Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dark Genjii
Bakasura
Level 129
God Stats
5W - 7L
1,584 SR
Queue Stats
296W - 352L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Drag0n Ender
Xbalanque
Level 116
God Stats
12W - 11L
1,500 SR
Queue Stats
225W - 255L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
MostWanted17743
Sylvanus
Level 108
God Stats
3W - 4L
1,623 SR
Queue Stats
178W - 222L
1,429 Elo+
Party 1
Tyr
Tyr
Overkulery
Tyr
Level 88
God Stats
3W - 3L
1,492 SR
Queue Stats
366W - 437L
1,374 Elo+
Party 1
Team Averages
Level 129
1,540 SR
1,441 Elo+

VS

Team Averages
Level 105
1,597 SR
1,580 Elo+
Medusa
Medusa
BubsGo
Medusa
Level 169
God Stats
1W - 1L
1,861 SR
Queue Stats
33W - 30L
1,530 Elo+
Party 2
Artio
Artio
Ethereal22
Artio
Level 142
God Stats
18W - 19L
1,527 SR
Queue Stats
264W - 248L
1,533 Elo+
Solo
Awilix
Awilix
ForkFullofBeans
Awilix
Level 68
God Stats
12W - 6L
1,540 SR
Queue Stats
194W - 169L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Ioricx
Yu Huang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,844 Elo+
Party 2
King Arthur
King Arthur
MrRavenHDx
King Arthur
Level 142
God Stats
62W - 61L
1,556 SR
Queue Stats
946W - 874L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
0 / 7 / 0
7,432
495
3,427
9,369
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Dark Genjii
Bakasura
13
4 / 2 / 0
7,820
521
6,099
12,587
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Drag0n Ender
Xbalanque
12
1 / 5 / 3
7,283
486
10,321
14,054
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
12
3 / 4 / 3
7,771
518
6,719
21,674
11,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 6 / 0
7,344
490
3,173
13,127
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BubsGo
Medusa
13
3 / 1 / 5
8,035
536
13,981
10,266
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
7 / 1 / 1
10,134
676
9,745
14,854
10,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 3 / 6
8,300
553
8,813
9,478
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Ioricx
Yu Huang
15
8 / 0 / 4
9,697
646
9,840
5,935
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MrRavenHDx
King Arthur
12
1 / 4 / 7
6,946
463
7,980
15,278
10,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
24
24
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
7
0
0
W
Medusa
BubsGo
Medusa
3
1
5
5.5
L
Bakasura
Dark Genjii
Bakasura
4
2
0
2
L
Xbalanque
Drag0n Ender
Xbalanque
1
5
3
0.5
W
Artio
7
1
1
7.5
W
5
3
6
2.67
W
Yu Huang
Ioricx
Yu Huang
8
0
4
10
L
Sylvanus
3
4
3
1.13
W
King Arthur
MrRavenHDx
King Arthur
1
4
7
1.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
50,359
70,811
Taken
55,811
28,768
Mitigated
29,142
27,918
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,427
642
116
1,028
9,369
2,896
0
3,866
5,503
58,635
949
W
Medusa
BubsGo
Medusa
13,981
4,564
0
1,952
10,266
3,377
159
2,615
7,641
0
67,805
L
Bakasura
Dark Genjii
Bakasura
6,099
4,586
0
8,259
12,587
4,554
0
1,897
10,690
0
51,695
L
Xbalanque
Drag0n Ender
Xbalanque
10,321
3,963
0
1,022
14,054
3,992
343
2,550
11,504
0
72,124
W
Artio
9,745
1,328
21
9,087
14,854
10,271
0
758
13,587
69,757
4,608
W
8,813
3,500
0
3,694
9,478
3,517
0
1,644
7,572
0
53,360
W
Yu Huang
Ioricx
Yu Huang
9,840
325
0
1,766
5,935
1,935
981
1,885
3,897
64,628
999
L
Sylvanus
6,719
1,290
5,175
8,202
21,674
11,359
48
2,856
18,818
19,249
1,493
W
King Arthur
MrRavenHDx
King Arthur
7,980
248
0
1,778
15,278
10,042
108
3,591
11,666
1,112
36,736
L
3,173
375
0
4,116
13,127
5,967
0
8,128
4,999
0
33,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
43,112
440
Minions Killed
480
0
Camps Cleared
0
1,436,121
Distance Traveled
1,533,758
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,432
495
107
7
0
261,461
2
W
Medusa
8,035
536
109
7
0
315,530
0
L
Bakasura
7,820
521
123
8
0
350,707
0
L
Xbalanque
7,283
486
116
8
0
272,295
2
W
Artio
10,134
676
119
8
0
266,225
6
W
Awilix
8,300
553
80
5
0
345,271
0
W
Yu Huang
9,697
646
107
7
0
291,772
2
L
Sylvanus
7,771
518
31
2
0
276,268
0
W
King Arthur
6,946
463
65
4
0
314,960
0
L
Tyr
7,344
490
63
4
0
275,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role