Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Gimel94
Anhur
Level 148
God Stats
0W - 2L
1,313 SR
Queue Stats
45W - 57L
1,428 Elo+
Solo
Nut
Nut
Kastamere
Nut
Level 89
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Charon
Charon
SrenMar
Charon
Level 147
God Stats
0W - 2L
1,199 SR
Queue Stats
38W - 53L
1,497 Elo+
Solo
Medusa
Medusa
banski95
Medusa
Level 89
God Stats
0W - 2L
1,274 SR
Queue Stats
121W - 128L
1,451 Elo+
Solo
Team Averages
Level 119
1,308 SR
1,493 Elo+

VS

Team Averages
Level 134
1,681 SR
1,629 Elo+
Nut
Nut
Azzzuen
Nut
Level 159
God Stats
9W - 3L
1,851 SR
Queue Stats
463W - 79L
1,938 Elo+
Party 1
Chronos
Chronos
NebuccatNezzar
Chronos
Level 155
God Stats
4W - 6L
1,239 SR
Queue Stats
244W - 262L
1,467 Elo+
Solo
Ares
Ares
Xrenosin
Ares
Level 63
God Stats
17W - 2L
1,821 SR
Queue Stats
400W - 60L
1,913 Elo+
Party 1
Shiva
Shiva
bazingazu
Shiva
Level 156
God Stats
4W - 1L
1,896 SR
Queue Stats
261W - 297L
1,433 Elo+
Solo
Mulan
Mulan
o0WorldWide0
Mulan
Level 138
God Stats
6W - 3L
1,599 SR
Queue Stats
393W - 405L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 5 / 2
6,089
870
3,394
10,525
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Gimel94
Anhur
11
1 / 6 / 1
5,911
844
4,501
8,551
2,485
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 0
5,811
830
3,781
4,355
1,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
SrenMar
Charon
10
0 / 3 / 1
5,812
830
4,287
4,856
3,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
banski95
Medusa
14
3 / 4 / 1
7,360
1,051
9,089
6,477
2,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
5 / 0 / 14
8,106
1,158
8,644
5,566
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
2 / 1 / 17
7,439
1,063
5,293
6,464
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
13
8 / 1 / 11
8,324
1,189
6,964
7,535
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shiva
bazingazu
Shiva
13
2 / 1 / 16
7,341
1,049
5,326
7,780
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 14
7,384
1,055
6,394
6,733
4,645
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
4
Kills
20
20
Deaths
4
5
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
2
0.2
W
Nut
5
0
14
12
L
Anhur
Gimel94
Anhur
1
6
1
0.25
L
0
2
0
0
W
2
1
17
10.5
L
Charon
SrenMar
Charon
0
3
1
0.17
W
Ares
8
1
11
13.5
L
Medusa
banski95
Medusa
3
4
1
0.88
W
Shiva
bazingazu
Shiva
2
1
16
10
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
32,621
34,764
Taken
34,078
19,707
Mitigated
26,008
5,699
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,394
1,406
446
1,307
10,525
9,744
0
3,321
6,999
0
3,218
W
Nut
8,644
4,700
1,269
1,339
5,566
3,043
1,631
513
5,053
0
25,662
L
Anhur
Gimel94
Anhur
4,501
1,671
447
908
8,551
2,485
0
3,189
5,253
0
10,904
L
3,781
1,423
827
1,249
4,355
1,332
0
1,547
2,686
0
6,954
W
5,293
1,694
434
916
6,464
3,309
401
662
5,466
17,356
0
L
Charon
SrenMar
Charon
4,287
228
197
318
4,856
3,925
0
1,670
3,083
10,452
0
W
Ares
6,964
185
0
678
7,535
8,109
84
1,151
6,309
7,848
0
L
Medusa
banski95
Medusa
9,089
2,452
0
0
6,477
2,221
0
2,530
3,882
0
21,036
W
Shiva
bazingazu
Shiva
5,326
491
1,840
1,948
7,780
6,902
159
887
6,645
0
13,450
W
6,394
835
1,023
1,754
6,733
4,645
41
1,074
5,309
0
10,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
38,594
68
Minions Killed
102
0
Camps Cleared
0
614,115
Distance Traveled
751,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,089
870
11
2
0
157,012
0
W
Nut
8,106
1,158
48
7
0
131,235
0
L
Anhur
5,911
844
9
1
0
121,554
0
L
Nut
5,811
830
12
2
0
128,744
0
W
Chronos
7,439
1,063
25
4
0
131,105
0
L
Charon
5,812
830
8
1
0
78,587
0
W
Ares
8,324
1,189
3
0
0
160,173
0
L
Medusa
7,360
1,051
28
4
0
128,218
0
W
Shiva
7,341
1,049
18
3
0
178,837
0
W
Mulan
7,384
1,055
8
1
0
150,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role