Player Matchup

Fafnir
Fafnir
BoomerRemover69
Fafnir
Level 157
God Stats
2W - 2L
1,502 SR
Queue Stats
235W - 221L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
DiamondF0X
Sun Wukong
Level 139
God Stats
3W - 7L
1,173 SR
Queue Stats
139W - 129L
1,490 Elo+
Solo
Ra
Ra
Manda_Slayer_555
Ra
Level 25
God Stats
4W - 0L
1,668 SR
Queue Stats
55W - 81L
1,211 Elo+
Party 1
Freya
Freya
Meglidir
Freya
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 136L
1,486 Elo+
Party 2
Awilix
Awilix
TachankaMain2319
Awilix
Level 43
God Stats
4W - 3L
1,554 SR
Queue Stats
42W - 59L
1,332 Elo+
Party 1
Team Averages
Level 95
1,479 SR
1,409 Elo+

VS

Team Averages
Level 121
1,445 SR
1,456 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IsmailMozip
Ymir
Level 140
God Stats
98W - 115L
1,482 SR
Queue Stats
515W - 495L
1,463 Elo+
Solo
Poseidon
Poseidon
KoF Fnatic
Poseidon
Level 155
God Stats
1W - 4L
1,205 SR
Queue Stats
213W - 221L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
OutrightSimp
Gilgamesh
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 21L
1,383 Elo+
Solo
Nemesis
Nemesis
TurtleJunki
Nemesis
Level 106
God Stats
29W - 22L
1,538 SR
Queue Stats
209W - 190L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,408
561
5,450
9,918
11,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
DiamondF0X
Sun Wukong
5
0 / 4 / 0
5,053
337
2,695
5,140
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,745
183
0
0
0
Freya
Meglidir
Freya
14
6 / 4 / 2
8,466
564
9,128
9,685
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
2,745
183
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 1
8,408
561
3,045
9,656
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 1 / 5
8,926
595
4,361
8,837
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
KoF Fnatic
Poseidon
15
2 / 1 / 0
9,431
629
831
4,366
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OutrightSimp
Gilgamesh
12
3 / 1 / 2
8,099
540
4,227
12,647
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
TurtleJunki
Nemesis
11
1 / 3 / 4
7,672
511
2,586
10,041
4,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
9
9
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
W
2
1
5
4.5
W
Sun Wukong
DiamondF0X
Sun Wukong
0
4
0
0
L
1
1
5
3.5
L
Poseidon
KoF Fnatic
Poseidon
2
1
0
2
W
0
0
0
0
W
Freya
Meglidir
Freya
6
4
2
1.75
L
Gilgamesh
OutrightSimp
Gilgamesh
3
1
2
4
W
0
0
0
0
L
Nemesis
TurtleJunki
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
15,050
24,743
Taken
45,547
16,673
Mitigated
20,921
5,204
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,045
1,537
66
2,688
9,656
2,669
3,231
4,844
4,494
0
49,897
W
5,450
1,277
0
1,843
9,918
11,210
0
1,727
8,152
32,092
1,447
W
Sun Wukong
DiamondF0X
Sun Wukong
2,695
1,013
0
722
5,140
1,886
0
693
4,161
0
16,883
L
4,361
1,212
0
4,908
8,837
4,021
907
1,135
7,633
61,803
7,200
L
Poseidon
KoF Fnatic
Poseidon
831
44
0
806
4,366
1,203
2,441
1,135
3,191
71,043
2,627
W
0
0
0
0
0
0
0
0
0
0
0
W
Freya
Meglidir
Freya
9,128
3,543
0
2,639
9,685
3,577
0
2,543
7,024
52,021
0
L
Gilgamesh
OutrightSimp
Gilgamesh
4,227
1,021
0
1,312
12,647
8,253
66
2,001
10,498
0
38,781
W
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
TurtleJunki
Nemesis
2,586
458
0
1,990
10,041
4,775
62
4,565
5,177
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
42,536
171
Minions Killed
459
0
Camps Cleared
0
667,940
Distance Traveled
1,289,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,408
561
81
5
0
255,364
1
W
Fafnir
8,408
561
51
3
0
277,404
0
W
Sun Wukong
5,053
337
22
1
0
105,773
0
L
Ymir
8,926
595
123
8
0
257,455
0
L
Poseidon
9,431
629
151
10
0
252,897
0
W
Ra
2,745
183
0
0
0
0
0
W
Freya
8,466
564
98
7
0
284,763
0
L
Gilgamesh
8,099
540
70
5
0
252,390
0
W
Awilix
2,745
183
0
0
0
0
0
L
Nemesis
7,672
511
34
2
0
271,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role