Player Matchup

Hades
Hades
Angryom
Hades
Level 124
God Stats
0W - 2L
1,249 SR
Queue Stats
310W - 297L
1,485 Elo+
Party 1
Athena
Athena
Aristaax
Athena
Level 69
God Stats
8W - 9L
1,485 SR
Queue Stats
234W - 233L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Straponus
Ne Zha
Level 60
God Stats
3W - 6L
1,529 SR
Queue Stats
195W - 196L
1,553 Elo+
Solo
Scylla
Scylla
XlozanoX
Scylla
Level 105
God Stats
2W - 5L
1,330 SR
Queue Stats
133W - 120L
1,462 Elo+
Solo
Jing Wei
Jing Wei
shomboltala-_-
Jing Wei
Level 123
God Stats
1W - 5L
1,223 SR
Queue Stats
313W - 312L
1,441 Elo+
Party 1
Team Averages
Level 96
1,363 SR
1,482 Elo+

VS

Team Averages
Level 92
1,542 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
HonBadger
Janus
Level 70
God Stats
7W - 5L
1,356 SR
Queue Stats
103W - 95L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Tr1ck5Ter
Xbalanque
Level 98
God Stats
46W - 21L
1,998 SR
Queue Stats
242W - 222L
1,540 Elo+
Solo
Da Ji
Da Ji
xWargirlX
Da Ji
Level 86
God Stats
9W - 13L
1,358 SR
Queue Stats
473W - 455L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angryom
Hades
10
5 / 4 / 2
5,989
665
6,917
9,734
3,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Athena
Aristaax
Athena
6
0 / 5 / 1
3,766
418
1,169
5,918
4,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Straponus
Ne Zha
10
4 / 2 / 1
5,436
604
4,175
7,598
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
XlozanoX
Scylla
10
1 / 2 / 3
5,515
613
2,013
3,579
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jing Wei
10
0 / 1 / 0
5,217
580
1,516
5,500
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
5 / 0 / 4
6,583
731
3,990
5,894
4,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Surtr
 
Surtr
9
2 / 5 / 1
5,635
626
6,462
9,231
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
HonBadger
Janus
10
2 / 2 / 3
5,458
606
2,035
3,549
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Tr1ck5Ter
Xbalanque
9
2 / 0 / 2
5,554
617
5,219
4,645
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
xWargirlX
Da Ji
10
3 / 4 / 3
5,549
617
4,263
7,954
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
14
14
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
4
7
W
Surtr
 
Surtr
2
5
1
0.5
L
Hades
Angryom
Hades
5
4
2
1.5
L
Athena
Aristaax
Athena
0
5
1
0.1
W
Janus
HonBadger
Janus
2
2
3
1.75
L
Ne Zha
Straponus
Ne Zha
4
2
1
2.25
W
Xbalanque
Tr1ck5Ter
Xbalanque
2
0
2
3
L
Scylla
XlozanoX
Scylla
1
2
3
1.25
L
Jing Wei
0
1
0
0
W
Da Ji
xWargirlX
Da Ji
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
21,969
32,329
Taken
31,273
13,047
Mitigated
14,687
9,881
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,990
1,687
0
2,388
5,894
4,897
75
1,284
4,600
18,874
1,214
W
Surtr
 
Surtr
6,462
3,766
0
2,257
9,231
5,098
0
5,025
4,206
395
30,215
L
Hades
Angryom
Hades
6,917
1,525
0
4,609
9,734
3,843
0
1,173
8,553
29,110
997
L
Athena
Aristaax
Athena
1,169
321
91
800
5,918
4,263
0
1,961
3,875
8,497
410
W
Janus
HonBadger
Janus
2,035
178
0
564
3,549
689
0
1,401
1,994
26,237
0
L
Ne Zha
Straponus
Ne Zha
4,175
1,484
0
1,428
7,598
2,655
0
1,048
6,510
0
38,152
W
Xbalanque
Tr1ck5Ter
Xbalanque
5,219
2,101
0
2,940
4,645
1,494
1,032
268
4,377
0
40,762
L
Scylla
XlozanoX
Scylla
2,013
326
0
457
3,579
916
0
904
2,595
34,861
408
L
Jing Wei
1,516
903
0
2,496
5,500
1,370
0
826
4,674
0
35,398
W
Da Ji
xWargirlX
Da Ji
4,263
851
0
380
7,954
2,509
0
1,597
6,329
0
29,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
28,779
301
Minions Killed
224
0
Camps Cleared
0
853,516
Distance Traveled
890,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,583
731
19
2
0
187,528
1
W
Surtr
5,635
626
49
5
0
148,081
0
L
Hades
5,989
665
75
8
0
153,206
0
L
Athena
3,766
418
15
2
0
146,219
0
W
Janus
5,458
606
55
6
0
192,236
0
L
Ne Zha
5,436
604
62
7
0
225,192
0
W
Xbalanque
5,554
617
49
5
0
170,917
0
L
Scylla
5,515
613
73
8
0
162,035
1
L
Jing Wei
5,217
580
76
8
0
166,864
0
W
Da Ji
5,549
617
52
6
0
191,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role