Player Matchup

Atlas
Atlas
MITease
Atlas
Level 109
God Stats
8W - 10L
1,388 SR
Queue Stats
103W - 113L
1,425 Elo+
Solo
Bastet
Bastet
Marc_withaC
Bastet
Level 149
God Stats
10W - 8L
1,558 SR
Queue Stats
294W - 295L
1,443 Elo+
Solo
King Arthur
King Arthur
Nogusta Reality
King Arthur
Level 159
God Stats
5W - 0L
1,346 SR
Queue Stats
94W - 100L
1,517 Elo+
Party 1
Janus
Janus
PlayerNoizer
Janus
Level 172
God Stats
4W - 9L
1,362 SR
Queue Stats
346W - 362L
1,520 Elo+
Party 1
Hachiman
Hachiman
Rodpache
Hachiman
Level 124
God Stats
13W - 8L
1,596 SR
Queue Stats
474W - 454L
1,458 Elo+
Solo
Team Averages
Level 143
1,450 SR
1,473 Elo+

VS

Team Averages
Level 94
1,463 SR
1,442 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ArachnoPhobia911
Eset
Level 109
God Stats
3W - 7L
1,357 SR
Queue Stats
131W - 106L
1,478 Elo+
Solo
Achilles
Achilles
Bxbrz
Achilles
Level 128
God Stats
0W - 1L
1,442 SR
Queue Stats
207W - 207L
1,443 Elo+
Solo
Bacchus
Bacchus
Schnuff28
Bacchus
Level 59
God Stats
1W - 2L
1,517 SR
Queue Stats
16W - 18L
1,505 Elo+
Party 2
Charybdis
Charybdis
TolgaQ
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MITease
Atlas
11
7 / 0 / 3
6,726
611
4,368
5,802
3,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
11
2 / 0 / 3
5,706
519
4,107
5,777
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Nogusta Reality
King Arthur
12
2 / 0 / 0
6,903
628
7,233
7,630
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 1
6,880
625
2,683
2,784
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rodpache
Hachiman
12
4 / 2 / 4
7,071
643
7,207
5,402
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 0
5,658
514
2,998
9,839
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,865
533
1,527
3,556
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Bxbrz
Achilles
9
0 / 2 / 0
5,092
463
3,383
10,435
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
Schnuff28
Bacchus
9
1 / 1 / 1
5,242
477
3,601
7,349
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TolgaQ
Charybdis
8
0 / 8 / 1
4,557
414
1,520
8,350
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
1
2
0
0.5
L
Achilles
Bxbrz
Achilles
0
2
0
0
W
Atlas
MITease
Atlas
7
0
3
8.5
W
Bastet
2
0
3
3.5
W
King Arthur
Nogusta Reality
King Arthur
2
0
0
2
W
2
1
1
2.5
W
Hachiman
Rodpache
Hachiman
4
2
4
3
L
Bacchus
Schnuff28
Bacchus
1
1
1
1.5
L
Charybdis
TolgaQ
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,598
Damage
13,029
27,395
Taken
39,529
12,148
Mitigated
19,239
12,470
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,998
404
0
4,106
9,839
2,735
0
2,809
6,876
0
38,364
L
1,527
45
0
1,012
3,556
895
0
1,141
2,335
36,713
0
L
Achilles
Bxbrz
Achilles
3,383
692
0
3,804
10,435
8,118
0
0
10,435
0
25,580
W
Atlas
MITease
Atlas
4,368
1,839
121
2,328
5,802
3,639
0
1,910
3,892
14,978
0
W
Bastet
4,107
1,290
0
4,562
5,777
1,548
0
476
5,215
0
37,233
W
King Arthur
Nogusta Reality
King Arthur
7,233
629
0
2,462
7,630
4,527
0
0
7,169
0
48,581
W
2,683
140
0
567
2,784
789
0
883
1,819
53,793
2,144
W
Hachiman
Rodpache
Hachiman
7,207
3,653
0
2,430
5,402
1,645
0
1,691
3,711
0
46,717
L
Bacchus
Schnuff28
Bacchus
3,601
837
0
1,683
7,349
5,723
0
1,662
5,687
14,650
0
L
Charybdis
TolgaQ
Charybdis
1,520
938
0
955
8,350
1,768
0
1,205
7,145
0
16,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
26,414
375
Minions Killed
270
0
Camps Cleared
0
1,121,672
Distance Traveled
1,059,860
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,658
514
82
7
0
222,995
0
L
Eset
5,865
533
87
8
0
219,482
3
L
Achilles
5,092
463
53
5
0
207,819
3
W
Atlas
6,726
611
17
2
0
226,363
4
W
Bastet
5,706
519
62
6
0
269,747
0
W
King Arthur
6,903
628
89
8
0
206,129
0
W
Janus
6,880
625
120
11
0
222,230
0
W
Hachiman
7,071
643
87
8
0
197,203
0
L
Bacchus
5,242
477
21
2
0
222,455
0
L
Charybdis
4,557
414
27
2
0
187,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role