Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
GarnerSan
Anubis
Silver I
Level 56
God Stats
3W - 1L
1,891 SR
Queue Stats
66W - 81L
1,164 MMR
Solo
Chiron
Chiron
Silver II
Jzillaaaaa
Chiron
Silver II
Level 116
God Stats
9W - 2L
1,899 SR
Queue Stats
447W - 469L
999 MMR
Solo
Ullr
Ullr
Silver I
Morgenmichael
Ullr
Silver I
Level 146
God Stats
9W - 12L
1,496 SR
Queue Stats
426W - 427L
1,137 MMR
Solo
Nike
Nike
Bronze I
avila07
Nike
Bronze I
Level 109
God Stats
3W - 9L
1,361 SR
Queue Stats
13W - 28L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,629 SR
1,181 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,541 SR
1,247 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver V
CarryMePapa
Bastet
Silver V
Level 108
God Stats
6W - 7L
1,543 SR
Queue Stats
27W - 28L
1,213 MMR
Solo
Fafnir
Fafnir
Gold IV
HornyNugget
Fafnir
Gold IV
Level 122
God Stats
4W - 4L
1,639 SR
Queue Stats
198W - 192L
1,222 MMR
Solo
Poseidon
Poseidon
Silver IV
ibnlwaleed
Poseidon
Silver IV
Level 131
God Stats
25W - 24L
1,523 SR
Queue Stats
129W - 148L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 3 / 0
4,942
494
3,207
8,100
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
GarnerSan
Anubis
10
2 / 3 / 0
5,835
584
2,085
6,407
2,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
Jzillaaaaa
Chiron
10
0 / 1 / 1
5,525
553
3,991
3,292
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,290
529
1,235
5,647
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
avila07
Nike
9
0 / 4 / 0
5,087
509
1,181
7,197
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FreyaAgniAwilixChang'eThanatos

VS

Bans
IzanamiMedusaAresBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 0 / 2
7,020
702
3,990
2,476
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
 
Hachiman
11
0 / 1 / 2
5,617
562
3,161
6,797
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
11
5 / 0 / 4
6,636
664
6,563
5,734
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
10
0 / 0 / 5
6,296
630
2,070
6,240
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ibnlwaleed
Poseidon
14
4 / 2 / 1
7,282
728
3,141
3,875
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Ravana
 
Ravana
3
0
2
4
W
Hachiman
 
Hachiman
0
1
2
1
W
Bastet
5
0
4
7
L
Anubis
GarnerSan
Anubis
2
3
0
0.67
W
Fafnir
0
0
5
2.5
L
Chiron
Jzillaaaaa
Chiron
0
1
1
0.5
L
0
1
0
0
L
Nike
avila07
Nike
0
4
0
0
W
Poseidon
ibnlwaleed
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,699
Damage
18,925
30,643
Taken
25,122
12,708
Mitigated
11,436
9,743
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,207
298
514
1,388
8,100
4,614
0
1,016
7,052
20,330
0
W
Ravana
 
Ravana
3,990
664
0
1,218
2,476
1,145
0
183
2,185
0
42,100
W
Hachiman
 
Hachiman
3,161
2,517
0
3,785
6,797
2,087
0
1,169
5,628
0
35,406
W
Bastet
6,563
2,090
0
1,621
5,734
1,918
0
1,602
4,132
0
40,941
L
Anubis
GarnerSan
Anubis
2,085
92
0
2,207
6,407
2,651
0
2,376
3,759
42,962
0
W
Fafnir
2,070
421
0
2,221
6,240
5,468
228
1,069
5,171
18,836
617
L
Chiron
Jzillaaaaa
Chiron
3,991
621
282
921
3,292
924
0
455
2,837
0
38,225
L
1,235
421
0
3,386
5,647
1,570
0
1,000
4,561
0
35,048
L
Nike
avila07
Nike
1,181
18
0
1,045
7,197
2,949
0
0
6,798
0
26,372
W
Poseidon
ibnlwaleed
Poseidon
3,141
221
0
1,197
3,875
818
774
1,502
2,373
54,357
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
32,851
317
Minions Killed
343
0
Camps Cleared
0
962,969
Distance Traveled
1,121,272
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,942
494
24
2
0
176,784
0
W
Ravana
7,020
702
74
7
0
218,544
0
W
Hachiman
5,617
562
59
6
0
205,287
0
W
Bastet
6,636
664
57
6
0
269,393
3
L
Anubis
5,835
584
79
8
0
191,788
0
W
Fafnir
6,296
630
35
4
0
202,331
2
L
Chiron
5,525
553
67
7
0
218,210
0
L
Ullr
5,290
529
99
10
0
229,291
2
L
Nike
5,087
509
48
5
0
146,896
2
W
Poseidon
7,282
728
118
12
0
225,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role