Player Matchup

Kuzenbo
Kuzenbo
BloodLine_72
Kuzenbo
Level 116
God Stats
20W - 24L
1,444 SR
Queue Stats
232W - 245L
1,477 Elo+
Solo
Thoth
Thoth
Clappo
Thoth
Level 124
God Stats
0W - 2L
1,694 SR
Queue Stats
151W - 166L
1,502 Elo+
Solo
Anubis
Anubis
Mr Taitan
Anubis
Level 137
God Stats
16W - 11L
1,609 SR
Queue Stats
223W - 219L
1,505 Elo+
Solo
Chiron
Chiron
Wild Yoda
Chiron
Level 106
God Stats
13W - 20L
1,571 SR
Queue Stats
119W - 169L
1,493 Elo+
Solo
Da Ji
Da Ji
ken-man-13
Da Ji
Level 132
God Stats
1W - 3L
1,768 SR
Queue Stats
14W - 25L
1,439 Elo+
Solo
Team Averages
Level 123
1,617 SR
1,483 Elo+

VS

Team Averages
Level 84
1,616 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Nomiz14
Neith
Level 105
God Stats
3W - 1L
1,784 SR
Queue Stats
30W - 37L
1,447 Elo+
Party 2
Bacchus
Bacchus
Zclone8826
Bacchus
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Sol
Sol
nateorange
Sol
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 13L
1,596 Elo+
Party 1
Vamana
Vamana
rollingballsbro
Vamana
Level 137
God Stats
19W - 8L
1,796 SR
Queue Stats
212W - 191L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BloodLine_72
Kuzenbo
7
1 / 3 / 1
5,573
557
2,383
7,689
7,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Clappo
Thoth
9
0 / 5 / 1
4,748
475
2,293
6,616
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Mr Taitan
Anubis
11
0 / 4 / 0
6,185
619
3,713
7,544
2,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Wild Yoda
Chiron
11
2 / 2 / 0
6,029
603
3,369
6,631
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
10
0 / 4 / 1
5,225
523
2,673
7,682
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 3
6,634
663
2,958
3,986
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
Nomiz14
Neith
10
1 / 2 / 3
5,688
569
4,669
7,697
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Zclone8826
Bacchus
9
0 / 0 / 4
5,986
599
1,343
3,575
2,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
10 / 1 / 1
8,738
874
10,112
7,103
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

13
2 / 0 / 2
7,114
711
4,229
6,848
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
18
18
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
L
Kuzenbo
BloodLine_72
Kuzenbo
1
3
1
0.5
L
Thoth
Clappo
Thoth
0
5
1
0.1
L
Anubis
Mr Taitan
Anubis
0
4
0
0
W
Neith
Nomiz14
Neith
1
2
3
1.25
L
Chiron
Wild Yoda
Chiron
2
2
0
1
W
Bacchus
Zclone8826
Bacchus
0
0
4
2
L
Da Ji
0
4
1
0.13
W
10
1
1
10.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
23,311
36,162
Taken
29,209
15,488
Mitigated
11,134
8,390
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,958
231
0
2,832
3,986
1,579
0
921
3,065
38,490
0
L
Kuzenbo
BloodLine_72
Kuzenbo
2,383
754
0
1,107
7,689
7,296
0
4,030
3,659
10,886
0
L
Thoth
Clappo
Thoth
2,293
113
0
485
6,616
1,510
0
5,715
901
25,103
0
L
Anubis
Mr Taitan
Anubis
3,713
170
0
3,361
7,544
2,694
0
677
6,455
44,596
0
W
Neith
Nomiz14
Neith
4,669
1,012
0
1,775
7,697
2,075
102
935
6,762
0
37,966
L
Chiron
Wild Yoda
Chiron
3,369
925
109
1,767
6,631
1,749
413
1,463
5,168
0
42,490
W
Bacchus
Zclone8826
Bacchus
1,343
89
0
1,478
3,575
2,728
0
790
2,785
8,243
1,447
L
Da Ji
2,673
1,019
0
1,561
7,682
2,239
0
2,365
5,317
0
34,193
W
10,112
6,300
0
4,447
7,103
2,036
4,789
2,131
4,972
59,121
6,547
W
4,229
1,578
0
1,782
6,848
2,716
0
3,612
3,236
0
45,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
34,160
296
Minions Killed
340
0
Camps Cleared
0
963,869
Distance Traveled
1,016,128
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,634
663
71
7
0
197,448
3
L
Kuzenbo
5,573
557
22
2
0
178,118
0
L
Thoth
4,748
475
46
5
0
187,705
0
L
Anubis
6,185
619
93
9
0
172,831
1
W
Neith
5,688
569
63
6
0
211,395
2
L
Chiron
6,029
603
72
7
0
188,893
0
W
Bacchus
5,986
599
12
1
0
191,393
0
L
Da Ji
5,225
523
63
6
0
236,322
0
W
Sol
8,738
874
118
12
0
198,749
0
W
Vamana
7,114
711
76
8
0
217,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role