Player Matchup

Hera
Hera
Silver II
Albedo164
Hera
Silver II
Level 129
God Stats
1W - 0L
1,516 SR
Queue Stats
10W - 8L
1,464 MMR
Party 1
Ymir
Ymir
Silver II
Tamirsh1
Ymir
Silver II
Level 132
God Stats
1W - 0L
1,519 SR
Queue Stats
8W - 5L
1,566 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
yogevTherekt
Ratatoskr
Silver I
Level 121
God Stats
1W - 1L
1,629 SR
Queue Stats
12W - 13L
1,412 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,555 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,488 SR
1,443 MMR
Medusa
Medusa
Gold IV
MarziaPie
Medusa
Gold IV
Level 103
God Stats
4W - 7L
1,440 SR
Queue Stats
62W - 55L
1,432 MMR
Party 2
Maui
Maui
Gold V
beechybeach
Maui
Gold V
Level 114
God Stats
2W - 5L
1,438 SR
Queue Stats
62W - 55L
1,432 MMR
Party 2
Scylla
Scylla
Gold IV
greecevanheer
Scylla
Gold IV
Level 106
God Stats
4W - 5L
1,585 SR
Queue Stats
62W - 54L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 3 / 8
11,328
871
10,251
5,653
2,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
3 / 2 / 8
11,118
855
9,043
10,943
10,209
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
yogevTherekt
Ratatoskr
18
5 / 2 / 5
11,954
920
11,134
12,594
10,129
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
FreyaAchillesThothMulanAgni

VS

Bans
HerculesHelHorusJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MarziaPie
Medusa
14
2 / 6 / 3
9,236
710
6,933
12,427
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 7
9,486
730
3,582
10,940
12,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 4 / 2
11,218
863
9,306
11,271
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
7
7
Deaths
11
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
8
2.33
L
Medusa
MarziaPie
Medusa
2
6
3
0.58
W
Ymir
3
2
8
3.5
L
0
1
7
3.5
L
5
4
2
1.5
W
Ratatoskr
yogevTherekt
Ratatoskr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
19,821
29,190
Taken
34,638
22,361
Mitigated
22,457
8,462
Healing
1,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,251
1,786
0
1,217
5,653
2,023
1,713
2,520
3,133
61,092
0
L
Medusa
MarziaPie
Medusa
6,933
1,473
0
1,070
12,427
5,035
0
6,973
5,431
0
30,744
W
Ymir
9,043
2,067
0
2,482
10,943
10,209
633
5,475
5,468
28,175
3,300
L
3,582
416
0
864
10,940
12,950
0
6,339
4,539
12,858
232
L
9,306
465
0
0
11,271
4,472
0
6,120
5,110
45,081
0
W
Ratatoskr
yogevTherekt
Ratatoskr
11,134
3,916
0
4,763
12,594
10,129
1,571
4,743
7,851
731
42,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,400
Gold Earned
29,940
181
Minions Killed
144
0
Camps Cleared
0
813,895
Distance Traveled
750,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,328
871
93
7
0
257,687
0
L
Medusa
9,236
710
41
3
0
230,086
0
W
Ymir
11,118
855
30
2
0
264,373
0
L
Maui
9,486
730
23
2
0
277,385
0
L
Scylla
11,218
863
80
6
0
242,919
0
W
Ratatoskr
11,954
920
58
4
0
291,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role