Player Matchup

Hun Batz
Hun Batz
Acareless
Hun Batz
Level 156
God Stats
15W - 0L
1,907 SR
Queue Stats
3,269W - 198L
2,120 Elo+
Party 1
Zeus
Zeus
Blibili丶DDD
Zeus
Level 115
God Stats
243W - 56L
1,878 SR
Queue Stats
1,244W - 365L
1,891 Elo+
Party 1
Sun Wukong
Sun Wukong
SquareDevil
Sun Wukong
Level 148
God Stats
41W - 5L
2,008 SR
Queue Stats
1,344W - 211L
1,929 Elo+
Party 1
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 157
God Stats
524W - 27L
2,134 SR
Queue Stats
1,727W - 142L
2,043 Elo+
Party 1
Mulan
Mulan
鲍鱼和吐鲁番
Mulan
Level 108
God Stats
126W - 28L
1,903 SR
Queue Stats
946W - 243L
2,003 Elo+
Party 1
Team Averages
Level 137
1,966 SR
1,997 Elo+

VS

Team Averages
Level 117
1,514 SR
1,485 Elo+
Yu Huang
Yu Huang
Demon Voltage
Yu Huang
Level 100
God Stats
3W - 3L
1,519 SR
Queue Stats
35W - 24L
1,464 Elo+
Solo
Bastet
Bastet
FerrousPlague
Bastet
Level 157
God Stats
27W - 35L
1,491 SR
Queue Stats
194W - 211L
1,467 Elo+
Party 2
Ix Chel
Ix Chel
Kachewagi
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,597 Elo+
Solo
Danzaburou
Danzaburou
KiLLerBee110423
Danzaburou
Level 138
God Stats
20W - 22L
1,500 SR
Queue Stats
211W - 222L
1,467 Elo+
Solo
Mulan
Mulan
KiwiKnox
Mulan
Level 85
God Stats
5W - 5L
1,559 SR
Queue Stats
100W - 115L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Acareless
Hun Batz
12
1 / 0 / 9
7,292
1,215
6,774
5,678
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 9
8,388
1,398
15,370
1,810
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SquareDevil
Sun Wukong
13
6 / 0 / 10
8,235
1,373
7,767
6,745
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 1 / 7
7,423
1,237
5,597
7,683
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 1 / 7
7,556
1,259
6,850
5,866
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

373

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Demon Voltage
Yu Huang
11
0 / 3 / 2
6,521
1,087
3,676
8,074
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 1
6,091
1,015
2,949
4,699
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Kachewagi
Ix Chel
11
2 / 3 / 0
7,019
1,170
8,528
8,057
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KiLLerBee110423
Danzaburou
11
0 / 4 / 0
6,424
1,071
3,910
12,894
8,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
KiwiKnox
Mulan
11
0 / 3 / 2
6,438
1,073
3,744
11,420
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
17
Kills
2
2
Deaths
17
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Acareless
Hun Batz
1
0
9
5.5
W
5
0
9
9.5
L
Yu Huang
Demon Voltage
Yu Huang
0
3
2
0.33
L
0
4
1
0.13
L
Ix Chel
Kachewagi
Ix Chel
2
3
0
0.67
L
Danzaburou
KiLLerBee110423
Danzaburou
0
4
0
0
L
Mulan
KiwiKnox
Mulan
0
3
2
0.33
W
Sun Wukong
SquareDevil
Sun Wukong
6
0
10
11
W
3
1
7
6.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
22,807
27,782
Taken
45,144
20,649
Mitigated
21,298
6,113
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Acareless
Hun Batz
6,774
625
0
2,291
5,678
3,321
0
2,796
2,780
0
20,839
W
15,370
284
0
0
1,810
586
0
357
1,453
27,980
802
L
Yu Huang
Demon Voltage
Yu Huang
3,676
531
0
10
8,074
2,432
0
3,924
3,844
19,395
0
L
2,949
583
0
165
4,699
1,206
0
1,263
3,050
0
6,462
L
Ix Chel
Kachewagi
Ix Chel
8,528
1,859
532
778
8,057
2,427
0
3,466
4,353
22,461
0
L
Danzaburou
KiLLerBee110423
Danzaburou
3,910
366
0
652
12,894
8,071
0
5,044
6,930
389
10,184
L
Mulan
KiwiKnox
Mulan
3,744
449
0
1,151
11,420
7,162
0
6,150
4,919
0
8,507
W
Sun Wukong
SquareDevil
Sun Wukong
7,767
1,435
0
1,211
6,745
5,367
0
2,880
3,713
0
13,128
W
5,597
1,151
0
1,679
7,683
6,016
0
4,261
3,306
15,294
298
W
6,850
173
0
932
5,866
5,359
0
1,910
3,782
0
11,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
32,493
126
Minions Killed
106
8
Camps Cleared
2
673,486
Distance Traveled
572,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,292
1,215
32
5
2
139,726
0
W
Zeus
8,388
1,398
42
7
3
130,845
0
L
Yu Huang
6,521
1,087
35
6
1
113,619
0
L
Bastet
6,091
1,015
11
2
0
78,628
0
L
Ix Chel
7,019
1,170
31
5
1
130,530
0
L
Danzaburou
6,424
1,071
13
2
0
129,036
0
L
Mulan
6,438
1,073
16
3
0
120,749
0
W
Sun Wukong
8,235
1,373
19
3
0
149,337
0
W
Ao Kuang
7,423
1,237
19
3
2
122,787
0
W
Mulan
7,556
1,259
14
2
1
130,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role