Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jetnitsuj
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2
Rama
Rama
TS_Jigglydoof
Rama
Level 71
God Stats
0W - 2L
1,222 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2
Hercules
Hercules
bgutzy9
Hercules
Level 161
God Stats
0W - 2L
1,300 SR
Queue Stats
66W - 65L
1,532 Elo+
Solo
Sylvanus
Sylvanus
omar264
Sylvanus
Level 215
God Stats
52W - 50L
1,545 SR
Queue Stats
88W - 88L
1,581 Elo+
Solo
Team Averages
Level 119
1,413 SR
1,480 Elo+

VS

Team Averages
Level 128
1,705 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mazingerzeto
Jormungandr
Level 69
God Stats
13W - 16L
1,564 SR
Queue Stats
217W - 228L
1,494 Elo+
Solo
Loki
Loki
TheVirginMobile
Loki
Level 159
God Stats
3W - 0L
1,998 SR
Queue Stats
16W - 8L
1,656 Elo+
Party 1
Merlin
Merlin
Βelair
Merlin
Level 163
God Stats
1W - 0L
1,427 SR
Queue Stats
6W - 2L
1,569 Elo+
Party 1
Thoth
Thoth
Μist
Thoth
Level 128
God Stats
1W - 0L
2,038 SR
Queue Stats
5W - 3L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 2 / 1
6,774
968
2,514
6,418
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Jetnitsuj
Kukulkan
12
0 / 6 / 1
7,137
1,020
3,229
8,971
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,328
1,047
3,456
10,986
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
bgutzy9
Hercules
12
0 / 5 / 2
7,136
1,019
3,812
17,026
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
omar264
Sylvanus
12
1 / 4 / 1
6,937
991
4,539
7,484
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

181

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 10
8,860
1,266
7,445
4,427
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Mazingerzeto
Jormungandr
14
1 / 1 / 17
8,205
1,172
6,765
7,739
7,892
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
8 / 0 / 7
9,262
1,323
9,861
5,498
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Βelair
Merlin
14
5 / 0 / 12
8,812
1,259
11,143
1,689
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
Μist
Thoth
14
4 / 0 / 11
8,467
1,210
11,448
2,491
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
2
Kills
22
22
Deaths
2
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
1
0.25
W
Izanami
 
Izanami
4
1
10
9
L
Kukulkan
Jetnitsuj
Kukulkan
0
6
1
0.08
W
Jormungandr
Mazingerzeto
Jormungandr
1
1
17
9.5
L
1
5
1
0.3
W
8
0
7
11.5
L
Hercules
bgutzy9
Hercules
0
5
2
0.2
L
Sylvanus
omar264
Sylvanus
1
4
1
0.38
W
Merlin
Βelair
Merlin
5
0
12
11
W
Thoth
Μist
Thoth
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
46,662
50,885
Taken
21,844
26,606
Mitigated
12,825
3,436
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,514
652
0
260
6,418
3,024
0
4,341
2,077
0
8,404
W
Izanami
 
Izanami
7,445
4,675
0
1,075
4,427
1,605
0
1,156
3,153
0
31,282
L
Kukulkan
Jetnitsuj
Kukulkan
3,229
450
0
0
8,971
2,494
0
5,115
3,856
14,949
0
W
Jormungandr
Mazingerzeto
Jormungandr
6,765
1,404
0
0
7,739
7,892
0
2,501
5,073
10,956
0
L
3,456
3,228
0
725
10,986
3,303
0
5,588
5,398
0
18,196
W
9,861
2,409
0
1,335
5,498
1,984
0
2,017
3,412
0
18,633
L
Hercules
bgutzy9
Hercules
3,812
779
0
1,794
17,026
14,498
0
10,413
6,613
0
20,008
L
Sylvanus
omar264
Sylvanus
4,539
207
176
481
7,484
3,287
0
3,839
3,645
5,698
176
W
Merlin
Βelair
Merlin
11,143
316
0
0
1,689
649
0
578
1,111
25,332
473
W
Thoth
Μist
Thoth
11,448
48
0
452
2,491
695
0
1,398
1,054
22,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
43,606
122
Minions Killed
158
3
Camps Cleared
8
524,211
Distance Traveled
742,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,774
968
15
2
0
94,481
0
W
Izanami
8,860
1,266
66
9
0
134,112
0
L
Kukulkan
7,137
1,020
38
5
0
114,781
0
W
Jormungandr
8,205
1,172
7
1
1
152,700
0
L
Rama
7,328
1,047
30
4
1
114,433
0
W
Loki
9,262
1,323
13
2
4
151,676
0
L
Hercules
7,136
1,019
38
5
2
139,560
3
L
Sylvanus
6,937
991
1
0
0
60,956
0
W
Merlin
8,812
1,259
39
6
2
149,033
0
W
Thoth
8,467
1,210
33
5
1
154,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role