Player Matchup

Horus
Horus
IksBiks
Horus
Level 109
God Stats
0W - 2L
1,263 SR
Queue Stats
60W - 78L
1,357 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kevin_xtv7
Maman Brigitte
Level 57
God Stats
3W - 5L
1,437 SR
Queue Stats
251W - 271L
1,463 Elo+
Solo
Yu Huang
Yu Huang
SwarteKunzt
Yu Huang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 173L
1,395 Elo+
Party 1
Anhur
Anhur
Waroyen
Anhur
Level 116
God Stats
3W - 1L
1,888 SR
Queue Stats
200W - 228L
1,434 Elo+
Party 1
Discordia
Discordia
tfsDamit
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Team Averages
Level 78
1,518 SR
1,406 Elo+

VS

Team Averages
Level 118
1,654 SR
1,424 Elo+
Lancelot
Lancelot
Beetlegeusse
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,334 Elo+
Solo
Vamana
Vamana
KoenieswaMayhem
Vamana
Level 130
God Stats
20W - 9L
1,634 SR
Queue Stats
244W - 270L
1,410 Elo+
Solo
Guan Yu
Guan Yu
Mr Catpaws3799
Guan Yu
Level 113
God Stats
2W - 2L
1,521 SR
Queue Stats
258W - 274L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Uller420
Hun Batz
Level 108
God Stats
1W - 1L
1,850 SR
Queue Stats
192W - 205L
1,422 Elo+
Solo
Hou Yi
Hou Yi
xGh0sTeDx91
Hou Yi
Level 118
God Stats
2W - 0L
1,764 SR
Queue Stats
28W - 30L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IksBiks
Horus
14
1 / 4 / 10
8,303
830
10,486
16,000
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maman Brigitte
Kevin_xtv7
Maman Brigitte
11
3 / 7 / 3
7,603
760
6,880
8,630
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yu Huang
SwarteKunzt
Yu Huang
12
0 / 7 / 4
6,985
699
4,956
9,152
3,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Waroyen
Anhur
14
1 / 6 / 4
7,601
760
4,260
9,433
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
tfsDamit
Discordia
17
7 / 2 / 2
9,269
927
17,824
6,668
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beetlegeusse
Lancelot
15
6 / 2 / 13
10,205
1,021
8,199
10,057
4,853
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
6 / 3 / 12
8,854
885
8,446
10,141
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
1 / 3 / 16
9,068
907
3,212
13,621
6,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Uller420
Hun Batz
16
5 / 2 / 13
9,388
939
14,170
11,166
4,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
17
8 / 2 / 14
10,110
1,011
11,328
11,447
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
12
Kills
26
26
Deaths
12
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Beetlegeusse
Lancelot
6
2
13
6.25
L
Horus
IksBiks
Horus
1
4
10
1.5
L
Maman Brigitte
Kevin_xtv7
Maman Brigitte
3
7
3
0.64
W
6
3
12
4
W
1
3
16
3
L
Yu Huang
SwarteKunzt
Yu Huang
0
7
4
0.29
W
Hun Batz
Uller420
Hun Batz
5
2
13
5.75
L
Anhur
Waroyen
Anhur
1
6
4
0.5
L
Discordia
tfsDamit
Discordia
7
2
2
4
W
Hou Yi
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
45,355
49,883
Taken
56,432
29,002
Mitigated
27,117
9,527
Healing
28,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Beetlegeusse
Lancelot
8,199
1,390
980
2,266
10,057
4,853
682
6,300
3,757
0
11,237
L
Horus
IksBiks
Horus
10,486
3,044
954
4,424
16,000
17,431
0
0
15,770
3,088
15,039
L
Maman Brigitte
Kevin_xtv7
Maman Brigitte
6,880
340
39
414
8,630
2,977
0
0
8,471
13,571
554
W
8,446
3,111
1,048
2,211
10,141
7,252
590
5,127
5,014
0
14,419
W
3,212
309
6,875
4,423
13,621
6,638
205
7,049
6,572
0
6,072
L
Yu Huang
SwarteKunzt
Yu Huang
4,956
1,134
371
362
9,152
3,040
0
0
9,001
10,973
0
W
Hun Batz
Uller420
Hun Batz
14,170
631
2,759
2,640
11,166
4,498
807
5,102
6,064
0
29,501
L
Anhur
Waroyen
Anhur
4,260
2,076
671
831
9,433
3,257
0
0
9,396
0
14,083
L
Discordia
tfsDamit
Discordia
17,824
1,303
164
1,297
6,668
2,297
0
0
6,551
27,758
0
W
Hou Yi
11,328
4,972
1,579
3,246
11,447
3,876
1,506
7,801
3,646
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
47,625
92
Minions Killed
101
0
Camps Cleared
0
828,972
Distance Traveled
1,043,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,205
1,021
9
1
0
224,203
0
L
Horus
8,303
830
11
1
0
154,384
0
L
Maman Brigitte
7,603
760
13
1
0
160,258
0
W
Vamana
8,854
885
12
1
0
193,801
0
W
Guan Yu
9,068
907
4
0
0
204,707
0
L
Yu Huang
6,985
699
16
2
0
163,869
0
W
Hun Batz
9,388
939
30
3
0
213,315
0
L
Anhur
7,601
760
26
3
0
171,284
0
L
Discordia
9,269
927
26
3
0
179,177
0
W
Hou Yi
10,110
1,011
46
5
0
207,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role