobek
TONY1000
Sobek
0
1
1
0.5
W
2
0
3
3.5
L
Bakasura
juanPM117
Bakasura
1
2
0
0.5
W
Bastet
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
28,521
55,559
Taken
67,586
29,861
Mitigated
36,452
28,274
Healing
31,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,293
221
1,405
2,650
7,488
1,972
0
2,679
4,485
50,114
877
W
12,746
2,056
0
4,884
13,506
12,053
21
1,037
12,368
0
74,324
L
Rama
7,083
5,003
0
4,782
13,210
4,603
0
4,617
8,511
0
50,764
W
Chiron
IIAPPLESII
Chiron
12,338
4,425
1,079
3,382
10,574
3,465
0
2,532
7,964
0
61,246
L
Osiris
3,767
1,775
0
6,061
14,181
11,067
0
503
12,649
0
50,615
W
Janus
Shiпobi
Janus
7,145
587
0
1,461
5,368
1,606
533
1,887
3,414
73,183
684
L
Sobek
TONY1000
Sobek
6,515
331
2,066
7,272
15,585
11,084
0
4,136
11,425
21,771
0
W
8,470
690
1,844
6,685
11,936
8,251
0
4,489
7,370
25,920
1,749
L
Bakasura
juanPM117
Bakasura
5,863
4,010
0
7,706
17,122
7,726
0
2,759
13,863
0
43,173
W
Bastet
7,306
2,298
0
8,939
14,175
4,486
68
2,446
11,599
0
49,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
34,371
468
Minions Killed
417
0
Camps Cleared
0
1,565,343
Distance Traveled
1,458,181
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,128
475
111
7
0
293,972
1
W
Nike
9,128
609
119
8
0
286,307
2
L
Rama
6,527
435
99
7
0
252,446
0
W
Chiron
6,912
461
85
6
0
266,983
0
L
Osiris
7,412
494
95
6
0
274,701
0
W
Janus
8,925
595
146
10
0
353,260
1
L
Sobek
6,545
436
18
1
0
309,455
0
W
Terra
7,520
501
44
3
0
320,021
0
L
Bakasura
6,759
451
94
6
0
327,607
0
W
Bastet
7,537
502
74
5
0
338,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role