Player Matchup

Sobek
Sobek
TheVirginMobile
Sobek
Level 159
God Stats
1W - 0L
1,274 SR
Queue Stats
155W - 34L
1,988 Elo+
Party 1
Xbalanque
Xbalanque
Βelair
Xbalanque
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 16L
2,041 Elo+
Party 1
Cthulhu
Cthulhu
Μist
Cthulhu
Level 128
God Stats
2W - 1L
1,853 SR
Queue Stats
140W - 17L
2,027 Elo+
Party 1
Team Averages
Level 150
1,543 SR
2,019 Elo+

VS

Team Averages
Level 138
1,370 SR
1,513 Elo+
Mercury
Mercury
Halfguard
Mercury
Level 124
God Stats
1W - 3L
1,348 SR
Queue Stats
172W - 181L
1,569 Elo+
Solo
Hercules
Hercules
ItsCaller
Hercules
Level 133
God Stats
3W - 5L
1,312 SR
Queue Stats
360W - 378L
1,470 Elo+
Party 2
Aphrodite
Aphrodite
hewhowrangles
Aphrodite
Level 158
God Stats
12W - 8L
1,451 SR
Queue Stats
682W - 724L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 10
10,240
853
6,671
9,636
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Βelair
Xbalanque
17
9 / 1 / 3
11,234
936
17,938
9,889
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Μist
Cthulhu
16
2 / 1 / 12
10,116
843
8,898
13,360
13,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Halfguard
Mercury
12
0 / 5 / 2
7,842
654
2,826
11,016
3,370
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
ItsCaller
Hercules
14
0 / 5 / 1
8,163
680
5,835
15,917
14,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
hewhowrangles
Aphrodite
15
2 / 4 / 0
9,674
806
7,042
10,463
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Halfguard
Mercury
0
5
2
0.2
L
Hercules
ItsCaller
Hercules
0
5
1
0.1
W
3
0
10
8
L
Aphrodite
hewhowrangles
Aphrodite
2
4
0
0.5
W
Xbalanque
Βelair
Xbalanque
9
1
3
10.5
W
Cthulhu
Μist
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,507
Damage
15,703
32,885
Taken
37,396
26,779
Mitigated
22,604
13,174
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Halfguard
Mercury
2,826
825
0
824
11,016
3,370
0
3,955
6,804
0
9,975
L
Hercules
ItsCaller
Hercules
5,835
474
0
1,426
15,917
14,196
0
5,159
10,309
0
24,068
W
6,671
354
0
4,365
9,636
8,861
551
1,835
5,931
16,023
1,723
L
Aphrodite
hewhowrangles
Aphrodite
7,042
470
2,554
3,907
10,463
5,038
0
5,002
5,214
31,358
685
W
Xbalanque
Βelair
Xbalanque
17,938
12,333
0
6,096
9,889
4,230
2,692
2,907
6,982
0
57,474
W
Cthulhu
Μist
Cthulhu
8,898
329
198
2,515
13,360
13,688
659
2,513
10,847
39,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
25,679
166
Minions Killed
111
0
Camps Cleared
0
697,936
Distance Traveled
621,158
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,842
654
19
2
0
221,929
2
L
Hercules
8,163
680
33
3
0
206,658
0
W
Sobek
10,240
853
21
2
0
230,980
0
L
Aphrodite
9,674
806
59
5
0
192,571
0
W
Xbalanque
11,234
936
73
6
0
219,801
0
W
Cthulhu
10,116
843
72
6
0
247,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role