Player Matchup

Ra
Ra
Silver III
 
Ra
Silver III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Silver V
RiesenRanzen123
Horus
Silver V
Level 36
God Stats
60W - 48L
1,588 SR
Queue Stats
145W - 152L
1,321 MMR
Party 1
Medusa
Medusa
Silver II
lKingsl3l4de
Medusa
Silver II
Level 126
God Stats
22W - 7L
1,771 SR
Queue Stats
51W - 38L
1,550 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,620 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,588 SR
1,468 MMR
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
aldapa79
Baron Samedi
Gold III
Level 96
God Stats
2W - 2L
1,606 SR
Queue Stats
62W - 72L
1,477 MMR
Solo
Chaac
Chaac
Gold II
ju06v
Chaac
Gold II
Level 158
God Stats
5W - 7L
1,659 SR
Queue Stats
545W - 635L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 1 / 3
10,653
888
8,981
7,962
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 0 / 5
9,582
799
7,569
12,674
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
16
1 / 0 / 6
9,554
796
13,051
10,720
4,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
Ne ZhaAchillesThothKuzenboMulan

VS

Bans
CthulhuRaijinAresSerqetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 1 / 0
6,949
579
1,892
2,835
728
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
aldapa79
Baron Samedi
13
1 / 5 / 0
8,140
678
11,807
12,539
8,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
ju06v
Chaac
14
0 / 4 / 0
8,249
687
10,123
16,340
20,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
3
7.5
L
Vulcan
 
Vulcan
0
1
0
0
W
3
0
5
5.5
L
Baron Samedi
aldapa79
Baron Samedi
1
5
0
0.2
L
Chaac
ju06v
Chaac
0
4
0
0
W
Medusa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,601
Damage
23,822
31,356
Taken
31,714
17,837
Mitigated
29,670
18,268
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,981
428
3,449
4,012
7,962
3,590
688
2,403
5,395
40,618
429
L
Vulcan
 
Vulcan
1,892
0
0
1,158
2,835
728
0
1,025
1,589
6,579
127
W
7,569
2,482
1,874
6,772
12,674
9,535
525
4,799
7,408
0
13,875
L
Baron Samedi
aldapa79
Baron Samedi
11,807
566
669
2,699
12,539
8,882
0
3,616
7,948
27,036
0
L
Chaac
ju06v
Chaac
10,123
1,601
0
5,357
16,340
20,060
0
2,724
12,308
0
27,083
W
Medusa
13,051
6,643
0
2,161
10,720
4,712
2,429
5,629
4,666
0
48,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
23,338
159
Minions Killed
97
0
Camps Cleared
0
700,130
Distance Traveled
451,946
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,653
888
94
8
0
235,771
0
L
Vulcan
6,949
579
12
1
0
66,680
0
W
Horus
9,582
799
7
1
0
243,297
7
L
Baron Samedi
8,140
678
53
4
0
181,292
0
L
Chaac
8,249
687
32
3
0
203,974
0
W
Medusa
9,554
796
58
5
0
221,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role