Player Matchup

Cthulhu
Cthulhu
DonaldDump212
Cthulhu
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
69W - 69L
1,527 Elo+
Solo
Cliodhna
Cliodhna
DownToFab
Cliodhna
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,619 Elo+
Party 2
Charybdis
Charybdis
Grenouillejj
Charybdis
Level 138
God Stats
14W - 11L
1,589 SR
Queue Stats
134W - 156L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Lille
Aphrodite
Level 191
God Stats
5W - 1L
1,884 SR
Queue Stats
32W - 12L
1,659 Elo+
Party 2
Agni
Agni
StiefelZman
Agni
Level 200
God Stats
2W - 1L
1,797 SR
Queue Stats
43W - 25L
1,614 Elo+
Party 2
Team Averages
Level 162
1,610 SR
1,584 Elo+

VS

Team Averages
Level 139
1,522 SR
1,493 Elo+
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bzage
Artemis
Level 146
God Stats
1W - 2L
1,775 SR
Queue Stats
141W - 140L
1,518 Elo+
Solo
Horus
Horus
Hollow6ix9ine
Horus
Level 111
God Stats
0W - 2L
1,461 SR
Queue Stats
9W - 16L
1,461 Elo+
Party 1
Ra
Ra
kombokenjiYT
Ra
Level 173
God Stats
0W - 2L
1,373 SR
Queue Stats
17W - 22L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
2 / 1 / 7
5,956
1,191
4,996
6,025
3,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cliodhna
DownToFab
Cliodhna
10
2 / 1 / 6
5,379
1,076
6,113
5,291
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Grenouillejj
Charybdis
12
6 / 1 / 2
6,451
1,290
6,085
5,596
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Lille
Aphrodite
10
2 / 0 / 3
5,442
1,088
2,589
2,053
1,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 7
5,343
1,069
2,787
1,639
495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 2 / 0
5,118
1,024
4,668
5,345
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
 
Kukulkan
9
0 / 1 / 0
4,824
965
1,256
1,869
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Bzage
Artemis
9
0 / 4 / 0
4,716
943
4,140
6,242
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,843
969
1,056
6,138
3,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 0
5,678
1,136
1,950
4,396
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
12
Kills
3
3
Deaths
12
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Artemis
Bzage
Artemis
0
4
0
0
W
Cthulhu
2
1
7
5.5
W
Cliodhna
DownToFab
Cliodhna
2
1
6
5
W
Charybdis
Grenouillejj
Charybdis
6
1
2
7
L
0
2
0
0
W
Aphrodite
Lille
Aphrodite
2
0
3
3.5
W
0
0
7
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
13,070
20,604
Taken
23,990
8,536
Mitigated
8,923
9,310
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,668
415
0
725
5,345
1,639
0
1,988
3,357
0
10,268
L
Kukulkan
 
Kukulkan
1,256
183
0
334
1,869
469
0
587
1,282
7,752
0
L
Artemis
Bzage
Artemis
4,140
1,083
0
860
6,242
1,993
0
3,560
2,682
0
11,394
W
Cthulhu
4,996
141
1,107
1,770
6,025
3,667
0
913
5,112
11,799
0
W
Cliodhna
DownToFab
Cliodhna
6,113
589
0
1,050
5,291
1,533
0
1,060
4,231
0
16,187
W
Charybdis
Grenouillejj
Charybdis
6,085
2,097
0
1,921
5,596
1,810
88
958
4,638
0
20,336
L
1,056
360
927
1,703
6,138
3,478
0
2,848
3,290
0
1,700
W
Aphrodite
Lille
Aphrodite
2,589
410
1,866
1,596
2,053
1,031
136
204
1,849
10,822
428
W
2,787
218
0
0
1,639
495
351
71
1,568
14,227
0
L
1,950
0
276
637
4,396
1,344
0
1,201
3,195
8,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
25,179
135
Minions Killed
75
0
Camps Cleared
0
614,256
Distance Traveled
522,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,118
1,024
12
2
0
121,170
0
L
Kukulkan
4,824
965
18
4
0
67,100
1
L
Artemis
4,716
943
14
3
0
99,844
0
W
Cthulhu
5,956
1,191
15
3
0
122,828
0
W
Cliodhna
5,379
1,076
16
3
0
140,416
0
W
Charybdis
6,451
1,290
46
9
0
111,047
0
L
Horus
4,843
969
5
1
0
121,416
0
W
Aphrodite
5,442
1,088
29
6
0
121,509
0
W
Agni
5,343
1,069
29
6
0
118,456
0
L
Ra
5,678
1,136
26
5
0
113,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role