Player Matchup

Surtr
Surtr
Aloboizao
Surtr
Level 60
God Stats
4W - 8L
1,253 SR
Queue Stats
258W - 379L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
CosmicVegan
Xing Tian
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 474L
1,391 Elo+
Party 2
Olorun
Olorun
JNolasco
Olorun
Level 84
God Stats
0W - 2L
1,773 SR
Queue Stats
251W - 467L
1,403 Elo+
Party 2
Arachne
Arachne
Sheyster
Arachne
Level 84
God Stats
13W - 19L
1,416 SR
Queue Stats
204W - 409L
1,361 Elo+
Party 2
Nu Wa
Nu Wa
kingplayerbr1
Nu Wa
Level 68
God Stats
1W - 8L
1,151 SR
Queue Stats
136W - 321L
1,248 Elo+
Party 2
Team Averages
Level 77
1,419 SR
1,375 Elo+

VS

Team Averages
Level 105
1,502 SR
1,529 Elo+
Artemis
Artemis
Gauzs
Artemis
Level 44
God Stats
3W - 2L
1,309 SR
Queue Stats
87W - 80L
1,454 Elo+
Solo
Cabrakan
Cabrakan
I-Miggy-
Cabrakan
Level 128
God Stats
4W - 2L
1,635 SR
Queue Stats
57W - 81L
1,473 Elo+
Party 1
Apollo
Apollo
Sider1927
Apollo
Level 147
God Stats
8W - 9L
1,394 SR
Queue Stats
224W - 223L
1,552 Elo+
Solo
Poseidon
Poseidon
YellowFlashKag3
Poseidon
Level 83
God Stats
7W - 7L
1,377 SR
Queue Stats
151W - 153L
1,596 Elo+
Solo
Ah Puch
Ah Puch
lYourStepDadI
Ah Puch
Level 121
God Stats
3W - 1L
1,797 SR
Queue Stats
24W - 25L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aloboizao
Surtr
14
3 / 3 / 2
8,469
605
8,338
13,336
9,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xing Tian
CosmicVegan
Xing Tian
9
1 / 6 / 2
6,248
446
4,327
17,532
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
JNolasco
Olorun
11
2 / 7 / 1
6,686
478
9,428
11,246
3,423
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arachne
Sheyster
Arachne
12
3 / 2 / 0
6,985
499
1,680
8,341
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 7 / 4
6,370
455
7,404
9,158
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gauzs
Artemis
14
6 / 1 / 6
8,254
590
13,611
8,566
3,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
I-Miggy-
Cabrakan
13
5 / 1 / 10
8,337
596
6,655
9,928
9,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Sider1927
Apollo
14
1 / 3 / 4
8,141
582
5,903
11,979
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
16
7 / 1 / 4
8,994
642
10,693
9,422
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
15
6 / 3 / 4
9,089
649
7,243
6,839
1,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
25
25
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Surtr
Aloboizao
Surtr
3
3
2
1.33
L
Xing Tian
CosmicVegan
Xing Tian
1
6
2
0.33
W
Artemis
Gauzs
Artemis
6
1
6
9
W
Cabrakan
I-Miggy-
Cabrakan
5
1
10
10
L
Olorun
JNolasco
Olorun
2
7
1
0.36
L
Arachne
Sheyster
Arachne
3
2
0
1.5
W
Apollo
Sider1927
Apollo
1
3
4
1
W
Poseidon
7
1
4
9
L
0
7
4
0.29
W
Ah Puch
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
44,105
59,613
Taken
46,734
29,425
Mitigated
21,516
12,980
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Aloboizao
Surtr
8,338
2,677
0
3,066
13,336
9,037
0
3,637
9,699
2,060
55,580
L
Xing Tian
CosmicVegan
Xing Tian
4,327
557
0
2,013
17,532
12,577
6
5,780
11,752
19,222
0
W
Artemis
Gauzs
Artemis
13,611
9,113
0
5,326
8,566
3,408
938
5,204
3,362
0
58,429
W
Cabrakan
I-Miggy-
Cabrakan
6,655
1,378
0
2,161
9,928
9,329
34
6,993
2,935
19,474
2,388
L
Olorun
JNolasco
Olorun
9,428
4,808
311
1,133
11,246
3,423
0
4,512
6,734
36,646
5,334
L
Arachne
Sheyster
Arachne
1,680
1,002
0
4,846
8,341
2,437
0
2,385
5,956
0
38,121
W
Apollo
Sider1927
Apollo
5,903
4,013
0
4,637
11,979
3,758
0
1,659
9,744
0
58,993
W
Poseidon
10,693
2,288
0
184
9,422
3,422
490
3,143
6,157
82,600
144
L
7,404
1,451
0
1,611
9,158
1,951
0
8,004
1,154
31,006
0
W
Ah Puch
7,243
62
0
2,687
6,839
1,599
574
4,013
2,826
66,197
1,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,758
Gold Earned
42,815
301
Minions Killed
493
0
Camps Cleared
0
1,401,342
Distance Traveled
1,300,362
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,469
605
114
8
0
292,889
1
L
Xing Tian
6,248
446
19
1
0
277,797
1
W
Artemis
8,254
590
84
6
0
233,216
3
W
Cabrakan
8,337
596
29
2
0
270,849
1
L
Olorun
6,686
478
54
4
0
232,932
0
L
Arachne
6,985
499
69
5
0
347,805
0
W
Apollo
8,141
582
113
8
0
220,054
5
W
Poseidon
8,994
642
144
10
0
304,671
0
L
Nu Wa
6,370
455
45
3
0
249,919
1
W
Ah Puch
9,089
649
123
9
0
271,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role