Player Matchup

Bastet
Bastet
AnRky_xM
Bastet
Level 99
God Stats
9W - 19L
1,429 SR
Queue Stats
142W - 229L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
LCB_99
Ah Puch
Level 81
God Stats
29W - 24L
1,309 SR
Queue Stats
122W - 199L
1,298 Elo+
Party 1
Jormungandr
Jormungandr
Siffris
Jormungandr
Level 61
God Stats
47W - 20L
1,711 SR
Queue Stats
139W - 128L
1,486 Elo+
Solo
King Arthur
King Arthur
Tipsyrabbit
King Arthur
Level 129
God Stats
20W - 33L
1,447 SR
Queue Stats
182W - 174L
1,569 Elo+
Solo
Skadi
Skadi
artas00
Skadi
Level 119
God Stats
2W - 1L
1,541 SR
Queue Stats
86W - 78L
1,580 Elo+
Solo
Team Averages
Level 98
1,487 SR
1,451 Elo+

VS

Team Averages
Level 103
1,565 SR
1,481 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Rinooooo
Chaac
Level 98
God Stats
7W - 5L
1,619 SR
Queue Stats
41W - 48L
1,489 Elo+
Solo
Serqet
Serqet
SleezyShroom
Serqet
Level 128
God Stats
0W - 4L
1,698 SR
Queue Stats
28W - 41L
1,441 Elo+
Solo
Discordia
Discordia
WhySoRhiNo
Discordia
Level 58
God Stats
31W - 20L
1,506 SR
Queue Stats
90W - 97L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AnRky_xM
Bastet
12
2 / 1 / 1
6,587
941
4,691
4,302
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
LCB_99
Ah Puch
12
1 / 0 / 1
6,508
930
2,703
3,941
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Siffris
Jormungandr
12
0 / 1 / 1
6,441
920
2,032
5,270
4,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Tipsyrabbit
King Arthur
12
0 / 0 / 2
6,377
911
5,852
8,607
7,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
artas00
Skadi
12
1 / 0 / 2
6,475
925
3,034
3,163
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 0
6,666
952
5,973
7,453
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
 
Artio
7
0 / 0 / 0
4,023
575
0
0
0
Chaac
Rinooooo
Chaac
12
0 / 0 / 2
6,733
962
5,506
5,060
5,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
11
0 / 0 / 0
6,378
911
1,553
5,165
4,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
WhySoRhiNo
Discordia
12
0 / 1 / 1
6,492
927
7,240
3,321
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
2
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
0
0.67
L
Artio
 
Artio
0
0
0
0
W
Bastet
AnRky_xM
Bastet
2
1
1
2.5
W
Ah Puch
LCB_99
Ah Puch
1
0
1
1.5
L
Chaac
Rinooooo
Chaac
0
0
2
1
W
Jormungandr
Siffris
Jormungandr
0
1
1
0.5
L
Serqet
0
0
0
0
W
King Arthur
Tipsyrabbit
King Arthur
0
0
2
1
L
Discordia
WhySoRhiNo
Discordia
0
1
1
0.5
W
Skadi
artas00
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
20,272
25,283
Taken
20,999
15,366
Mitigated
13,770
5,153
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,973
4,425
0
1,208
7,453
3,235
0
1,294
6,159
0
13,981
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
AnRky_xM
Bastet
4,691
958
0
994
4,302
1,311
8
514
3,726
0
15,988
W
Ah Puch
LCB_99
Ah Puch
2,703
90
0
1,834
3,941
1,260
0
606
3,172
16,233
0
L
Chaac
Rinooooo
Chaac
5,506
418
0
1,885
5,060
5,183
0
2,052
3,008
0
20,315
W
Jormungandr
Siffris
Jormungandr
2,032
88
0
1,051
5,270
4,050
0
1,633
3,502
16,326
1,421
L
Serqet
1,553
337
0
796
5,165
4,315
0
1,234
3,931
1,009
4,219
W
King Arthur
Tipsyrabbit
King Arthur
5,852
302
0
805
8,607
7,812
0
3,540
4,896
1,682
15,876
L
Discordia
WhySoRhiNo
Discordia
7,240
196
0
0
3,321
1,037
0
1,144
2,177
29,037
0
W
Skadi
artas00
Skadi
3,034
951
0
469
3,163
933
144
947
2,060
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
30,292
187
Minions Killed
138
0
Camps Cleared
0
812,712
Distance Traveled
639,182
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,666
952
28
4
0
155,677
0
L
Artio
4,023
575
0
0
0
0
0
W
Bastet
6,587
941
36
5
0
175,868
0
W
Ah Puch
6,508
930
26
4
0
142,400
1
L
Chaac
6,733
962
42
6
0
158,574
0
W
Jormungandr
6,441
920
41
6
0
158,035
2
L
Serqet
6,378
911
18
3
0
175,687
6
W
King Arthur
6,377
911
28
4
0
170,890
0
L
Discordia
6,492
927
50
7
0
149,244
0
W
Skadi
6,475
925
56
8
0
165,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role