Player Matchup

Chang'e
Chang'e
Diamond I
 
Chang'e
Diamond I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond II
FrozenMercury
Chaac
Diamond II
Level 147
God Stats
14W - 2L
1,635 SR
Queue Stats
111W - 18L
2,294 MMR
Party 1
Atlas
Atlas
Masters
Jenuiné
Atlas
Masters
Level 181
God Stats
52W - 5L
1,838 SR
Queue Stats
101W - 10L
2,413 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 176
1,657 SR
2,069 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,566 SR
1,708 MMR
Hades
Hades
Gold II
ThaGee913
Hades
Gold II
Level 159
God Stats
92W - 105L
1,522 SR
Queue Stats
101W - 118L
1,541 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Trogladite66
Kuzenbo
Platinum III
Level 106
God Stats
1W - 2L
1,474 SR
Queue Stats
50W - 55L
1,853 MMR
Solo
Ne Zha
Ne Zha
Gold V
daybedd
Ne Zha
Gold V
Level 136
God Stats
0W - 2L
1,702 SR
Queue Stats
130W - 137L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 0 / 7
9,844
984
8,851
8,598
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 1 / 9
9,159
916
10,010
11,425
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Jenuiné
Atlas
16
4 / 0 / 9
9,176
918
7,821
8,566
6,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuMulanIx ChelAchillesBacchus

VS

Bans
ThothNoxAnhurCharybdisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ThaGee913
Hades
12
0 / 6 / 0
7,461
746
4,952
11,361
6,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Trogladite66
Kuzenbo
12
0 / 3 / 0
6,857
686
4,646
9,737
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
daybedd
Ne Zha
13
1 / 4 / 0
7,720
772
7,176
8,475
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
13
Kills
1
1
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
7
9.5
W
3
1
9
7.5
W
Atlas
Jenuiné
Atlas
4
0
9
8.5
L
Hades
ThaGee913
Hades
0
6
0
0
L
Kuzenbo
Trogladite66
Kuzenbo
0
3
0
0
L
Ne Zha
daybedd
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
16,774
28,589
Taken
29,573
19,757
Mitigated
22,405
10,604
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,851
739
2,979
5,129
8,598
2,645
1,905
2,757
5,558
44,601
0
W
10,010
1,100
0
1,453
11,425
10,541
731
3,374
7,577
1,466
36,541
W
Atlas
Jenuiné
Atlas
7,821
2,415
0
1,043
8,566
6,571
1,288
2,814
5,365
19,507
1,571
L
Hades
ThaGee913
Hades
4,952
410
134
1,850
11,361
6,098
0
6,683
4,407
30,025
0
L
Kuzenbo
Trogladite66
Kuzenbo
4,646
1,290
0
1,175
9,737
11,613
0
4,912
4,681
12,485
0
L
Ne Zha
daybedd
Ne Zha
7,176
948
0
889
8,475
4,694
0
4,909
3,406
0
24,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
22,038
187
Minions Killed
118
0
Camps Cleared
0
625,212
Distance Traveled
513,954
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,844
984
82
8
0
226,123
0
W
Chaac
9,159
916
71
7
0
197,506
0
W
Atlas
9,176
918
34
3
0
201,583
0
L
Hades
7,461
746
59
6
0
153,767
4
L
Kuzenbo
6,857
686
22
2
0
171,553
0
L
Ne Zha
7,720
772
37
4
0
188,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role