Player Matchup

Surtr
Surtr
All_Mike935
Surtr
Level 140
God Stats
1W - 3L
1,330 SR
Queue Stats
181W - 205L
1,461 Elo+
Party 2
Loki
Loki
Go-Go_Mumbo
Loki
Level 277
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 133L
1,453 Elo+
Party 2
Susano
Susano
Misakichan
Susano
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 190L
1,580 Elo+
Solo
Chronos
Chronos
Monoshine
Chronos
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
119W - 103L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Samyo07
Aphrodite
Level 109
God Stats
1W - 4L
1,354 SR
Queue Stats
196W - 196L
1,548 Elo+
Solo
Team Averages
Level 142
1,389 SR
1,512 Elo+

VS

Team Averages
Level 149
1,506 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
KobeVon
Cabrakan
Level 159
God Stats
3W - 3L
1,587 SR
Queue Stats
96W - 100L
1,441 Elo+
Party 1
King Arthur
King Arthur
MarckWTF
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 124L
1,614 Elo+
Solo
Lancelot
Lancelot
Vyldora
Lancelot
Level 177
God Stats
1W - 0L
1,444 SR
Queue Stats
21W - 33L
1,432 Elo+
Party 1
Hel
Hel
Zovoe
Hel
Level 170
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
7,470
747
9,680
17,109
18,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 7 / 5
7,805
781
7,351
11,668
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Misakichan
Susano
13
1 / 4 / 4
6,905
691
9,604
10,709
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Monoshine
Chronos
13
3 / 6 / 3
7,888
789
9,581
10,642
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Samyo07
Aphrodite
14
3 / 6 / 1
8,172
817
8,589
12,143
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 15
10,154
1,015
10,739
6,798
3,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
KobeVon
Cabrakan
15
4 / 3 / 20
9,810
981
15,050
17,058
22,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MarckWTF
King Arthur
13
1 / 3 / 16
8,325
833
7,906
12,624
16,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Vyldora
Lancelot
15
12 / 3 / 13
9,780
978
17,230
14,479
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Zovoe
Hel
17
7 / 1 / 20
9,899
990
7,587
9,677
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
10
Kills
30
30
Deaths
11
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
15
13.5
L
1
7
7
0.64
L
2
7
5
0.64
W
Cabrakan
KobeVon
Cabrakan
4
3
20
4.67
W
King Arthur
MarckWTF
King Arthur
1
3
16
3
L
Susano
Misakichan
Susano
1
4
4
0.75
L
Chronos
Monoshine
Chronos
3
6
3
0.75
L
Aphrodite
Samyo07
Aphrodite
3
6
1
0.58
W
Lancelot
Vyldora
Lancelot
12
3
13
6.17
W
Hel
Zovoe
Hel
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,805
Damage
58,512
62,271
Taken
60,636
42,042
Mitigated
59,700
16,539
Healing
30,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,739
5,818
269
619
6,798
3,453
4,269
1,798
5,000
0
34,782
L
9,680
1,587
217
2,984
17,109
18,088
0
6,359
10,557
296
18,513
L
7,351
419
545
1,172
11,668
7,226
0
4,043
7,390
295
16,261
W
Cabrakan
KobeVon
Cabrakan
15,050
1,267
1,184
2,158
17,058
22,209
340
5,198
10,484
25,000
693
W
King Arthur
MarckWTF
King Arthur
7,906
693
178
1,348
12,624
16,262
0
3,327
9,297
0
18,616
L
Susano
Misakichan
Susano
9,604
1,199
593
1,579
10,709
5,074
0
3,075
7,365
0
13,820
L
Chronos
Monoshine
Chronos
9,581
2,670
749
448
10,642
4,448
0
4,162
6,350
18,790
0
L
Aphrodite
Samyo07
Aphrodite
8,589
631
3,665
4,587
12,143
7,206
0
4,100
7,938
15,481
0
W
Lancelot
Vyldora
Lancelot
17,230
2,434
1,087
1,437
14,479
13,143
546
5,785
8,694
0
32,449
W
Hel
Zovoe
Hel
7,587
364
14,484
7,574
9,677
4,633
1,120
2,550
7,127
11,595
2,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
47,968
88
Minions Killed
154
0
Camps Cleared
0
850,086
Distance Traveled
982,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,154
1,015
67
7
0
161,202
0
L
Surtr
7,470
747
23
2
0
170,744
0
L
Loki
7,805
781
12
1
0
160,083
0
W
Cabrakan
9,810
981
22
2
0
173,303
0
W
King Arthur
8,325
833
17
2
0
205,974
0
L
Susano
6,905
691
10
1
0
206,790
0
L
Chronos
7,888
789
22
2
0
147,068
0
L
Aphrodite
8,172
817
21
2
0
165,401
0
W
Lancelot
9,780
978
29
3
0
211,758
0
W
Hel
9,899
990
19
2
0
230,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role