Player Matchup

Hercules
Hercules
ElSeveen
Hercules
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 171L
1,511 Elo+
Party 2
Horus
Horus
PeanutBubble4
Horus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,275 Elo+
Party 2
Ravana
Ravana
Reedya
Ravana
Level 80
God Stats
13W - 6L
1,702 SR
Queue Stats
65W - 51L
1,521 Elo+
Solo
Heimdallr
Heimdallr
SpacePicky23
Heimdallr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,504 Elo+
Party 2
Hades
Hades
dddffffff
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,590 Elo+
Solo
Team Averages
Level 80
1,540 SR
1,480 Elo+

VS

Team Averages
Level 94
1,420 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
Addicus_DV
Kumbhakarna
Level 83
God Stats
3W - 6L
1,265 SR
Queue Stats
96W - 108L
1,462 Elo+
Party 1
Mulan
Mulan
Angry_Fox11
Mulan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 54L
1,451 Elo+
Party 1
Ra
Ra
JackOldDaniels
Ra
Level 126
God Stats
32W - 33L
1,553 SR
Queue Stats
217W - 209L
1,438 Elo+
Solo
Sylvanus
Sylvanus
jo40mt4dor123
Sylvanus
Level 106
God Stats
4W - 5L
1,614 SR
Queue Stats
100W - 99L
1,455 Elo+
Solo
Skadi
Skadi
legndary-jester
Skadi
Level 66
God Stats
3W - 4L
1,168 SR
Queue Stats
63W - 65L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElSeveen
Hercules
15
5 / 1 / 1
9,531
596
12,702
15,371
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 0 / 1
8,062
504
1,904
12,843
9,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Reedya
Ravana
19
7 / 0 / 1
10,338
646
5,602
6,852
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SpacePicky23
Heimdallr
13
0 / 2 / 6
7,881
493
7,754
10,588
3,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
dddffffff
Hades
13
1 / 3 / 2
8,449
528
6,856
10,863
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Addicus_DV
Kumbhakarna
13
1 / 2 / 2
7,214
451
7,891
17,358
8,306
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

2
0 / 3 / 0
4,565
285
476
2,089
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 1 / 2
9,113
570
6,693
8,490
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
jo40mt4dor123
Sylvanus
11
0 / 3 / 4
6,805
425
10,270
11,195
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 1
6,683
418
7,963
9,982
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
6
6
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Addicus_DV
Kumbhakarna
1
2
2
1
L
0
3
0
0
W
Hercules
ElSeveen
Hercules
5
1
1
5.5
L
3
1
2
4
W
1
0
1
1.5
W
Ravana
Reedya
Ravana
7
0
1
7.5
W
Heimdallr
SpacePicky23
Heimdallr
0
2
6
1.5
W
Hades
dddffffff
Hades
1
3
2
0.67
L
Sylvanus
jo40mt4dor123
Sylvanus
0
3
4
0.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
33,293
56,517
Taken
49,114
28,501
Mitigated
19,592
27,445
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Addicus_DV
Kumbhakarna
7,891
1,275
0
4,739
17,358
8,306
0
1,897
15,034
44,985
0
L
476
51
0
11
2,089
434
0
552
1,537
0
2,311
W
Hercules
ElSeveen
Hercules
12,702
5,002
0
6,456
15,371
7,790
790
8,003
7,328
0
70,758
L
6,693
110
216
2,892
8,490
3,124
0
2,372
6,118
71,766
113
W
1,904
766
2,654
7,000
12,843
9,944
365
4,530
8,112
0
23,635
W
Ravana
Reedya
Ravana
5,602
1,440
0
4,887
6,852
2,611
0
1,730
5,116
0
97,755
W
Heimdallr
SpacePicky23
Heimdallr
7,754
2,579
0
1,974
10,588
3,295
1,926
4,380
6,118
0
52,457
W
Hades
dddffffff
Hades
6,856
91
185
4,289
10,863
4,861
361
4,612
6,007
49,610
3,006
L
Sylvanus
jo40mt4dor123
Sylvanus
10,270
4,014
469
2,544
11,195
5,101
320
1,715
9,390
40,886
10,570
L
7,963
2,219
0
953
9,982
2,627
891
0
9,890
0
36,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,261
Gold Earned
34,380
523
Minions Killed
369
0
Camps Cleared
0
1,592,679
Distance Traveled
1,269,194
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,214
451
71
4
0
362,205
2
L
Mulan
4,565
285
1
0
0
50,735
0
W
Hercules
9,531
596
114
7
0
303,972
2
L
Ra
9,113
570
169
11
0
307,047
0
W
Horus
8,062
504
39
2
0
331,046
6
W
Ravana
10,338
646
172
11
0
346,864
4
W
Heimdallr
7,881
493
93
6
0
313,733
1
W
Hades
8,449
528
105
7
0
297,064
0
L
Sylvanus
6,805
425
76
5
0
255,874
2
L
Skadi
6,683
418
52
3
0
293,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role