Player Matchup

Baron Samedi
Baron Samedi
FoxSuhpreme
Baron Samedi
Level 129
God Stats
50W - 37L
1,534 SR
Queue Stats
190W - 199L
1,456 Elo+
Party 1
Medusa
Medusa
Wolfs Demise
Medusa
Level 108
God Stats
11W - 11L
1,501 SR
Queue Stats
144W - 159L
1,447 Elo+
Party 1
Chaac
Chaac
ZagorNaa
Chaac
Level 89
God Stats
11W - 6L
1,578 SR
Queue Stats
140W - 124L
1,427 Elo+
Solo
Team Averages
Level 109
1,538 SR
1,443 Elo+

VS

Team Averages
Level 111
1,574 SR
1,517 Elo+
Neith
Neith
Sanlock1020
Neith
Level 85
God Stats
3W - 3L
1,722 SR
Queue Stats
57W - 60L
1,446 Elo+
Party 2
Sobek
Sobek
kamaleoon
Sobek
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 106L
1,520 Elo+
Party 2
Hades
Hades
rolifoo
Hades
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxSuhpreme
Baron Samedi
15
6 / 1 / 12
9,972
997
10,224
8,460
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
8 / 2 / 8
9,869
987
13,043
7,043
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ZagorNaa
Chaac
14
4 / 3 / 7
9,327
933
5,699
8,166
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,191
719
2,521
7,808
2,707
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sobek
kamaleoon
Sobek
11
1 / 8 / 4
6,980
698
5,199
17,712
16,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
rolifoo
Hades
12
2 / 5 / 4
7,803
780
6,721
10,342
4,798
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
5
6
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FoxSuhpreme
Baron Samedi
6
1
12
12
L
2
5
3
0.7
W
Medusa
8
2
8
6
W
Chaac
ZagorNaa
Chaac
4
3
7
2.5
L
Sobek
kamaleoon
Sobek
1
8
4
0.38
L
Hades
rolifoo
Hades
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,966
Damage
14,441
23,669
Taken
35,862
12,007
Mitigated
24,011
6,206
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FoxSuhpreme
Baron Samedi
10,224
1,669
515
3,454
8,460
4,309
871
5,367
3,093
25,630
0
L
2,521
449
0
1,552
7,808
2,707
0
1,921
5,622
0
10,930
W
Medusa
13,043
5,493
22
434
7,043
2,563
2,631
4,143
2,900
0
32,413
W
Chaac
ZagorNaa
Chaac
5,699
909
0
1,781
8,166
5,135
0
2,311
5,855
0
25,268
L
Sobek
kamaleoon
Sobek
5,199
356
0
2,139
17,712
16,506
0
5,822
11,633
15,092
0
L
Hades
rolifoo
Hades
6,721
142
313
1,812
10,342
4,798
0
2,513
7,660
20,848
128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
21,974
102
Minions Killed
68
0
Camps Cleared
0
537,689
Distance Traveled
426,265
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,972
997
35
4
0
168,402
0
L
Neith
7,191
719
15
2
0
121,063
2
W
Medusa
9,869
987
34
3
0
187,848
0
W
Chaac
9,327
933
33
3
0
181,439
0
L
Sobek
6,980
698
9
1
0
163,541
0
L
Hades
7,803
780
44
4
0
141,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role