Player Matchup

Kumbhakarna
Kumbhakarna
Ham mc burg
Kumbhakarna
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 74L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Moraga1728
Nu Wa
Level 85
God Stats
0W - 2L
1,074 SR
Queue Stats
165W - 150L
1,457 Elo+
Solo
Surtr
Surtr
PandaBurg
Surtr
Level 85
God Stats
0W - 1L
1,314 SR
Queue Stats
72W - 76L
1,401 Elo+
Party 1
Arachne
Arachne
grafher
Arachne
Level 139
God Stats
1W - 2L
1,555 SR
Queue Stats
38W - 57L
1,397 Elo+
Solo
Jing Wei
Jing Wei
xLKRRz
Jing Wei
Level 58
God Stats
1W - 4L
1,504 SR
Queue Stats
202W - 232L
1,386 Elo+
Solo
Team Averages
Level 79
1,389 SR
1,404 Elo+

VS

Team Averages
Level 85
1,563 SR
1,436 Elo+
Kukulkan
Kukulkan
Princesita22
Kukulkan
Level 64
God Stats
2W - 2L
1,667 SR
Queue Stats
165W - 179L
1,358 Elo+
Solo
Artemis
Artemis
jota_unsu
Artemis
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
mardan250
Bakasura
Level 67
God Stats
15W - 11L
1,492 SR
Queue Stats
74W - 58L
1,415 Elo+
Solo
Hades
Hades
nesqk14
Hades
Level 99
God Stats
9W - 6L
1,448 SR
Queue Stats
116W - 120L
1,433 Elo+
Solo
Fenrir
Fenrir
ursusbox
Fenrir
Level 135
God Stats
18W - 4L
1,710 SR
Queue Stats
144W - 140L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ham mc burg
Kumbhakarna
14
0 / 4 / 6
9,307
490
4,640
20,922
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
7
0 / 2 / 0
6,311
332
2,557
2,414
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
PandaBurg
Surtr
17
2 / 3 / 0
10,242
539
14,536
23,031
18,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
grafher
Arachne
15
2 / 5 / 2
8,828
465
8,643
18,923
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
xLKRRz
Jing Wei
16
5 / 2 / 1
9,892
521
10,014
15,662
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Princesita22
Kukulkan
14
1 / 1 / 3
8,168
430
12,099
7,075
2,466
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
jota_unsu
Artemis
15
1 / 3 / 4
8,652
455
5,524
9,116
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
mardan250
Bakasura
16
4 / 2 / 5
9,520
501
13,181
18,454
9,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
nesqk14
Hades
16
5 / 2 / 5
10,534
554
11,263
12,612
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
ursusbox
Fenrir
17
4 / 2 / 1
10,266
540
17,089
21,642
24,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
15
16
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Ham mc burg
Kumbhakarna
0
4
6
0.75
L
Nu Wa
0
2
0
0
L
Surtr
PandaBurg
Surtr
2
3
0
0.67
W
Kukulkan
Princesita22
Kukulkan
1
1
3
2.5
L
Arachne
grafher
Arachne
2
5
2
0.6
W
Artemis
jota_unsu
Artemis
1
3
4
1
W
Bakasura
mardan250
Bakasura
4
2
5
3.25
W
Hades
nesqk14
Hades
5
2
5
3.75
W
Fenrir
ursusbox
Fenrir
4
2
1
2.25
L
Jing Wei
xLKRRz
Jing Wei
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
59,156
80,952
Taken
68,899
49,276
Mitigated
45,458
15,168
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Ham mc burg
Kumbhakarna
4,640
713
0
2,197
20,922
18,748
0
9,496
10,623
22,741
2,606
L
Nu Wa
2,557
659
0
354
2,414
520
0
1,386
923
16,048
0
L
Surtr
PandaBurg
Surtr
14,536
5,137
0
4,069
23,031
18,301
0
1,863
18,979
1,512
85,226
W
Kukulkan
Princesita22
Kukulkan
12,099
1,225
0
1,259
7,075
2,466
93
1,053
6,006
52,438
613
L
Arachne
grafher
Arachne
8,643
6,938
0
2,813
18,923
6,017
0
6,335
11,750
0
58,944
W
Artemis
jota_unsu
Artemis
5,524
2,363
0
3,227
9,116
2,862
35
604
8,496
0
50,969
W
Bakasura
mardan250
Bakasura
13,181
8,528
0
8,312
18,454
9,149
478
1,675
16,688
0
62,304
W
Hades
nesqk14
Hades
11,263
850
789
6,735
12,612
6,112
71
2,387
10,035
70,811
2,394
W
Fenrir
ursusbox
Fenrir
17,089
2,610
0
5,849
21,642
24,869
739
1,770
19,856
2,204
74,315
L
Jing Wei
xLKRRz
Jing Wei
10,014
6,819
0
5,735
15,662
5,690
436
4,902
9,731
0
77,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
47,140
397
Minions Killed
571
0
Camps Cleared
0
1,502,860
Distance Traveled
1,786,289
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,307
490
36
2
0
351,187
1
L
Nu Wa
6,311
332
20
1
0
100,559
0
L
Surtr
10,242
539
134
7
0
347,370
0
W
Kukulkan
8,168
430
86
5
0
380,031
0
L
Arachne
8,828
465
84
4
0
353,840
0
W
Artemis
8,652
455
81
4
0
320,218
0
W
Bakasura
9,520
501
127
7
0
441,767
0
W
Hades
10,534
554
139
7
0
321,952
1
W
Fenrir
10,266
540
138
7
0
322,321
0
L
Jing Wei
9,892
521
123
6
0
349,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role