Player Matchup

Anubis
Anubis
 
Anubis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HashEra8896
Charybdis
Level 148
God Stats
12W - 10L
1,568 SR
Queue Stats
238W - 236L
1,492 Elo+
Solo
Chernobog
Chernobog
JMRBallack
Chernobog
Level 123
God Stats
6W - 5L
1,332 SR
Queue Stats
294W - 276L
1,538 Elo+
Solo
Nemesis
Nemesis
QQKorny
Nemesis
Level 170
God Stats
35W - 29L
1,602 SR
Queue Stats
229W - 210L
1,531 Elo+
Solo
Nu Wa
Nu Wa
lordofthegala430
Nu Wa
Level 109
God Stats
10W - 10L
1,629 SR
Queue Stats
280W - 261L
1,492 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,511 Elo+

VS

Team Averages
Level 145
1,544 SR
1,544 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Olautia
Loki
Level 149
God Stats
99W - 53L
1,702 SR
Queue Stats
111W - 69L
1,641 Elo+
Solo
Charon
Charon
aGarr24
Charon
Level 159
God Stats
9W - 14L
1,519 SR
Queue Stats
85W - 69L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 5 / 0
5,841
531
5,082
7,831
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HashEra8896
Charybdis
11
0 / 5 / 0
5,781
526
1,305
9,228
2,616
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
JMRBallack
Chernobog
9
0 / 4 / 0
4,919
447
1,347
7,900
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
QQKorny
Nemesis
9
2 / 3 / 0
5,792
527
3,557
8,849
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
5,920
538
5,972
2,958
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 0 / 4
7,493
681
4,629
4,625
1,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
 
Hun Batz
12
5 / 1 / 2
6,381
580
4,322
8,924
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
 
Zeus
11
2 / 1 / 2
6,369
579
4,615
4,426
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Olautia
Loki
13
4 / 2 / 1
7,654
696
4,722
7,900
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
aGarr24
Charon
11
4 / 1 / 7
7,310
665
6,145
7,364
2,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
0
0.4
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Hun Batz
 
Hun Batz
5
1
2
6
W
Zeus
 
Zeus
2
1
2
3
L
Charybdis
HashEra8896
Charybdis
0
5
0
0
L
Chernobog
JMRBallack
Chernobog
0
4
0
0
W
Loki
Olautia
Loki
4
2
1
2.25
L
Nemesis
QQKorny
Nemesis
2
3
0
0.67
W
Charon
aGarr24
Charon
4
1
7
7.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
24,433
36,766
Taken
33,239
12,465
Mitigated
9,795
8,803
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,082
81
0
2,415
7,831
3,545
0
120
7,710
37,886
0
W
Danzaburou
 
Danzaburou
4,629
3,006
0
2,921
4,625
1,469
460
193
4,366
0
59,957
W
Hun Batz
 
Hun Batz
4,322
958
0
4,790
8,924
2,593
57
2,194
6,474
0
44,884
W
Zeus
 
Zeus
4,615
270
0
1,194
4,426
1,193
0
1,455
2,760
39,389
1,876
L
Charybdis
HashEra8896
Charybdis
1,305
594
0
2,050
9,228
2,616
0
787
8,441
0
42,166
L
Chernobog
JMRBallack
Chernobog
1,347
440
0
1,954
7,900
2,243
0
2,896
4,820
0
23,169
W
Loki
Olautia
Loki
4,722
1,314
0
3,344
7,900
1,592
0
4,469
3,307
0
52,840
L
Nemesis
QQKorny
Nemesis
3,557
1,421
0
1,154
8,849
3,339
0
4,607
4,057
0
10,953
W
Charon
aGarr24
Charon
6,145
1,631
0
2,107
7,364
2,948
0
2,038
5,156
23,538
2,059
L
5,972
1,705
0
1,230
2,958
722
0
1,536
1,204
33,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,253
Gold Earned
35,207
282
Minions Killed
407
0
Camps Cleared
0
1,043,129
Distance Traveled
1,073,501
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,841
531
70
6
0
183,013
2
W
Danzaburou
7,493
681
108
10
0
188,571
2
W
Hun Batz
6,381
580
78
7
0
233,597
0
W
Zeus
6,369
579
97
9
0
203,681
1
L
Charybdis
5,781
526
76
7
0
168,802
0
L
Chernobog
4,919
447
41
4
0
228,066
0
W
Loki
7,654
696
89
8
0
220,256
2
L
Nemesis
5,792
527
17
2
0
243,402
0
W
Charon
7,310
665
35
3
0
227,396
4
L
Nu Wa
5,920
538
78
7
0
219,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role