Player Matchup

Bellona
Bellona
Atwell12
Bellona
Level 69
God Stats
6W - 3L
1,606 SR
Queue Stats
114W - 105L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
KryptonianKi11a
Tsukuyomi
Level 128
God Stats
3W - 2L
1,196 SR
Queue Stats
716W - 691L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ordony_gamer
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,382 Elo+
Party 1
Agni
Agni
Phoenix_bl3ck
Agni
Level 47
God Stats
12W - 23L
1,342 SR
Queue Stats
116W - 132L
1,456 Elo+
Solo
Neith
Neith
QX-Foxy
Neith
Level 61
God Stats
2W - 4L
1,268 SR
Queue Stats
59W - 65L
1,423 Elo+
Party 1
Team Averages
Level 66
1,382 SR
1,436 Elo+

VS

Team Averages
Level 99
1,616 SR
1,451 Elo+
Sylvanus
Sylvanus
Two_Skies_22
Sylvanus
Level 81
God Stats
3W - 2L
1,799 SR
Queue Stats
34W - 44L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Valordykai2020
Jing Wei
Level 138
God Stats
2W - 3L
1,691 SR
Queue Stats
192W - 209L
1,469 Elo+
Solo
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 156
God Stats
77W - 69L
1,552 SR
Queue Stats
215W - 217L
1,460 Elo+
Solo
Tyr
Tyr
jerzzio
Tyr
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 111L
1,384 Elo+
Solo
Mercury
Mercury
princee7991
Mercury
Level 77
God Stats
33W - 37L
1,539 SR
Queue Stats
145W - 126L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atwell12
Bellona
14
1 / 1 / 3
9,251
514
6,112
11,598
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
KryptonianKi11a
Tsukuyomi
18
8 / 1 / 2
10,284
571
9,711
14,528
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Ordony_gamer
Kumbhakarna
15
2 / 2 / 6
9,113
506
6,291
16,814
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

16
0 / 0 / 2
9,075
504
7,416
9,023
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
QX-Foxy
Neith
15
7 / 2 / 3
9,252
514
18,424
13,451
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Two_Skies_22
Sylvanus
12
1 / 4 / 0
7,353
409
6,773
16,073
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
14
1 / 4 / 0
7,767
432
9,987
15,837
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 0
8,124
451
9,081
7,857
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
12
1 / 4 / 0
7,853
436
5,123
14,219
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
princee7991
Mercury
15
1 / 5 / 0
8,419
468
4,478
15,419
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
6
6
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Atwell12
Bellona
1
1
3
2.5
W
Tsukuyomi
KryptonianKi11a
Tsukuyomi
8
1
2
9
W
Kumbhakarna
Ordony_gamer
Kumbhakarna
2
2
6
2.5
W
0
0
2
1
W
Neith
QX-Foxy
Neith
7
2
3
4.25
L
Sylvanus
Two_Skies_22
Sylvanus
1
4
0
0.25
L
Jing Wei
1
4
0
0.25
L
2
2
0
1
L
Tyr
1
4
0
0.25
L
Mercury
princee7991
Mercury
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
35,442
65,414
Taken
69,405
37,489
Mitigated
36,052
28,036
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Atwell12
Bellona
6,112
2,469
0
4,238
11,598
10,476
408
1,445
10,153
0
47,317
W
Tsukuyomi
KryptonianKi11a
Tsukuyomi
9,711
2,337
0
8,799
14,528
5,527
39
3,082
11,446
0
91,865
W
Kumbhakarna
Ordony_gamer
Kumbhakarna
6,291
1,024
0
6,662
16,814
14,157
92
3,712
13,102
34,581
0
W
7,416
91
0
3,410
9,023
2,990
443
3,124
5,899
61,519
1,133
W
Neith
QX-Foxy
Neith
18,424
6,379
0
4,927
13,451
4,339
724
4,447
9,004
0
73,830
L
Sylvanus
Two_Skies_22
Sylvanus
6,773
2,689
1,104
4,751
16,073
13,530
0
3,383
12,519
24,128
1,667
L
Jing Wei
9,987
7,048
0
5,851
15,837
5,142
0
2,649
13,188
0
64,789
L
9,081
1,906
0
0
7,857
2,283
0
2,858
4,357
38,891
153
L
Tyr
5,123
1,020
0
2,340
14,219
9,033
24
0
14,219
0
38,148
L
Mercury
princee7991
Mercury
4,478
1,999
0
2,356
15,419
6,064
0
3,302
11,325
0
75,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
39,516
507
Minions Killed
382
0
Camps Cleared
0
1,683,445
Distance Traveled
1,453,603
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,251
514
96
5
0
285,455
0
W
Tsukuyomi
10,284
571
148
8
0
399,085
0
W
Kumbhakarna
9,113
506
48
3
0
364,503
1
W
Agni
9,075
504
120
7
0
333,185
5
W
Neith
9,252
514
95
5
0
301,217
1
L
Sylvanus
7,353
409
35
2
0
279,302
0
L
Jing Wei
7,767
432
96
5
0
291,322
0
L
Nu Wa
8,124
451
53
3
0
315,637
12
L
Tyr
7,853
436
70
4
0
235,553
2
L
Mercury
8,419
468
128
7
0
331,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role