Player Matchup

Kumbhakarna
Kumbhakarna
ChangeName1241
Kumbhakarna
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 144L
1,443 Elo+
Solo
Sobek
Sobek
FoolestCactus4
Sobek
Level 57
God Stats
2W - 3L
1,581 SR
Queue Stats
49W - 69L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Rowley265
Nu Wa
Level 48
God Stats
5W - 5L
1,499 SR
Queue Stats
139W - 155L
1,411 Elo+
Solo
Neith
Neith
TheIrishman118
Neith
Level 123
God Stats
4W - 2L
1,874 SR
Queue Stats
74W - 84L
1,468 Elo+
Solo
Thanatos
Thanatos
XX__Z__progamer
Thanatos
Level 48
God Stats
10W - 16L
1,402 SR
Queue Stats
224W - 209L
1,389 Elo+
Solo
Team Averages
Level 78
1,571 SR
1,419 Elo+

VS

Team Averages
Level 86
1,415 SR
1,453 Elo+
Fenrir
Fenrir
AtharvGrover
Fenrir
Level 128
God Stats
5W - 5L
1,468 SR
Queue Stats
335W - 308L
1,522 Elo+
Solo
Yemoja
Yemoja
BocajO
Yemoja
Level 48
God Stats
2W - 5L
1,363 SR
Queue Stats
20W - 33L
1,296 Elo+
Solo
Chaac
Chaac
daniel_gamer2002
Chaac
Level 93
God Stats
5W - 3L
1,482 SR
Queue Stats
49W - 36L
1,454 Elo+
Solo
Scylla
Scylla
gordura_acustico
Scylla
Level 86
God Stats
3W - 4L
1,255 SR
Queue Stats
29W - 15L
1,589 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 77
God Stats
176W - 182L
1,505 SR
Queue Stats
727W - 732L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChangeName1241
Kumbhakarna
12
3 / 2 / 0
7,059
588
8,468
9,272
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

8
0 / 2 / 0
5,408
451
3,304
10,287
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Rowley265
Nu Wa
12
2 / 1 / 0
6,941
578
3,888
2,810
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,643
470
9,526
6,616
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
8
0 / 3 / 1
5,272
439
1,635
5,836
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 2
6,752
563
4,601
11,172
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
BocajO
Yemoja
10
1 / 0 / 3
6,020
502
5,339
9,245
5,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,516
543
4,642
10,585
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 0
6,771
564
2,745
3,990
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
sgtcaimo
Danzaburou
10
1 / 0 / 1
5,060
422
4,347
8,623
2,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
10
10
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
2
2.5
W
Yemoja
BocajO
Yemoja
1
0
3
2.5
L
Kumbhakarna
ChangeName1241
Kumbhakarna
3
2
0
1.5
L
0
2
0
0
L
Nu Wa
Rowley265
Nu Wa
2
1
0
2
L
0
2
0
0
L
Thanatos
0
3
1
0.17
W
2
2
1
1.25
W
2
1
0
2
W
Danzaburou
sgtcaimo
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
21,674
34,821
Taken
43,615
19,993
Mitigated
18,152
10,685
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,601
1,578
0
7,085
11,172
3,911
0
1,276
9,808
0
51,896
W
Yemoja
BocajO
Yemoja
5,339
826
3,319
3,238
9,245
5,376
0
1,707
7,538
21,960
1,774
L
Kumbhakarna
ChangeName1241
Kumbhakarna
8,468
1,520
0
2,172
9,272
7,690
0
0
9,272
39,699
2,172
L
3,304
373
0
4,033
10,287
7,645
0
2,614
7,673
9,517
0
L
Nu Wa
Rowley265
Nu Wa
3,888
624
0
500
2,810
798
26
1,696
1,114
41,210
0
L
9,526
2,573
0
1,330
6,616
1,871
407
3,273
3,343
0
55,200
L
Thanatos
1,635
570
0
2,650
5,836
1,989
0
43
5,793
0
26,764
W
4,642
503
0
2,658
10,585
5,045
0
6,502
3,431
0
37,854
W
2,745
353
0
725
3,990
1,164
0
2,571
1,419
40,978
1,993
W
Danzaburou
sgtcaimo
Danzaburou
4,347
1,452
0
3,058
8,623
2,656
0
2,149
6,474
0
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,323
Gold Earned
31,119
285
Minions Killed
301
0
Camps Cleared
0
1,033,664
Distance Traveled
1,145,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,752
563
85
7
0
237,532
0
W
Yemoja
6,020
502
25
2
0
214,504
0
L
Kumbhakarna
7,059
588
78
7
0
212,797
0
L
Sobek
5,408
451
10
1
0
216,845
0
L
Nu Wa
6,941
578
70
6
0
233,188
0
L
Neith
5,643
470
79
7
0
206,959
0
L
Thanatos
5,272
439
48
4
0
163,875
0
W
Chaac
6,516
543
67
6
0
226,263
0
W
Scylla
6,771
564
80
7
0
228,258
0
W
Danzaburou
5,060
422
44
4
0
238,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role