Player Matchup

Ganesha
Ganesha
DarkRareYoshi
Ganesha
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 189L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
MILK MAN1940
Baba Yaga
Level 67
God Stats
1W - 0L
1,294 SR
Queue Stats
147W - 190L
1,392 Elo+
Party 1
Artemis
Artemis
SaH Juggalo
Artemis
Level 144
God Stats
3W - 5L
1,350 SR
Queue Stats
202W - 330L
1,312 Elo+
Party 1
Team Averages
Level 88
1,381 SR
1,363 Elo+

VS

Team Averages
Level 111
1,652 SR
1,392 Elo+
Geb
Geb
GINGERZILLAH
Geb
Level 143
God Stats
1W - 1L
1,965 SR
Queue Stats
39W - 43L
1,389 Elo+
Solo
Merlin
Merlin
Lunatic1
Merlin
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,430 Elo+
Solo
Anhur
Anhur
juulien2106
Anhur
Level 126
God Stats
12W - 15L
1,491 SR
Queue Stats
21W - 25L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
1 / 1 / 10
9,911
762
7,381
10,801
9,467
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
MILK MAN1940
Baba Yaga
17
5 / 2 / 4
11,069
851
13,010
11,124
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SaH Juggalo
Artemis
18
6 / 2 / 5
10,888
838
10,292
10,234
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,955
689
6,644
14,325
11,649
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
Lunatic1
Merlin
16
0 / 3 / 5
9,718
748
13,732
8,657
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 3 / 0
11,016
847
5,188
12,917
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
5
5
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
1
10
6
L
0
6
5
0.42
L
Merlin
Lunatic1
Merlin
0
3
5
0.83
W
Baba Yaga
MILK MAN1940
Baba Yaga
5
2
4
3.5
W
Artemis
SaH Juggalo
Artemis
6
2
5
4.25
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
25,564
32,159
Taken
35,899
15,936
Mitigated
19,207
5,552
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,381
708
679
832
10,801
9,467
0
6,122
4,679
22,098
802
L
6,644
470
277
1,332
14,325
11,649
420
7,097
6,577
18,558
1,209
L
Merlin
Lunatic1
Merlin
13,732
426
0
0
8,657
3,037
0
5,088
3,082
39,628
349
W
Baba Yaga
MILK MAN1940
Baba Yaga
13,010
768
296
1,432
11,124
3,234
579
7,735
3,389
42,074
620
W
Artemis
SaH Juggalo
Artemis
10,292
3,944
0
2,313
10,234
3,235
1,101
5,802
4,432
0
33,222
L
5,188
2,852
0
4,234
12,917
4,521
168
6,103
6,134
0
44,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
29,689
146
Minions Killed
162
0
Camps Cleared
0
674,897
Distance Traveled
586,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,911
762
4
0
0
251,812
0
L
Geb
8,955
689
12
1
0
172,328
0
L
Merlin
9,718
748
67
5
0
213,177
0
W
Baba Yaga
11,069
851
85
7
0
209,794
0
W
Artemis
10,888
838
57
4
0
213,291
0
L
Anhur
11,016
847
83
6
0
200,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role