Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ban-_-Nick
Bacchus
Level 93
God Stats
1W - 0L
1,723 SR
Queue Stats
18W - 31L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
Qaoka
Ratatoskr
Level 102
God Stats
3W - 1L
1,708 SR
Queue Stats
66W - 68L
1,478 Elo+
Party 2
Janus
Janus
TheWhiteEclipse
Janus
Level 49
God Stats
3W - 3L
1,794 SR
Queue Stats
197W - 216L
1,478 Elo+
Solo
Hou Yi
Hou Yi
peestainx
Hou Yi
Level 127
God Stats
11W - 9L
1,466 SR
Queue Stats
92W - 95L
1,553 Elo+
Solo
Team Averages
Level 103
1,638 SR
1,489 Elo+

VS

Team Averages
Level 101
1,601 SR
1,503 Elo+
Apollo
Apollo
Coul839957
Apollo
Level 109
God Stats
2W - 2L
1,817 SR
Queue Stats
264W - 255L
1,509 Elo+
Solo
Bellona
Bellona
LordDuDuHead
Bellona
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 116L
1,496 Elo+
Solo
Serqet
Serqet
NeroEden
Serqet
Level 59
God Stats
8W - 5L
1,633 SR
Queue Stats
160W - 175L
1,499 Elo+
Party 1
Anubis
Anubis
Ophar14
Anubis
Level 120
God Stats
24W - 23L
1,558 SR
Queue Stats
166W - 161L
1,498 Elo+
Party 1
Ares
Ares
WhatThaHhell
Ares
Level 68
God Stats
43W - 45L
1,499 SR
Queue Stats
169W - 177L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 0 / 4
6,611
551
5,556
8,604
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Ban-_-Nick
Bacchus
10
1 / 0 / 4
6,169
514
4,144
6,097
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Qaoka
Ratatoskr
11
0 / 5 / 1
6,252
521
5,736
13,326
7,946
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 3 / 0
6,774
565
5,873
7,334
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
peestainx
Hou Yi
12
3 / 0 / 0
6,463
539
5,987
4,341
1,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Coul839957
Apollo
10
0 / 2 / 0
5,737
478
3,575
6,825
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LordDuDuHead
Bellona
12
3 / 1 / 1
7,457
621
8,322
11,418
11,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
NeroEden
Serqet
12
3 / 3 / 0
6,274
523
3,469
9,662
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Ophar14
Anubis
13
2 / 2 / 1
7,614
635
5,464
7,035
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 0
5,535
461
2,081
8,789
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
8
8
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
4
4
W
Bacchus
Ban-_-Nick
Bacchus
1
0
4
3
L
Apollo
Coul839957
Apollo
0
2
0
0
L
Bellona
LordDuDuHead
Bellona
3
1
1
3.5
L
Serqet
NeroEden
Serqet
3
3
0
1
L
Anubis
Ophar14
Anubis
2
2
1
1.25
W
Ratatoskr
Qaoka
Ratatoskr
0
5
1
0.1
W
3
3
0
1
L
0
1
0
0
W
Hou Yi
peestainx
Hou Yi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,296
Damage
22,911
39,702
Taken
43,729
16,783
Mitigated
25,871
16,255
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,556
1,671
0
4,461
8,604
2,289
0
615
7,588
0
45,971
W
Bacchus
Ban-_-Nick
Bacchus
4,144
372
256
1,728
6,097
3,689
0
931
5,166
16,109
0
L
Apollo
Coul839957
Apollo
3,575
1,968
0
1,071
6,825
2,112
0
1,193
5,632
0
40,634
L
Bellona
LordDuDuHead
Bellona
8,322
4,339
0
1,882
11,418
11,173
0
0
11,418
0
47,243
L
Serqet
NeroEden
Serqet
3,469
742
0
1,490
9,662
4,020
0
1,386
8,196
0
40,998
L
Anubis
Ophar14
Anubis
5,464
188
0
3,339
7,035
2,774
0
4,185
2,466
53,881
2,004
W
Ratatoskr
Qaoka
Ratatoskr
5,736
2,144
78
5,243
13,326
7,946
0
0
13,326
0
37,673
W
5,873
186
0
1,965
7,334
1,528
0
5,024
2,100
46,023
654
L
2,081
29
0
2,291
8,789
5,792
0
2,713
6,000
17,253
1,344
W
Hou Yi
peestainx
Hou Yi
5,987
3,398
0
2,524
4,341
1,331
0
549
3,792
0
47,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
32,617
328
Minions Killed
366
0
Camps Cleared
0
1,248,942
Distance Traveled
1,195,865
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,611
551
75
6
0
286,215
1
W
Bacchus
6,169
514
21
2
0
260,314
1
L
Apollo
5,737
478
76
6
0
219,902
1
L
Bellona
7,457
621
81
7
0
242,157
0
L
Serqet
6,274
523
77
6
0
261,063
4
L
Anubis
7,614
635
110
9
0
215,192
4
W
Ratatoskr
6,252
521
74
6
0
238,893
0
W
Janus
6,774
565
97
8
0
248,631
6
L
Ares
5,535
461
22
2
0
257,551
0
W
Hou Yi
6,463
539
61
5
0
214,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role