Player Matchup

Chernobog
Chernobog
adeptpupa
Chernobog
Level 128
God Stats
0W - 1L
1,726 SR
Queue Stats
40W - 71L
1,345 Elo+
Party 2
Bacchus
Bacchus
riverito111
Bacchus
Level 96
God Stats
13W - 8L
1,580 SR
Queue Stats
59W - 75L
1,465 Elo+
Party 2
Xing Tian
Xing Tian
sharper98
Xing Tian
Level 120
God Stats
2W - 2L
1,303 SR
Queue Stats
14W - 14L
1,487 Elo+
Solo
Team Averages
Level 115
1,536 SR
1,432 Elo+

VS

Team Averages
Level 84
1,564 SR
1,543 Elo+
Sylvanus
Sylvanus
ILóveYóu
Sylvanus
Level 87
God Stats
2W - 0L
1,511 SR
Queue Stats
86W - 79L
1,524 Elo+
Party 1
Raijin
Raijin
ReapingSpirit
Raijin
Level 139
God Stats
1W - 1L
1,465 SR
Queue Stats
103W - 71L
1,564 Elo+
Solo
Medusa
Medusa
Vizard106
Medusa
Level 25
God Stats
23W - 13L
1,716 SR
Queue Stats
46W - 44L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
adeptpupa
Chernobog
16
1 / 4 / 0
9,893
707
9,644
11,978
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
riverito111
Bacchus
12
0 / 8 / 1
8,700
621
7,688
16,084
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
sharper98
Xing Tian
17
0 / 2 / 1
9,131
652
5,466
13,887
13,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ILóveYóu
Sylvanus
17
5 / 1 / 6
11,124
795
8,246
12,955
11,580
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 7
11,536
824
13,482
10,147
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Vizard106
Medusa
18
3 / 0 / 10
11,171
798
12,978
6,509
2,783
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ILóveYóu
Sylvanus
5
1
6
8
W
6
0
7
9.5
W
Medusa
Vizard106
Medusa
3
0
10
8
L
Chernobog
adeptpupa
Chernobog
1
4
0
0.25
L
Bacchus
riverito111
Bacchus
0
8
1
0.06
L
Xing Tian
sharper98
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
34,706
41,949
Taken
29,611
32,428
Mitigated
18,549
2,662
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ILóveYóu
Sylvanus
8,246
1,973
2,956
4,314
12,955
11,580
392
5,279
7,294
24,405
2,734
W
13,482
523
234
2,029
10,147
4,186
144
3,901
6,055
45,469
604
W
Medusa
Vizard106
Medusa
12,978
6,250
0
0
6,509
2,783
1,274
2,745
3,617
0
48,421
L
Chernobog
adeptpupa
Chernobog
9,644
3,570
0
2,008
11,978
4,354
0
5,335
5,955
0
50,416
L
Bacchus
riverito111
Bacchus
7,688
169
0
654
16,084
14,268
0
8,182
7,252
20,084
369
L
Xing Tian
sharper98
Xing Tian
5,466
200
0
0
13,887
13,806
0
5,740
7,383
14,626
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
33,831
136
Minions Killed
186
0
Camps Cleared
0
749,968
Distance Traveled
754,821
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,124
795
44
3
0
209,654
0
W
Raijin
11,536
824
72
5
0
241,693
0
W
Medusa
11,171
798
70
5
0
303,474
1
L
Chernobog
9,893
707
75
5
0
250,485
4
L
Bacchus
8,700
621
39
3
0
218,324
2
L
Xing Tian
9,131
652
22
2
0
281,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role