Player Matchup

Fenrir
Fenrir
FSSPOT
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 152L
1,579 Elo+
Party 3
Ravana
Ravana
SimplyIsa_
Ravana
Level 126
God Stats
25W - 25L
1,574 SR
Queue Stats
414W - 407L
1,546 Elo+
Party 1
Discordia
Discordia
Tristanb27
Discordia
Level 139
God Stats
0W - 2L
1,329 SR
Queue Stats
26W - 40L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
iShaoxz
Hou Yi
Level 198
God Stats
2W - 7L
1,444 SR
Queue Stats
147W - 161L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
Àñgèl
Ao Kuang
Level 123
God Stats
3W - 4L
1,645 SR
Queue Stats
150W - 129L
1,576 Elo+
Party 3
Team Averages
Level 144
1,498 SR
1,540 Elo+

VS

Team Averages
Level 147
1,637 SR
1,540 Elo+
Zhong Kui
Zhong Kui
Gambiinnoo
Zhong Kui
Level 136
God Stats
7W - 7L
1,843 SR
Queue Stats
376W - 355L
1,514 Elo+
Solo
Bastet
Bastet
PantyRaiders9
Bastet
Level 147
God Stats
14W - 8L
1,756 SR
Queue Stats
141W - 193L
1,531 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rads2626
Kumbhakarna
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
298W - 277L
1,544 Elo+
Solo
Martichoras
Martichoras
RushRPh
Martichoras
Level 170
God Stats
6W - 4L
1,508 SR
Queue Stats
76W - 108L
1,533 Elo+
Party 2
Hel
Hel
TheSouthwest
Hel
Level 128
God Stats
6W - 6L
1,579 SR
Queue Stats
524W - 416L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FSSPOT
Fenrir
12
2 / 4 / 7
7,483
535
6,296
19,379
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
SimplyIsa_
Ravana
13
3 / 6 / 2
7,676
548
5,159
10,362
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Tristanb27
Discordia
12
1 / 7 / 0
6,742
482
8,178
9,458
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iShaoxz
Hou Yi
14
5 / 4 / 4
8,210
586
15,327
11,131
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Àñgèl
Ao Kuang
14
2 / 6 / 1
8,234
588
7,747
12,292
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gambiinnoo
Zhong Kui
16
6 / 3 / 2
9,793
700
9,246
14,123
8,274
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 3 / 9
9,136
653
11,136
14,992
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Rads2626
Kumbhakarna
12
1 / 3 / 7
7,712
551
6,166
13,535
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
RushRPh
Martichoras
14
1 / 4 / 5
7,893
564
8,906
11,330
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 0 / 4
10,160
726
13,900
10,476
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
27
27
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FSSPOT
Fenrir
2
4
7
1.38
W
Zhong Kui
Gambiinnoo
Zhong Kui
6
3
2
2.33
W
8
3
9
4.17
W
Kumbhakarna
Rads2626
Kumbhakarna
1
3
7
1.5
W
Martichoras
RushRPh
Martichoras
1
4
5
0.88
L
Ravana
SimplyIsa_
Ravana
3
6
2
0.67
W
11
0
4
13
L
Discordia
Tristanb27
Discordia
1
7
0
0.14
L
Hou Yi
iShaoxz
Hou Yi
5
4
4
1.75
L
Ao Kuang
Àñgèl
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,707
Damage
49,354
62,622
Taken
64,456
29,393
Mitigated
29,858
12,439
Healing
32,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FSSPOT
Fenrir
6,296
1,529
0
4,509
19,379
15,515
0
8,316
11,063
0
22,619
W
Zhong Kui
Gambiinnoo
Zhong Kui
9,246
1,577
0
8,744
14,123
8,274
0
7,096
6,299
65,075
2,308
W
11,136
2,914
0
6,087
14,992
4,771
0
1,698
13,120
0
60,738
W
Kumbhakarna
Rads2626
Kumbhakarna
6,166
995
0
1,910
13,535
9,307
56
1,543
11,754
17,527
1,927
W
Martichoras
RushRPh
Martichoras
8,906
2,302
0
2,485
11,330
3,859
1,277
688
10,556
0
68,286
L
Ravana
SimplyIsa_
Ravana
5,159
802
0
2,554
10,362
3,281
0
4,611
5,751
0
48,728
W
13,900
1,186
5,526
7,910
10,476
3,647
1,521
3,261
6,748
84,975
665
L
Discordia
Tristanb27
Discordia
8,178
205
0
500
9,458
2,283
0
4,865
4,593
43,616
0
L
Hou Yi
iShaoxz
Hou Yi
15,327
7,430
0
1,329
11,131
3,102
1
3,646
7,485
0
66,931
L
Ao Kuang
Àñgèl
Ao Kuang
7,747
1,283
0
3,547
12,292
5,212
0
7,243
5,049
54,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
44,694
432
Minions Killed
503
0
Camps Cleared
0
1,474,657
Distance Traveled
1,493,694
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,483
535
30
2
0
298,424
2
W
Zhong Kui
9,793
700
129
9
0
238,181
2
W
Bastet
9,136
653
80
6
0
333,032
0
W
Kumbhakarna
7,712
551
30
2
0
312,295
6
W
Martichoras
7,893
564
109
8
0
267,928
2
L
Ravana
7,676
548
83
6
0
329,803
0
W
Hel
10,160
726
155
11
0
342,258
2
L
Discordia
6,742
482
97
7
0
270,575
3
L
Hou Yi
8,210
586
119
9
0
262,056
4
L
Ao Kuang
8,234
588
103
7
0
313,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role