Player Matchup

Ix Chel
Ix Chel
Ankensatsu
Ix Chel
Level 145
God Stats
1W - 2L
1,281 SR
Queue Stats
134W - 122L
1,638 Elo+
Solo
Mercury
Mercury
L3PU5
Mercury
Level 190
God Stats
6W - 1L
1,707 SR
Queue Stats
63W - 68L
1,557 Elo+
Party 2
Cerberus
Cerberus
SinisterZefSide
Cerberus
Level 158
God Stats
4W - 5L
1,616 SR
Queue Stats
164W - 138L
1,639 Elo+
Party 2
Team Averages
Level 164
1,535 SR
1,611 Elo+

VS

Team Averages
Level 117
1,510 SR
1,572 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LoKlE
Heimdallr
Level 98
God Stats
25W - 31L
1,530 SR
Queue Stats
345W - 343L
1,628 Elo+
Party 1
Tyr
Tyr
USS Salami5649
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ankensatsu
Ix Chel
15
3 / 0 / 8
8,676
964
6,228
3,753
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
L3PU5
Mercury
15
6 / 0 / 6
9,663
1,074
9,280
5,749
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
3 / 0 / 8
8,150
906
4,973
9,911
7,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 4 / 0
6,556
728
4,451
4,745
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LoKlE
Heimdallr
12
0 / 3 / 0
6,799
755
4,231
8,552
3,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 0
6,341
705
3,859
10,681
7,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
0
0
W
Ix Chel
Ankensatsu
Ix Chel
3
0
8
7
W
Mercury
L3PU5
Mercury
6
0
6
9
L
Heimdallr
LoKlE
Heimdallr
0
3
0
0
W
Cerberus
3
0
8
7
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
12,541
19,413
Taken
23,978
11,315
Mitigated
12,864
10,558
Healing
2,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,451
609
380
430
4,745
1,658
0
1,601
2,996
23,601
0
W
Ix Chel
Ankensatsu
Ix Chel
6,228
571
2,285
2,362
3,753
1,401
1,279
1,060
2,657
23,044
749
W
Mercury
L3PU5
Mercury
9,280
5,296
0
1,901
5,749
2,058
1,702
1,666
4,005
0
47,441
L
Heimdallr
LoKlE
Heimdallr
4,231
2,326
0
935
8,552
3,209
0
3,266
5,046
0
22,187
W
Cerberus
4,973
275
0
4,010
9,911
7,856
510
1,743
7,965
17,100
2,334
L
3,859
565
0
959
10,681
7,997
0
4,303
5,752
0
10,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
19,696
162
Minions Killed
100
0
Camps Cleared
0
596,036
Distance Traveled
496,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,556
728
44
5
0
129,204
0
W
Ix Chel
8,676
964
41
5
0
171,340
2
W
Mercury
9,663
1,074
80
9
0
214,416
0
L
Heimdallr
6,799
755
41
5
0
182,144
0
W
Cerberus
8,150
906
41
5
0
210,280
0
L
Tyr
6,341
705
15
2
0
185,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role