Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FatGurlFan
Vulcan
Level 149
God Stats
1W - 3L
1,466 SR
Queue Stats
82W - 76L
1,630 Elo+
Party 1
Surtr
Surtr
GLIDEia
Surtr
Level 125
God Stats
1W - 2L
1,702 SR
Queue Stats
280W - 247L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
MyGirlTrans
Kuzenbo
Level 134
God Stats
11W - 10L
1,604 SR
Queue Stats
58W - 44L
1,622 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
USMRSyndicate
Ah Muzen Cab
Level 100
God Stats
15W - 11L
1,597 SR
Queue Stats
144W - 136L
1,530 Elo+
Party 1
Team Averages
Level 125
1,574 SR
1,566 Elo+

VS

Team Averages
Level 95
1,497 SR
1,582 Elo+
Jing Wei
Jing Wei
ItsIntegrity
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,685 Elo+
Solo
Nemesis
Nemesis
MADACRA
Nemesis
Level 89
God Stats
13W - 10L
1,678 SR
Queue Stats
230W - 210L
1,550 Elo+
Solo
Xing Tian
Xing Tian
YaDeadManz-_-
Xing Tian
Level 115
God Stats
9W - 4L
1,721 SR
Queue Stats
336W - 312L
1,521 Elo+
Party 2
Janus
Janus
sloppyaussie
Janus
Level 66
God Stats
2W - 2L
1,133 SR
Queue Stats
63W - 52L
1,581 Elo+
Party 2
Horus
Horus
whereyamomat
Horus
Level 119
God Stats
5W - 5L
1,453 SR
Queue Stats
273W - 247L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 2 / 0
5,602
373
1,756
5,274
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
FatGurlFan
Vulcan
12
0 / 4 / 1
6,593
440
7,476
7,072
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
GLIDEia
Surtr
13
0 / 6 / 1
7,126
475
4,586
13,759
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
MyGirlTrans
Kuzenbo
11
0 / 2 / 1
6,206
414
9,239
13,469
10,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
USMRSyndicate
Ah Muzen Cab
14
1 / 4 / 0
7,656
510
8,571
11,573
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsIntegrity
Jing Wei
16
3 / 0 / 2
8,956
597
6,657
10,306
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MADACRA
Nemesis
13
4 / 0 / 5
8,017
534
6,840
11,824
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
YaDeadManz-_-
Xing Tian
13
4 / 1 / 4
8,449
563
5,129
13,625
10,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 0 / 5
7,988
533
6,440
5,568
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 6
9,277
618
11,388
10,055
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
18
18
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
L
Vulcan
FatGurlFan
Vulcan
0
4
1
0.13
L
Surtr
GLIDEia
Surtr
0
6
1
0.08
W
Jing Wei
ItsIntegrity
Jing Wei
3
0
2
4
W
Nemesis
MADACRA
Nemesis
4
0
5
6.5
L
Kuzenbo
MyGirlTrans
Kuzenbo
0
2
1
0.25
L
Ah Muzen Cab
USMRSyndicate
Ah Muzen Cab
1
4
0
0.25
W
Xing Tian
YaDeadManz-_-
Xing Tian
4
1
4
6
W
3
0
5
5.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
36,454
51,147
Taken
51,378
25,830
Mitigated
27,456
9,985
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,756
466
0
440
5,274
1,584
0
959
4,233
0
20,619
L
Vulcan
FatGurlFan
Vulcan
7,476
199
0
741
7,072
2,153
0
2,400
4,546
47,220
0
L
Surtr
GLIDEia
Surtr
4,586
1,348
0
2,729
13,759
7,353
0
1,580
12,135
1,218
46,776
W
Jing Wei
ItsIntegrity
Jing Wei
6,657
5,359
0
3,410
10,306
3,830
0
1,593
8,713
0
79,362
W
Nemesis
MADACRA
Nemesis
6,840
2,438
0
1,158
11,824
5,057
1,259
4,098
7,658
0
66,225
L
Kuzenbo
MyGirlTrans
Kuzenbo
9,239
2,861
0
4,362
13,469
10,820
0
4,660
8,601
31,257
3,664
L
Ah Muzen Cab
USMRSyndicate
Ah Muzen Cab
8,571
3,269
0
1,713
11,573
3,920
799
1,292
10,241
0
66,814
W
Xing Tian
YaDeadManz-_-
Xing Tian
5,129
411
3,976
3,097
13,625
10,726
0
6,303
7,277
15,870
0
W
6,440
339
0
750
5,568
1,777
480
2,888
2,609
54,975
3,022
W
11,388
5,003
526
1,861
10,055
6,066
0
1,387
8,201
0
67,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
42,687
379
Minions Killed
504
0
Camps Cleared
0
1,371,891
Distance Traveled
1,549,506
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,602
373
41
3
0
176,989
0
L
Vulcan
6,593
440
88
6
0
303,400
2
L
Surtr
7,126
475
96
6
0
307,586
0
W
Jing Wei
8,956
597
161
11
0
298,788
6
W
Nemesis
8,017
534
111
7
0
359,501
0
L
Kuzenbo
6,206
414
55
4
0
302,210
0
L
Ah Muzen Cab
7,656
510
99
7
0
281,706
0
W
Xing Tian
8,449
563
18
1
0
294,539
0
W
Janus
7,988
533
102
7
0
309,427
0
W
Horus
9,277
618
112
7
0
287,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role