Player Matchup

Zeus
Zeus
KHRemind
Zeus
Level 148
God Stats
8W - 1L
1,507 SR
Queue Stats
158W - 136L
1,523 Elo+
Solo
Chaac
Chaac
LowHigh24
Chaac
Level 72
God Stats
8W - 3L
1,711 SR
Queue Stats
177W - 138L
1,573 Elo+
Party 2
Cernunnos
Cernunnos
RecluesiveGhost
Cernunnos
Level 154
God Stats
1W - 3L
1,329 SR
Queue Stats
16W - 18L
1,524 Elo+
Solo
Nu Wa
Nu Wa
sl33py0
Nu Wa
Level 85
God Stats
3W - 1L
1,644 SR
Queue Stats
81W - 63L
1,572 Elo+
Solo
Cabrakan
Cabrakan
suks2suk
Cabrakan
Level 144
God Stats
5W - 2L
1,537 SR
Queue Stats
345W - 300L
1,605 Elo+
Party 2
Team Averages
Level 121
1,546 SR
1,560 Elo+

VS

Team Averages
Level 129
1,625 SR
1,544 Elo+
Mulan
Mulan
GoneBabyGone
Mulan
Level 106
God Stats
36W - 26L
1,682 SR
Queue Stats
308W - 270L
1,610 Elo+
Solo
Ravana
Ravana
Mk ultra4043
Ravana
Level 120
God Stats
21W - 17L
1,673 SR
Queue Stats
575W - 499L
1,533 Elo+
Solo
Charybdis
Charybdis
SGT_PEPPERMINT45
Charybdis
Level 159
God Stats
10W - 14L
1,551 SR
Queue Stats
171W - 154L
1,514 Elo+
Party 1
Scylla
Scylla
Simpful_Hero
Scylla
Level 157
God Stats
1W - 1L
1,716 SR
Queue Stats
130W - 119L
1,523 Elo+
Party 1
Charon
Charon
birdu
Charon
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
108W - 106L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 1 / 3
3,733
747
1,060
1,785
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
LowHigh24
Chaac
6
1 / 2 / 3
3,512
702
1,891
4,120
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RecluesiveGhost
Cernunnos
6
1 / 1 / 2
3,660
732
3,107
4,719
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sl33py0
Nu Wa
7
3 / 1 / 1
4,329
866
2,105
4,290
1,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
suks2suk
Cabrakan
7
2 / 1 / 0
4,218
844
1,559
3,380
1,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 2
4,037
807
3,887
4,786
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
2
0 / 2 / 0
2,730
546
618
1,824
545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
6
1 / 1 / 1
3,429
686
2,457
3,734
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
7
1 / 2 / 1
4,014
803
2,180
2,586
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
birdu
Charon
6
1 / 1 / 1
3,759
752
1,893
3,206
1,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Zeus
0
1
3
1.5
W
Chaac
LowHigh24
Chaac
1
2
3
1.25
L
Ravana
0
2
0
0
W
Cernunnos
RecluesiveGhost
Cernunnos
1
1
2
2
L
Charybdis
1
1
1
1.5
L
Scylla
1
2
1
0.75
L
Charon
birdu
Charon
1
1
1
1.5
W
Nu Wa
sl33py0
Nu Wa
3
1
1
3.5
W
Cabrakan
suks2suk
Cabrakan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,722
Damage
11,035
18,294
Taken
16,136
5,932
Mitigated
5,233
6,862
Healing
6,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,887
1,473
0
1,801
4,786
1,432
0
1,042
3,675
0
14,990
W
Zeus
1,060
138
0
485
1,785
524
0
641
1,090
16,811
0
W
Chaac
LowHigh24
Chaac
1,891
616
0
544
4,120
1,587
0
294
3,786
0
10,730
L
Ravana
618
35
0
419
1,824
545
0
1,057
686
0
5,685
W
Cernunnos
RecluesiveGhost
Cernunnos
3,107
1,864
0
1,801
4,719
1,093
0
1,401
3,270
0
17,993
L
Charybdis
2,457
1,213
0
2,232
3,734
986
0
697
3,037
0
24,208
L
Scylla
2,180
304
0
561
2,586
604
0
943
1,503
19,481
0
L
Charon
birdu
Charon
1,893
404
0
1,267
3,206
1,666
0
695
2,511
10,625
0
W
Nu Wa
sl33py0
Nu Wa
2,105
732
885
1,164
4,290
1,004
0
1,549
2,695
10,500
0
W
Cabrakan
suks2suk
Cabrakan
1,559
433
0
1,983
3,380
1,724
0
0
3,299
20,643
509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,452
Gold Earned
17,969
157
Minions Killed
140
0
Camps Cleared
0
548,021
Distance Traveled
447,855
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,037
807
27
5
0
109,259
0
W
Zeus
3,733
747
45
9
0
107,085
2
W
Chaac
3,512
702
19
4
0
126,770
0
L
Ravana
2,730
546
9
2
0
33,995
0
W
Cernunnos
3,660
732
39
8
0
100,574
0
L
Charybdis
3,429
686
51
10
0
95,838
0
L
Scylla
4,014
803
43
9
0
109,513
1
L
Charon
3,759
752
10
2
0
99,250
0
W
Nu Wa
4,329
866
13
3
0
108,039
0
W
Cabrakan
4,218
844
41
8
0
105,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role