Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Adigg
Kumbhakarna
Level 249
God Stats
1W - 0L
1,827 SR
Queue Stats
65W - 28L
1,589 Elo+
Party 1
Mulan
Mulan
GEAlmadaZ
Mulan
Level 167
God Stats
132W - 65L
1,659 SR
Queue Stats
437W - 312L
1,579 Elo+
Party 1
Bastet
Bastet
Nahuel150
Bastet
Level 158
God Stats
7W - 3L
1,573 SR
Queue Stats
90W - 71L
1,625 Elo+
Party 1
Raijin
Raijin
Qsason
Raijin
Level 166
God Stats
3W - 0L
1,565 SR
Queue Stats
174W - 144L
1,673 Elo+
Party 1
Team Averages
Level 180
1,625 SR
1,593 Elo+

VS

Team Averages
Level 108
1,445 SR
1,551 Elo+
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Arqtekt
Bastet
Level 161
God Stats
1W - 2L
1,271 SR
Queue Stats
170W - 101L
1,678 Elo+
Solo
Hel
Hel
Hynahyuuga
Hel
Level 109
God Stats
0W - 2L
1,286 SR
Queue Stats
36W - 35L
1,512 Elo+
Solo
Baba Yaga
Baba Yaga
dud1pias2
Baba Yaga
Level 42
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 3L
1,551 Elo+
Solo
Medusa
Medusa
samazuinfame
Medusa
Level 102
God Stats
1W - 1L
1,668 SR
Queue Stats
25W - 23L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 1 / 9
6,825
1,365
3,693
3,877
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Adigg
Kumbhakarna
12
6 / 0 / 19
7,318
1,464
5,743
5,139
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
GEAlmadaZ
Mulan
12
8 / 0 / 16
7,601
1,520
5,955
6,311
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Nahuel150
Bastet
12
4 / 0 / 16
7,005
1,401
7,102
4,291
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Qsason
Raijin
12
6 / 1 / 18
7,470
1,494
9,676
2,661
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

447

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 0
5,159
1,032
660
4,039
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Arqtekt
Bastet
9
0 / 1 / 0
5,004
1,001
0
1,862
377
10
0 / 9 / 1
5,479
1,096
3,620
10,478
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
dud1pias2
Baba Yaga
10
1 / 7 / 1
5,779
1,156
6,509
9,814
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
1 / 9 / 1
5,716
1,143
5,685
10,940
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
29
Kills
2
2
Deaths
29
78
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
9
9.5
L
Hercules
 
Hercules
0
3
0
0
W
Kumbhakarna
Adigg
Kumbhakarna
6
0
19
15.5
L
Bastet
Arqtekt
Bastet
0
1
0
0
W
Mulan
GEAlmadaZ
Mulan
8
0
16
16
L
0
9
1
0.06
W
Bastet
Nahuel150
Bastet
4
0
16
12
W
Raijin
Qsason
Raijin
6
1
18
15
L
Baba Yaga
dud1pias2
Baba Yaga
1
7
1
0.21
L
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,169
Damage
16,474
22,279
Taken
37,133
11,757
Mitigated
11,432
3,500
Healing
1,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,693
441
0
908
3,877
1,890
0
1,613
2,264
10,303
0
L
Hercules
 
Hercules
660
190
0
230
4,039
2,484
0
1,555
2,226
0
2,553
W
Kumbhakarna
Adigg
Kumbhakarna
5,743
291
0
297
5,139
2,295
0
2,082
3,024
12,499
398
L
Bastet
Arqtekt
Bastet
0
0
0
0
1,862
377
0
1,035
787
0
0
W
Mulan
GEAlmadaZ
Mulan
5,955
1,118
0
1,498
6,311
5,269
0
2,966
3,283
0
8,403
L
3,620
827
372
871
10,478
2,895
0
5,010
5,159
11,018
0
W
Bastet
Nahuel150
Bastet
7,102
1,942
0
547
4,291
1,385
0
2,515
1,776
0
14,393
W
Raijin
Qsason
Raijin
9,676
1,400
0
250
2,661
918
0
953
1,708
16,260
0
L
Baba Yaga
dud1pias2
Baba Yaga
6,509
365
0
119
9,814
3,041
0
5,225
4,326
16,682
0
L
Medusa
5,685
1,929
0
284
10,940
2,635
0
5,134
5,322
0
13,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,219
Gold Earned
27,137
79
Minions Killed
49
4
Camps Cleared
3
503,739
Distance Traveled
236,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,825
1,365
22
4
1
92,645
0
L
Hercules
5,159
1,032
3
1
0
27,078
0
W
Kumbhakarna
7,318
1,464
22
4
0
105,295
0
L
Bastet
5,004
1,001
0
0
0
1,178
0
W
Mulan
7,601
1,520
8
2
1
106,027
0
L
Hel
5,479
1,096
14
3
3
70,222
0
W
Bastet
7,005
1,401
17
3
1
115,145
0
W
Raijin
7,470
1,494
10
2
1
84,627
0
L
Baba Yaga
5,779
1,156
21
4
0
82,814
0
L
Medusa
5,716
1,143
11
2
0
55,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role