Player Matchup

Nut
Nut
Antonio019
Nut
Level 172
God Stats
3W - 7L
1,564 SR
Queue Stats
79W - 67L
1,526 Elo+
Party 2
Cerberus
Cerberus
GOUMI76
Cerberus
Level 84
God Stats
8W - 6L
1,641 SR
Queue Stats
179W - 151L
1,448 Elo+
Solo
Zeus
Zeus
L_E_M_O_N_N_N_N_
Zeus
Level 79
God Stats
1W - 1L
1,684 SR
Queue Stats
146W - 133L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Nosfik
Xing Tian
Level 52
God Stats
4W - 5L
1,351 SR
Queue Stats
16W - 24L
1,277 Elo+
Solo
Kali
Kali
ToniKy22
Kali
Level 154
God Stats
14W - 6L
1,856 SR
Queue Stats
151W - 140L
1,504 Elo+
Party 2
Team Averages
Level 108
1,619 SR
1,449 Elo+

VS

Team Averages
Level 124
1,547 SR
1,484 Elo+
Apollo
Apollo
Bratwurst322
Apollo
Level 107
God Stats
3W - 3L
1,499 SR
Queue Stats
187W - 192L
1,479 Elo+
Solo
Ra
Ra
Deadshott12
Ra
Level 144
God Stats
14W - 11L
1,512 SR
Queue Stats
353W - 335L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Ghigo91
Jormungandr
Level 129
God Stats
4W - 0L
1,698 SR
Queue Stats
111W - 108L
1,479 Elo+
Party 1
Odin
Odin
Shia96
Odin
Level 141
God Stats
4W - 4L
1,454 SR
Queue Stats
111W - 99L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lolo256600
Tsukuyomi
Level 98
God Stats
5W - 2L
1,571 SR
Queue Stats
145W - 134L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,759
476
5,529
6,850
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
GOUMI76
Cerberus
9
2 / 3 / 0
5,165
517
5,057
8,416
5,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
5,000
500
3,379
6,494
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Nosfik
Xing Tian
9
1 / 1 / 0
4,924
492
2,438
7,217
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
11
2 / 1 / 2
5,891
589
4,170
7,563
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
2 / 0 / 1
5,784
578
5,162
5,774
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 2
6,706
671
3,977
5,277
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Ghigo91
Jormungandr
11
3 / 1 / 0
6,925
693
4,646
6,714
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Shia96
Odin
9
0 / 1 / 3
4,810
481
1,959
7,379
3,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
lolo256600
Tsukuyomi
10
4 / 2 / 5
5,993
599
5,558
9,640
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Apollo
2
0
1
2.5
W
4
1
2
5
L
Cerberus
GOUMI76
Cerberus
2
3
0
0.67
W
Jormungandr
Ghigo91
Jormungandr
3
1
0
3
L
0
5
1
0.1
L
Xing Tian
Nosfik
Xing Tian
1
1
0
1
W
Odin
Shia96
Odin
0
1
3
1.5
L
Kali
2
1
2
3
W
Tsukuyomi
lolo256600
Tsukuyomi
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
21,302
36,540
Taken
34,784
14,176
Mitigated
11,501
10,990
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,529
2,873
0
1,591
6,850
1,708
0
183
6,655
0
35,931
W
Apollo
5,162
3,189
0
2,730
5,774
1,446
237
502
5,272
0
41,418
W
3,977
566
384
1,976
5,277
1,829
0
2,926
2,351
37,235
276
L
Cerberus
GOUMI76
Cerberus
5,057
183
0
2,104
8,416
5,799
0
4,147
4,225
22,923
643
W
Jormungandr
Ghigo91
Jormungandr
4,646
1,985
0
1,771
6,714
2,236
80
3,448
3,266
35,972
7,091
L
3,379
591
0
1,195
6,494
1,470
0
2,348
3,863
27,971
0
L
Xing Tian
Nosfik
Xing Tian
2,438
416
1,023
615
7,217
2,915
0
0
7,217
11,580
0
W
Odin
Shia96
Odin
1,959
550
463
2,481
7,379
3,209
353
1,750
5,629
0
12,997
L
Kali
4,170
1,477
0
4,462
7,563
2,284
0
776
6,685
0
36,897
W
Tsukuyomi
lolo256600
Tsukuyomi
5,558
1,003
0
3,835
9,640
2,781
0
2,079
7,561
0
32,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
30,218
269
Minions Killed
301
0
Camps Cleared
0
989,551
Distance Traveled
1,007,282
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,759
476
55
6
0
162,720
2
W
Apollo
5,784
578
68
7
0
183,297
2
W
Ra
6,706
671
67
7
0
211,414
4
L
Cerberus
5,165
517
57
6
0
200,946
0
W
Jormungandr
6,925
693
92
9
0
174,361
0
L
Zeus
5,000
500
67
7
0
188,770
2
L
Xing Tian
4,924
492
23
2
0
192,313
0
W
Odin
4,810
481
19
2
0
213,140
4
L
Kali
5,891
589
67
7
0
244,802
0
W
Tsukuyomi
5,993
599
55
6
0
225,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role