Player Matchup

Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BobDeBouwer2002
Neith
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
DanRob_AD
Jormungandr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Persephone
Persephone
Illuniara
Persephone
Level 66
God Stats
1W - 1L
1,623 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
Vigo12345
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,480 Elo+
Party 2
Team Averages
Level 82
1,525 SR
1,488 Elo+

VS

Team Averages
Level 93
1,482 SR
1,472 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DUBIUSIMPOSTER
Ganesha
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
114W - 146L
1,421 Elo+
Party 1
Kali
Kali
Golemkid07
Kali
Level 52
God Stats
4W - 2L
1,601 SR
Queue Stats
10W - 16L
1,436 Elo+
Party 3
Chaac
Chaac
Noxezr
Chaac
Level 157
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 3 / 0
5,862
586
5,938
9,375
5,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 1 / 0
4,836
484
3,403
3,466
774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DanRob_AD
Jormungandr
8
0 / 2 / 2
5,212
521
5,559
8,952
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Illuniara
Persephone
9
2 / 4 / 0
5,554
555
5,038
6,846
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
1 / 4 / 2
5,195
520
2,928
8,576
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 2 / 4
6,756
676
8,270
7,860
5,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
10
2 / 1 / 2
5,553
555
4,181
4,935
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
0 / 0 / 2
5,630
563
1,161
5,201
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
6 / 1 / 2
6,318
632
5,120
10,396
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chaac
Noxezr
Chaac
12
4 / 1 / 2
6,666
667
6,398
11,042
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
15
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
W
Zhong Kui
 
Zhong Kui
3
2
4
2.5
W
Apollo
 
Apollo
2
1
2
3
L
1
1
0
1
W
0
0
2
1
L
Jormungandr
DanRob_AD
Jormungandr
0
2
2
0.5
W
6
1
2
7
L
Persephone
Illuniara
Persephone
2
4
0
0.5
W
Chaac
Noxezr
Chaac
4
1
2
5
L
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
25,130
37,215
Taken
39,434
14,918
Mitigated
17,620
9,222
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,938
2,093
0
3,757
9,375
5,464
0
0
9,375
0
38,707
W
Zhong Kui
 
Zhong Kui
8,270
1,628
0
3,892
7,860
5,154
0
3,766
4,094
45,034
2,108
W
Apollo
 
Apollo
4,181
1,945
0
2,862
4,935
1,351
432
1,249
3,686
0
41,340
L
3,403
1,709
0
1,030
3,466
774
0
1,085
2,381
0
26,382
W
1,161
97
0
1,760
5,201
2,755
0
1,511
3,690
14,261
0
L
Jormungandr
DanRob_AD
Jormungandr
5,559
1,522
0
1,210
8,952
4,601
0
2,992
5,960
24,991
1,532
W
5,120
3,144
0
4,337
10,396
3,712
352
3,242
7,154
0
39,116
L
Persephone
Illuniara
Persephone
5,038
555
0
1,034
6,846
1,756
0
2,811
4,023
22,279
0
W
Chaac
Noxezr
Chaac
6,398
1,007
0
5,314
11,042
4,648
0
592
10,450
0
43,248
L
Thor
2,928
1,070
0
2,191
8,576
2,323
0
2,223
6,353
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
30,923
252
Minions Killed
310
0
Camps Cleared
0
1,013,074
Distance Traveled
1,021,629
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,862
586
69
7
0
206,842
0
W
Zhong Kui
6,756
676
83
8
0
182,405
4
W
Apollo
5,553
555
88
9
0
203,471
0
L
Neith
4,836
484
44
4
0
194,055
1
W
Ganesha
5,630
563
4
0
0
197,809
0
L
Jormungandr
5,212
521
44
4
0
202,955
0
W
Kali
6,318
632
61
6
0
225,191
2
L
Persephone
5,554
555
39
4
0
190,610
0
W
Chaac
6,666
667
74
7
0
212,753
2
L
Thor
5,195
520
56
6
0
218,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role