Player Matchup

Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
PANCHAM543
The Morrigan
Level 123
God Stats
6W - 7L
1,381 SR
Queue Stats
157W - 156L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
RoyalMarine101
Nu Wa
Level 147
God Stats
10W - 11L
1,529 SR
Queue Stats
447W - 423L
1,556 Elo+
Solo
Bellona
Bellona
The_Puma01
Bellona
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,318 Elo+
Solo
Skadi
Skadi
gush123
Skadi
Level 104
God Stats
8W - 6L
1,568 SR
Queue Stats
39W - 40L
1,453 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,465 Elo+

VS

Team Averages
Level 80
1,492 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BrandoLean
Charon
Level 47
God Stats
6W - 3L
1,677 SR
Queue Stats
23W - 28L
1,531 Elo+
Party 2
Ishtar
Ishtar
justinIscool260
Ishtar
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,287 Elo+
Solo
Serqet
Serqet
sgzv
Serqet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,792 Elo+
Party 2
Bastet
Bastet
tissuey_scar52
Bastet
Level 9
God Stats
1W - 0L
1,283 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 4 / 0
5,658
566
4,075
8,178
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
PANCHAM543
The Morrigan
8
0 / 2 / 1
4,573
457
3,116
5,083
3,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 2
5,250
525
4,990
5,400
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
The_Puma01
Bellona
10
1 / 3 / 0
5,953
595
6,094
10,900
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
gush123
Skadi
9
1 / 2 / 1
4,978
498
2,741
4,794
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 3
6,010
601
4,353
5,001
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
BrandoLean
Charon
9
2 / 0 / 0
5,203
520
2,339
6,595
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 2
4,715
472
2,248
5,152
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
sgzv
Serqet
12
7 / 0 / 2
6,832
683
6,136
6,820
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 0
6,344
634
8,116
11,347
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
14
14
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
0
0.75
W
Kukulkan
 
Kukulkan
1
2
3
1.25
W
Charon
BrandoLean
Charon
2
0
0
2
L
The Morrigan
PANCHAM543
The Morrigan
0
2
1
0.25
L
0
3
2
0.33
L
Bellona
The_Puma01
Bellona
1
3
0
0.33
L
Skadi
gush123
Skadi
1
2
1
0.75
W
1
2
2
1
W
Serqet
sgzv
Serqet
7
0
2
8
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
23,192
34,355
Taken
34,915
14,967
Mitigated
15,150
11,882
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,075
1,431
0
3,223
8,178
2,075
0
2,057
6,038
0
39,345
W
Kukulkan
 
Kukulkan
4,353
141
0
330
5,001
1,507
0
1,218
3,532
41,857
494
W
Charon
BrandoLean
Charon
2,339
464
0
2,159
6,595
3,928
0
1,998
4,415
21,029
0
L
The Morrigan
PANCHAM543
The Morrigan
3,116
791
0
1,241
5,083
3,290
0
1,258
3,825
22,079
326
L
4,990
535
0
593
5,400
1,261
0
2,274
3,038
26,599
665
L
Bellona
The_Puma01
Bellona
6,094
2,414
0
5,563
10,900
6,982
0
0
10,900
0
39,682
L
Skadi
gush123
Skadi
2,741
775
0
1,262
4,794
1,359
0
1,034
3,644
0
24,648
W
2,248
1,137
0
770
5,152
1,432
0
1,267
3,711
0
22,920
W
Serqet
sgzv
Serqet
6,136
1,536
0
625
6,820
2,557
0
1,550
4,951
0
48,116
W
8,116
1,565
0
3,264
11,347
5,726
0
536
10,665
0
44,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
29,104
295
Minions Killed
295
0
Camps Cleared
0
947,791
Distance Traveled
1,055,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,658
566
71
7
0
232,067
0
W
Kukulkan
6,010
601
92
9
0
198,259
0
W
Charon
5,203
520
25
3
0
205,263
0
L
The Morrigan
4,573
457
37
4
0
176,232
0
L
Nu Wa
5,250
525
54
5
0
158,625
0
L
Bellona
5,953
595
88
9
0
189,999
0
L
Skadi
4,978
498
45
5
0
190,868
0
W
Ishtar
4,715
472
29
3
0
183,993
0
W
Serqet
6,832
683
83
8
0
250,874
0
W
Bastet
6,344
634
66
7
0
216,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role