Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BlindShootaJ
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Guanzorumu
Kumbhakarna
Level 154
God Stats
1W - 6L
1,416 SR
Queue Stats
97W - 99L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
Kleptoee
Yu Huang
Level 140
God Stats
4W - 3L
1,724 SR
Queue Stats
66W - 84L
1,478 Elo+
Party 2
Camazotz
Camazotz
LifeofWanya
Camazotz
Level 143
God Stats
0W - 1L
1,322 SR
Queue Stats
175W - 187L
1,540 Elo+
Party 2
Team Averages
Level 140
1,492 SR
1,511 Elo+

VS

Team Averages
Level 153
1,671 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OvErLoRd32
Nu Wa
Level 148
God Stats
4W - 3L
1,832 SR
Queue Stats
285W - 277L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
SimplyIsa_
Cu Chulainn
Level 126
God Stats
22W - 16L
1,611 SR
Queue Stats
414W - 407L
1,537 Elo+
Party 1
Nox
Nox
Tristanb27
Nox
Level 139
God Stats
1W - 0L
1,694 SR
Queue Stats
26W - 40L
1,427 Elo+
Party 1
Rama
Rama
iShaoxz
Rama
Level 198
God Stats
6W - 6L
1,720 SR
Queue Stats
147W - 161L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 3
6,778
521
6,011
8,851
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sylvanus
BlindShootaJ
Sylvanus
11
3 / 5 / 6
6,650
512
6,892
12,772
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kumbhakarna
Guanzorumu
Kumbhakarna
12
0 / 2 / 1
6,438
495
5,987
15,866
11,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Kleptoee
Yu Huang
13
4 / 4 / 6
7,390
568
10,067
6,896
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
LifeofWanya
Camazotz
13
5 / 4 / 7
7,574
583
7,218
12,836
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 2 / 5
8,282
637
6,553
11,528
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
4 / 5 / 5
8,087
622
8,416
7,325
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SimplyIsa_
Cu Chulainn
15
0 / 1 / 3
8,909
685
9,240
11,175
8,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 5
6,669
513
2,787
12,028
7,585
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
iShaoxz
Rama
16
11 / 0 / 0
9,924
763
15,226
10,471
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
13
Kills
18
18
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
3
0.83
W
Mulan
 
Mulan
3
2
5
2.75
L
Sylvanus
BlindShootaJ
Sylvanus
3
5
6
1.2
L
Kumbhakarna
Guanzorumu
Kumbhakarna
0
2
1
0.25
L
Yu Huang
Kleptoee
Yu Huang
4
4
6
1.75
L
Camazotz
LifeofWanya
Camazotz
5
4
7
2.13
W
Nu Wa
4
5
5
1.3
W
Cu Chulainn
SimplyIsa_
Cu Chulainn
0
1
3
1.5
W
0
5
5
0.5
W
Rama
iShaoxz
Rama
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,175
Damage
42,222
57,221
Taken
52,527
30,658
Mitigated
27,128
19,765
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,011
3,595
0
2,163
8,851
3,264
0
886
7,965
0
50,701
W
Mulan
 
Mulan
6,553
1,117
0
3,081
11,528
5,280
0
3,009
8,349
0
67,157
L
Sylvanus
BlindShootaJ
Sylvanus
6,892
2,217
1,972
4,821
12,772
9,203
0
3,518
9,254
18,197
4,024
L
Kumbhakarna
Guanzorumu
Kumbhakarna
5,987
901
0
4,820
15,866
11,804
0
394
15,472
41,351
1,614
L
Yu Huang
Kleptoee
Yu Huang
10,067
1,047
0
1,319
6,896
2,235
0
3,196
3,700
49,158
0
L
Camazotz
LifeofWanya
Camazotz
7,218
2,076
0
4,670
12,836
4,152
0
3,335
9,501
0
39,942
W
Nu Wa
8,416
2,451
0
1,066
7,325
1,934
0
4,231
2,794
43,656
0
W
Cu Chulainn
SimplyIsa_
Cu Chulainn
9,240
1,770
0
1,961
11,175
8,406
45
5,731
5,404
0
69,064
W
2,787
334
0
1,934
12,028
7,585
0
6,263
5,461
10,634
139
W
Rama
iShaoxz
Rama
15,226
12,208
0
7,115
10,471
3,923
685
3,302
7,163
0
88,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
41,871
370
Minions Killed
450
0
Camps Cleared
0
1,274,455
Distance Traveled
1,291,885
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,778
521
103
8
0
254,686
2
W
Mulan
8,282
637
108
8
0
303,688
0
L
Sylvanus
6,650
512
32
2
0
207,322
0
L
Kumbhakarna
6,438
495
80
6
0
247,049
0
L
Yu Huang
7,390
568
90
7
0
258,523
1
L
Camazotz
7,574
583
65
5
0
306,875
0
W
Nu Wa
8,087
622
62
5
0
249,734
3
W
Cu Chulainn
8,909
685
112
9
0
243,297
2
W
Nox
6,669
513
22
2
0
242,064
6
W
Rama
9,924
763
146
11
0
253,102
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role