Player Matchup

Ymir
Ymir
BazketbalI
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,792 Elo+
Solo
Izanami
Izanami
IMant1s
Izanami
Level 67
God Stats
0W - 2L
1,417 SR
Queue Stats
118W - 121L
1,506 Elo+
Party 2
Awilix
Awilix
Mikaśa
Awilix
Level 43
God Stats
6W - 4L
1,588 SR
Queue Stats
47W - 35L
1,591 Elo+
Party 2
Chaac
Chaac
SenorLechugx
Chaac
Level 117
God Stats
2W - 1L
1,855 SR
Queue Stats
55W - 48L
1,538 Elo+
Solo
Zeus
Zeus
TooVardslig
Zeus
Level 88
God Stats
1W - 1L
1,717 SR
Queue Stats
164W - 158L
1,510 Elo+
Solo
Team Averages
Level 72
1,615 SR
1,588 Elo+

VS

Team Averages
Level 136
1,533 SR
1,542 Elo+
Erlang Shen
Erlang Shen
Asauxil
Erlang Shen
Level 67
God Stats
2W - 1L
1,665 SR
Queue Stats
17W - 12L
1,546 Elo+
Solo
Olorun
Olorun
Bigfoot5464
Olorun
Level 211
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 142L
1,540 Elo+
Party 1
Chaac
Chaac
FestusSauce
Chaac
Level 175
God Stats
4W - 3L
1,352 SR
Queue Stats
60W - 53L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ForkFullofBeans
Morgan Le Fay
Level 68
God Stats
30W - 14L
1,647 SR
Queue Stats
188W - 160L
1,450 Elo+
Solo
Horus
Horus
KingKappapa
Horus
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 37L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,652
465
1,489
11,413
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
IMant1s
Izanami
7
0 / 4 / 0
4,518
452
3,867
7,362
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Mikaśa
Awilix
11
0 / 0 / 0
5,424
542
2,095
7,040
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 0
6,490
649
6,740
9,410
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 1 / 0
5,809
581
2,722
3,790
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asauxil
Erlang Shen
11
1 / 0 / 2
5,500
550
1,160
8,417
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
11
6 / 0 / 4
6,707
671
10,070
4,669
1,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
6,225
623
5,782
11,116
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
ForkFullofBeans
Morgan Le Fay
12
1 / 0 / 0
6,126
613
3,099
4,218
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 0 / 6
6,591
659
5,046
8,007
5,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Asauxil
Erlang Shen
1
0
2
2
L
0
6
0
0
W
Olorun
6
0
4
8
W
0
0
0
0
W
Morgan Le Fay
ForkFullofBeans
Morgan Le Fay
1
0
0
1
L
Izanami
IMant1s
Izanami
0
4
0
0
W
3
0
6
6
L
Awilix
Mikaśa
Awilix
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
25,157
39,015
Taken
36,427
17,244
Mitigated
20,631
8,207
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Asauxil
Erlang Shen
1,160
702
0
2,081
8,417
3,555
0
1,241
7,032
0
41,141
L
1,489
491
0
1,786
11,413
5,207
0
5,404
6,009
16,539
0
W
Olorun
10,070
4,963
560
3,264
4,669
1,712
357
504
4,165
52,108
3,977
W
5,782
1,405
0
5,219
11,116
9,026
0
0
11,116
149
44,776
W
Morgan Le Fay
ForkFullofBeans
Morgan Le Fay
3,099
0
0
1,063
4,218
1,303
0
1,475
2,575
42,454
934
L
Izanami
IMant1s
Izanami
3,867
2,328
0
1,895
7,362
1,932
0
3,785
3,577
0
22,980
W
5,046
2,577
756
3,407
8,007
5,035
49
679
7,328
0
18,480
L
Awilix
Mikaśa
Awilix
2,095
407
0
979
7,040
2,379
0
2,198
4,842
0
42,285
L
6,740
1,967
0
2,948
9,410
6,727
0
132
9,278
0
52,760
L
2,722
276
0
599
3,790
999
0
1,590
2,200
40,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
31,149
340
Minions Killed
372
0
Camps Cleared
0
1,034,109
Distance Traveled
1,039,276
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,500
550
69
7
0
240,672
0
L
Ymir
4,652
465
24
2
0
180,240
0
W
Olorun
6,707
671
89
9
0
183,938
0
W
Chaac
6,225
623
100
10
0
187,092
0
W
Morgan Le Fay
6,126
613
88
9
0
217,279
0
L
Izanami
4,518
452
42
4
0
176,347
0
W
Horus
6,591
659
26
3
0
210,295
1
L
Awilix
5,424
542
86
9
0
276,712
0
L
Chaac
6,490
649
96
10
0
200,356
2
L
Zeus
5,809
581
92
9
0
200,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role