Player Matchup

Agni
Agni
Bronze III
GhostLove290
Agni
Bronze III
Level 123
God Stats
1W - 0L
1,376 SR
Queue Stats
1W - 2L
1,437 MMR
Party 2
Skadi
Skadi
Bronze III
Yukionnal
Skadi
Bronze III
Level 81
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold III
xllARISTillx
Ne Zha
Gold III
Level 153
God Stats
19W - 12L
1,679 SR
Queue Stats
169W - 186L
1,442 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,438 SR
1,460 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,683 SR
1,423 MMR
Cernunnos
Cernunnos
Bronze III
Lucky_Lamb_
Cernunnos
Bronze III
Level 33
God Stats
0W - 1L
1,866 SR
Queue Stats
1W - 3L
1,380 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
RecurringSilence
Baron Samedi
Gold IV
Level 158
God Stats
37W - 29L
1,591 SR
Queue Stats
451W - 506L
1,455 MMR
Solo
Fafnir
Fafnir
Bronze V
Seraph_Monsoon
Fafnir
Bronze V
Level 84
God Stats
0W - 1L
1,593 SR
Queue Stats
1W - 3L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,298
858
11,059
4,754
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
Yukionnal
Skadi
16
2 / 2 / 7
10,144
845
5,223
7,338
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
17
4 / 2 / 6
10,958
913
10,850
10,107
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AthenaCthulhuThe MorriganGeb

VS

Bans
MedusaAchillesMulanIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lucky_Lamb_
Cernunnos
15
0 / 5 / 1
8,395
700
4,405
11,606
4,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RecurringSilence
Baron Samedi
15
3 / 2 / 1
9,230
769
6,121
9,002
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
0 / 3 / 4
9,003
750
4,868
10,724
12,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Cernunnos
Lucky_Lamb_
Cernunnos
0
5
1
0.1
L
Baron Samedi
RecurringSilence
Baron Samedi
3
2
1
1.75
L
0
3
4
0.67
W
Skadi
Yukionnal
Skadi
2
2
7
2.75
W
Ne Zha
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
15,394
22,199
Taken
31,332
8,363
Mitigated
20,125
6,684
Healing
5,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
1,183
90
1,315
4,754
1,561
858
1,762
2,992
28,502
780
L
Cernunnos
Lucky_Lamb_
Cernunnos
4,405
1,701
0
779
11,606
4,159
0
3,986
6,900
0
27,254
L
Baron Samedi
RecurringSilence
Baron Samedi
6,121
74
811
2,485
9,002
3,445
0
2,592
6,042
24,413
0
L
4,868
1,211
0
1,734
10,724
12,521
0
3,020
7,027
23,159
1,539
W
Skadi
Yukionnal
Skadi
5,223
2,322
0
1,554
7,338
2,718
736
4,005
3,333
0
29,819
W
Ne Zha
10,850
1,646
0
3,725
10,107
4,084
1,540
4,993
5,093
0
46,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
26,628
164
Minions Killed
127
0
Camps Cleared
0
685,797
Distance Traveled
563,808
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,298
858
47
4
0
227,185
0
L
Cernunnos
8,395
700
51
4
0
196,508
3
L
Baron Samedi
9,230
769
39
3
0
164,188
0
L
Fafnir
9,003
750
37
3
0
203,112
2
W
Skadi
10,144
845
55
5
0
212,191
0
W
Ne Zha
10,958
913
62
5
0
246,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role