Player Matchup

Jormungandr
Jormungandr
DarkrobX
Jormungandr
Level 127
God Stats
5W - 4L
1,389 SR
Queue Stats
205W - 202L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerekGrimaldus
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,296 SR
Queue Stats
159W - 152L
1,491 Elo+
Solo
Chronos
Chronos
PegasusForze
Chronos
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,383 Elo+
Solo
Anhur
Anhur
Samyo07
Anhur
Level 109
God Stats
1W - 1L
1,138 SR
Queue Stats
196W - 196L
1,525 Elo+
Solo
Bacchus
Bacchus
SlimShady7565
Bacchus
Level 149
God Stats
6W - 6L
1,555 SR
Queue Stats
368W - 367L
1,554 Elo+
Solo
Team Averages
Level 101
1,376 SR
1,499 Elo+

VS

Team Averages
Level 104
1,436 SR
1,570 Elo+
Discordia
Discordia
Lavicfx
Discordia
Level 18
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 3L
1,820 Elo+
Solo
Nox
Nox
Nemain8114
Nox
Level 60
God Stats
2W - 6L
1,398 SR
Queue Stats
360W - 359L
1,504 Elo+
Solo
Anhur
Anhur
TheGaymer_GG
Anhur
Level 145
God Stats
5W - 8L
1,439 SR
Queue Stats
377W - 375L
1,554 Elo+
Solo
Athena
Athena
bryan_leon17
Athena
Level 156
God Stats
1W - 3L
1,508 SR
Queue Stats
179W - 171L
1,491 Elo+
Solo
He Bo
He Bo
raygen_shi
He Bo
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
336W - 361L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkrobX
Jormungandr
19
8 / 3 / 9
11,388
876
16,692
18,699
20,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MerekGrimaldus
Ah Muzen Cab
18
3 / 2 / 11
10,941
842
10,606
8,645
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
PegasusForze
Chronos
16
2 / 6 / 6
9,857
758
6,025
13,997
4,331
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Samyo07
Anhur
17
6 / 4 / 9
11,144
857
12,386
15,875
5,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
16
3 / 3 / 14
10,100
777
11,121
22,923
18,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lavicfx
Discordia
18
9 / 3 / 4
10,581
814
24,848
7,754
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 6 / 10
8,951
689
6,879
10,832
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 7
9,470
728
10,042
9,267
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
15
1 / 7 / 12
9,227
710
11,437
23,925
10,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
17
2 / 3 / 8
9,147
704
8,927
11,456
5,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
22
Kills
18
18
Deaths
23
49
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DarkrobX
Jormungandr
8
3
9
4.17
L
Discordia
Lavicfx
Discordia
9
3
4
3.67
W
Ah Muzen Cab
MerekGrimaldus
Ah Muzen Cab
3
2
11
4.25
L
2
6
10
1.17
W
Chronos
PegasusForze
Chronos
2
6
6
0.83
W
Anhur
Samyo07
Anhur
6
4
9
2.63
W
Bacchus
3
3
14
3.33
L
4
4
7
1.88
L
Athena
1
7
12
1
L
He Bo
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
62,133
80,139
Taken
63,234
50,767
Mitigated
24,247
29,198
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DarkrobX
Jormungandr
16,692
2,160
1,010
4,093
18,699
20,001
72
10,625
8,074
33,290
2,040
L
Discordia
Lavicfx
Discordia
24,848
456
1,323
1,875
7,754
2,782
0
3,088
4,321
37,739
0
W
Ah Muzen Cab
MerekGrimaldus
Ah Muzen Cab
10,606
1,680
2,297
1,347
8,645
2,686
1,716
6,526
2,119
0
31,205
L
6,879
219
1,193
1,976
10,832
3,284
420
5,543
5,075
15,342
0
W
Chronos
PegasusForze
Chronos
6,025
1,622
834
1,485
13,997
4,331
3,317
10,636
3,361
21,171
68
W
Anhur
Samyo07
Anhur
12,386
6,104
1,422
5,547
15,875
5,147
1,734
11,441
4,434
0
24,620
W
Bacchus
11,121
1,272
1,340
9,823
22,923
18,602
528
12,641
10,282
16,272
342
L
10,042
4,278
1,042
717
9,267
2,893
420
4,579
4,520
0
23,955
L
Athena
11,437
1,805
429
6,025
23,925
10,191
0
11,440
12,131
18,504
0
L
He Bo
8,927
247
360
3,207
11,456
5,097
88
6,046
5,169
19,205
373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,430
Gold Earned
47,376
153
Minions Killed
140
0
Camps Cleared
0
1,217,901
Distance Traveled
1,189,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,388
876
40
3
0
256,448
0
L
Discordia
10,581
814
31
2
0
270,343
0
W
Ah Muzen Cab
10,941
842
39
3
0
261,740
0
L
Nox
8,951
689
18
1
0
200,425
0
W
Chronos
9,857
758
35
3
0
227,704
0
W
Anhur
11,144
857
35
3
0
225,383
0
W
Bacchus
10,100
777
4
0
0
246,626
0
L
Anhur
9,470
728
43
3
0
222,817
0
L
Athena
9,227
710
19
1
0
249,492
0
L
He Bo
9,147
704
29
2
0
246,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role