Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Der-Harmstrong
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,544 Elo+
Solo
Agni
Agni
Wunschpunsсh
Agni
Level 141
God Stats
4W - 1L
1,830 SR
Queue Stats
156W - 156L
1,495 Elo+
Party 1
Hera
Hera
alfwardo
Hera
Level 98
God Stats
5W - 1L
1,506 SR
Queue Stats
204W - 205L
1,458 Elo+
Party 3
Team Averages
Level 134
1,567 SR
1,499 Elo+

VS

Team Averages
Level 85
1,500 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
DeathStroke15
Kumbhakarna
Level 107
God Stats
0W - 1L
1,557 SR
Queue Stats
40W - 27L
1,557 Elo+
Solo
Agni
Agni
Desiluted
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TokioHarley
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
iliasxo
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
xMurderkilleRx
Tiamat
Level 205
God Stats
8W - 7L
1,441 SR
Queue Stats
411W - 423L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 4
6,439
1,610
719
3,044
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
 
Ne Zha
11
0 / 1 / 7
6,219
1,555
4,653
3,626
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 5
7,059
1,765
3,627
5,158
3,514
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 4
6,174
1,544
3,603
2,175
610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
10
3 / 1 / 2
6,089
1,522
1,717
2,066
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeathStroke15
Kumbhakarna
11
3 / 2 / 1
6,004
1,501
1,981
8,201
6,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
6
0 / 2 / 0
4,168
1,042
593
2,128
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
TokioHarley
Thanatos
5
0 / 2 / 0
4,168
1,042
501
1,906
540
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
iliasxo
Medusa
5
1 / 3 / 0
4,548
1,137
1,793
3,142
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
4,168
1,042
0
374
167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
9
Kills
4
5
Deaths
9
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
4
2
W
Ne Zha
 
Ne Zha
0
1
7
3.5
L
Kumbhakarna
DeathStroke15
Kumbhakarna
3
2
1
1.75
W
3
1
5
5.5
L
Agni
0
2
0
0
L
Thanatos
TokioHarley
Thanatos
0
2
0
0
W
1
0
4
3
W
Hera
3
1
2
4
L
Medusa
iliasxo
Medusa
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,319
Damage
4,868
16,069
Taken
15,751
6,789
Mitigated
9,083
3,819
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
719
173
0
434
3,044
817
2,945
295
2,749
0
8,027
W
Ne Zha
 
Ne Zha
4,653
704
0
603
3,626
1,304
1,049
593
3,033
0
14,037
L
Kumbhakarna
DeathStroke15
Kumbhakarna
1,981
312
400
1,589
8,201
6,589
0
4,258
3,943
5,377
0
W
3,627
1
639
929
5,158
3,514
238
876
4,282
7,299
248
L
Agni
593
74
0
0
2,128
707
0
1,277
851
1,512
0
L
Thanatos
TokioHarley
Thanatos
501
81
0
68
1,906
540
0
682
1,224
0
582
W
3,603
339
75
764
2,175
610
1,802
484
1,691
10,743
513
W
Hera
1,717
612
82
293
2,066
544
1,190
326
1,740
8,109
0
L
Medusa
iliasxo
Medusa
1,793
683
0
0
3,142
1,080
0
1,945
1,197
0
1,793
L
0
0
0
0
374
167
0
342
32
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
23,056
63
Minions Killed
4
0
Camps Cleared
0
449,891
Distance Traveled
231,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,439
1,610
20
5
0
76,603
0
W
Ne Zha
6,219
1,555
13
3
0
91,593
0
L
Kumbhakarna
6,004
1,501
3
1
0
98,357
0
W
Cthulhu
7,059
1,765
8
2
0
107,207
0
L
Agni
4,168
1,042
1
0
0
56,483
0
L
Thanatos
4,168
1,042
0
0
0
39,616
0
W
Agni
6,174
1,544
13
3
0
96,209
0
W
Hera
6,089
1,522
9
2
0
78,279
0
L
Medusa
4,548
1,137
0
0
0
35,257
0
L
Tiamat
4,168
1,042
0
0
0
1,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role