Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Atreyurock
Hercules
Level 186
God Stats
2W - 7L
1,453 SR
Queue Stats
44W - 64L
1,447 Elo+
Party 2
Apollo
Apollo
EdogawaKonan
Apollo
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 61L
1,564 Elo+
Party 2
Anhur
Anhur
RisolutoreDiSat
Anhur
Level 48
God Stats
9W - 13L
1,597 SR
Queue Stats
121W - 96L
1,541 Elo+
Party 2
Merlin
Merlin
oakymaster1
Merlin
Level 154
God Stats
13W - 16L
1,450 SR
Queue Stats
392W - 386L
1,529 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,516 Elo+

VS

Team Averages
Level 120
1,560 SR
1,517 Elo+
Kali
Kali
LuschesMälfoi
Kali
Level 146
God Stats
6W - 6L
1,464 SR
Queue Stats
299W - 289L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Ryzuel
Sun Wukong
Level 33
God Stats
4W - 1L
1,689 SR
Queue Stats
105W - 114L
1,522 Elo+
Solo
Neith
Neith
The3vilChicken
Neith
Level 125
God Stats
26W - 16L
1,666 SR
Queue Stats
327W - 318L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
XalvvaroX
Ne Zha
Level 149
God Stats
21W - 14L
1,524 SR
Queue Stats
88W - 94L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
iplaysmite23
Baron Samedi
Level 148
God Stats
2W - 3L
1,457 SR
Queue Stats
182W - 164L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 2
5,190
399
2,215
6,249
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Atreyurock
Hercules
9
1 / 2 / 4
5,969
459
4,546
10,523
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
5 / 2 / 0
7,847
604
3,717
8,847
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 2
7,332
564
6,833
8,560
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
1 / 5 / 0
7,194
553
4,400
7,619
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
7,388
568
6,113
12,531
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Ryzuel
Sun Wukong
14
5 / 1 / 1
8,797
677
5,958
11,053
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 3
7,536
580
4,867
7,603
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
XalvvaroX
Ne Zha
12
0 / 2 / 6
6,849
527
5,421
8,069
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
iplaysmite23
Baron Samedi
14
3 / 1 / 2
7,891
607
6,631
4,239
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
17
17
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
2
0.33
L
Hercules
Atreyurock
Hercules
1
2
4
1.5
L
Apollo
5
2
0
2.5
W
4
3
3
1.83
L
2
5
2
0.6
W
Sun Wukong
Ryzuel
Sun Wukong
5
1
1
5.5
W
5
2
3
3.25
W
Ne Zha
XalvvaroX
Ne Zha
0
2
6
1.5
W
Baron Samedi
iplaysmite23
Baron Samedi
3
1
2
4
L
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,711
Damage
28,990
41,798
Taken
43,495
16,373
Mitigated
21,670
13,418
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,215
676
0
2,754
6,249
1,715
0
957
5,292
0
19,174
L
Hercules
Atreyurock
Hercules
4,546
952
0
2,895
10,523
6,878
0
2,723
7,800
0
13,319
L
Apollo
3,717
2,549
0
3,615
8,847
3,128
0
2,262
6,585
0
60,228
W
6,113
3,081
0
4,906
12,531
5,469
0
43
12,488
0
57,943
L
6,833
2,624
0
2,659
8,560
2,479
0
262
8,298
0
55,169
W
Sun Wukong
Ryzuel
Sun Wukong
5,958
234
0
2,445
11,053
6,981
65
4,357
6,696
0
63,442
W
4,867
1,503
0
2,920
7,603
1,835
0
0
7,603
0
43,132
W
Ne Zha
XalvvaroX
Ne Zha
5,421
1,021
0
3,146
8,069
5,439
0
0
8,069
0
25,887
W
Baron Samedi
iplaysmite23
Baron Samedi
6,631
811
313
1,522
4,239
1,946
0
0
4,239
57,234
1,616
L
Merlin
4,400
421
0
1,495
7,619
2,173
0
0
7,619
45,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
38,461
363
Minions Killed
420
0
Camps Cleared
0
1,159,850
Distance Traveled
1,292,166
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,190
399
31
2
0
167,073
0
L
Hercules
5,969
459
24
2
0
269,901
0
L
Apollo
7,847
604
129
10
0
267,608
0
W
Kali
7,388
568
93
7
0
287,226
1
L
Anhur
7,332
564
81
6
0
227,253
0
W
Sun Wukong
8,797
677
118
9
0
256,026
2
W
Neith
7,536
580
81
6
0
220,780
0
W
Ne Zha
6,849
527
31
2
0
284,766
2
W
Baron Samedi
7,891
607
97
7
0
243,368
1
L
Merlin
7,194
553
98
8
0
228,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role