Player Matchup

Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hazard32
Kumbhakarna
Level 179
God Stats
6W - 11L
1,537 SR
Queue Stats
200W - 233L
1,599 Elo+
Party 2
Zhong Kui
Zhong Kui
Po6DoN
Zhong Kui
Level 160
God Stats
58W - 41L
1,774 SR
Queue Stats
272W - 284L
1,605 Elo+
Party 2
Vamana
Vamana
SevenB
Vamana
Level 187
God Stats
4W - 1L
2,025 SR
Queue Stats
57W - 43L
1,619 Elo+
Party 2
Maui
Maui
xalexturbox
Maui
Level 159
God Stats
7W - 7L
1,659 SR
Queue Stats
209W - 241L
1,567 Elo+
Party 2
Team Averages
Level 168
1,699 SR
1,578 Elo+

VS

Team Averages
Level 170
1,673 SR
1,597 Elo+
Susano
Susano
Bamidelee
Susano
Level 149
God Stats
2W - 0L
1,519 SR
Queue Stats
13W - 10L
1,546 Elo+
Party 1
Chiron
Chiron
Neightwulf
Chiron
Level 159
God Stats
9W - 1L
1,907 SR
Queue Stats
26W - 12L
1,781 Elo+
Party 1
Janus
Janus
Parovka
Janus
Level 221
God Stats
21W - 23L
1,546 SR
Queue Stats
1,417W - 1,234L
1,522 Elo+
Party 1
Cerberus
Cerberus
ShieldSilverBot
Cerberus
Level 130
God Stats
51W - 22L
1,718 SR
Queue Stats
259W - 136L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Smitenjoyer
Cthulhu
Level 192
God Stats
2W - 0L
1,675 SR
Queue Stats
313W - 316L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 1
5,367
537
2,176
6,608
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Hazard32
Kumbhakarna
10
0 / 2 / 1
5,348
535
1,702
8,055
4,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Po6DoN
Zhong Kui
12
3 / 2 / 0
6,272
627
5,150
6,236
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
SevenB
Vamana
10
2 / 4 / 1
6,105
611
7,245
10,378
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 3 / 0
5,329
533
4,545
7,122
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bamidelee
Susano
11
3 / 1 / 3
5,969
597
4,389
6,371
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Neightwulf
Chiron
11
4 / 1 / 1
6,296
630
5,723
5,131
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Parovka
Janus
12
2 / 3 / 1
6,317
632
2,693
5,248
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
2 / 0 / 4
6,398
640
4,718
7,839
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Smitenjoyer
Cthulhu
11
1 / 3 / 3
5,999
600
6,094
9,760
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
8
Kills
12
12
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
1
2.5
W
Susano
Bamidelee
Susano
3
1
3
4.5
L
Kumbhakarna
Hazard32
Kumbhakarna
0
2
1
0.25
W
Chiron
Neightwulf
Chiron
4
1
1
4.5
W
Janus
Parovka
Janus
2
3
1
0.83
L
Zhong Kui
Po6DoN
Zhong Kui
3
2
0
1.5
L
Vamana
SevenB
Vamana
2
4
1
0.63
W
Cerberus
2
0
4
4
W
Cthulhu
Smitenjoyer
Cthulhu
1
3
3
0.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
23,617
38,399
Taken
34,349
19,166
Mitigated
17,032
11,120
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,176
940
0
1,629
6,608
2,336
0
1,218
5,302
0
29,762
W
Susano
Bamidelee
Susano
4,389
1,243
0
2,778
6,371
2,065
0
1,963
4,408
0
33,491
L
Kumbhakarna
Hazard32
Kumbhakarna
1,702
180
0
2,077
8,055
4,079
0
1,890
6,165
21,167
0
W
Chiron
Neightwulf
Chiron
5,723
2,547
382
1,963
5,131
1,735
583
3,141
1,990
0
40,740
W
Janus
Parovka
Janus
2,693
152
0
314
5,248
1,799
0
2,680
2,568
50,582
0
L
Zhong Kui
Po6DoN
Zhong Kui
5,150
1,867
0
2,125
6,236
3,891
0
1,631
4,503
34,084
7,760
L
Vamana
SevenB
Vamana
7,245
3,252
0
3,752
10,378
6,438
0
5,375
4,199
0
36,228
W
Cerberus
4,718
724
0
4,142
7,839
4,805
0
2,850
4,989
18,905
2,860
W
Cthulhu
Smitenjoyer
Cthulhu
6,094
1,080
55
2,471
9,760
6,628
0
0
9,041
32,744
0
L
4,545
2,065
0
1,537
7,122
2,422
0
2,019
5,063
26,032
7,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
30,979
304
Minions Killed
335
0
Camps Cleared
0
1,053,493
Distance Traveled
1,096,533
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,367
537
55
6
0
234,940
0
W
Susano
5,969
597
58
6
0
253,467
0
L
Kumbhakarna
5,348
535
24
2
0
198,891
0
W
Chiron
6,296
630
78
8
0
183,571
0
W
Janus
6,317
632
100
10
0
227,581
2
L
Zhong Kui
6,272
627
98
10
0
203,126
0
L
Vamana
6,105
611
69
7
0
201,313
0
W
Cerberus
6,398
640
39
4
0
235,238
1
W
Cthulhu
5,999
600
60
6
0
196,676
0
L
Maui
5,329
533
58
6
0
215,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role