Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bxbrz
Danzaburou
Level 128
God Stats
14W - 15L
1,618 SR
Queue Stats
207W - 207L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
GivenEvilChelis
Baron Samedi
Level 45
God Stats
0W - 1L
1,404 SR
Queue Stats
5W - 23L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
GivenEvilJad
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,181 Elo+
Party 1
Team Averages
Level 92
1,504 SR
1,366 Elo+

VS

Team Averages
Level 129
1,478 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AK-777-xyz
Ravana
Level 155
God Stats
22W - 20L
1,506 SR
Queue Stats
298W - 293L
1,470 Elo+
Solo
King Arthur
King Arthur
parchun
King Arthur
Level 122
God Stats
4W - 5L
1,555 SR
Queue Stats
108W - 117L
1,446 Elo+
Solo
Nox
Nox
stan_vdp
Nox
Level 119
God Stats
2W - 2L
1,329 SR
Queue Stats
75W - 59L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
5,240
524
1,697
6,800
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
 
Loki
9
0 / 2 / 0
4,896
490
1,899
7,003
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Bxbrz
Danzaburou
8
2 / 4 / 0
4,978
498
4,687
9,928
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GivenEvilChelis
Baron Samedi
9
0 / 4 / 0
4,716
472
1,444
5,381
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
GivenEvilJad
Cthulhu
7
0 / 5 / 2
4,801
480
2,244
9,164
4,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 2 / 5
6,483
648
9,411
6,601
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
 
Terra
8
2 / 0 / 8
6,026
603
3,799
6,458
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
AK-777-xyz
Ravana
11
6 / 0 / 1
6,326
633
5,827
4,300
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
parchun
King Arthur
12
1 / 0 / 0
6,558
656
4,154
4,953
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 2
6,032
603
2,662
2,524
1,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Loki
 
Loki
0
2
0
0
W
Neith
 
Neith
5
2
5
3.75
W
Terra
 
Terra
2
0
8
6
W
Ravana
AK-777-xyz
Ravana
6
0
1
6.5
L
Danzaburou
Bxbrz
Danzaburou
2
4
0
0.5
L
Baron Samedi
GivenEvilChelis
Baron Samedi
0
4
0
0
L
Cthulhu
GivenEvilJad
Cthulhu
0
5
2
0.2
W
King Arthur
parchun
King Arthur
1
0
0
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
25,853
38,276
Taken
24,836
14,231
Mitigated
11,975
12,051
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,697
32
0
1,244
6,800
3,188
0
0
6,800
0
28,665
L
Loki
 
Loki
1,899
462
0
3,542
7,003
1,784
0
1,220
5,783
0
33,561
W
Neith
 
Neith
9,411
3,247
0
1,631
6,601
2,154
67
600
6,001
0
40,748
W
Terra
 
Terra
3,799
702
802
2,865
6,458
3,996
39
1,316
5,142
11,653
668
W
Ravana
AK-777-xyz
Ravana
5,827
1,178
0
1,541
4,300
1,882
324
545
3,755
0
44,838
L
Danzaburou
Bxbrz
Danzaburou
4,687
1,690
0
3,491
9,928
2,793
0
2,139
7,789
0
26,346
L
Baron Samedi
GivenEvilChelis
Baron Samedi
1,444
402
50
440
5,381
1,812
0
1,133
4,248
22,330
0
L
Cthulhu
GivenEvilJad
Cthulhu
2,244
425
1,172
2,112
9,164
4,654
0
1,794
7,370
9,835
0
W
King Arthur
parchun
King Arthur
4,154
439
0
777
4,953
2,709
0
0
4,953
0
43,403
W
2,662
46
0
847
2,524
1,234
1,080
1,227
1,297
31,604
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
31,425
227
Minions Killed
298
0
Camps Cleared
0
965,244
Distance Traveled
990,589
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,240
524
65
7
0
207,716
2
L
Loki
4,896
490
73
7
0
224,680
0
W
Neith
6,483
648
62
6
0
198,505
0
W
Terra
6,026
603
19
2
0
188,538
1
W
Ravana
6,326
633
78
8
0
230,217
0
L
Danzaburou
4,978
498
41
4
0
173,649
1
L
Baron Samedi
4,716
472
40
4
0
171,389
0
L
Cthulhu
4,801
480
8
1
0
187,810
0
W
King Arthur
6,558
656
83
8
0
198,013
1
W
Nox
6,032
603
56
6
0
175,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role