Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
LimulusX
Kuzenbo
Level 120
God Stats
4W - 3L
1,591 SR
Queue Stats
432W - 425L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Twisty212
Cliodhna
Level 105
God Stats
2W - 6L
1,257 SR
Queue Stats
354W - 362L
1,579 Elo+
Party 2
Ares
Ares
iiVampireZii
Ares
Level 27
God Stats
1W - 2L
1,484 SR
Queue Stats
63W - 50L
1,588 Elo+
Party 2
Artemis
Artemis
octop
Artemis
Level 155
God Stats
0W - 4L
1,256 SR
Queue Stats
145W - 140L
1,563 Elo+
Solo
Team Averages
Level 111
1,418 SR
1,553 Elo+

VS

Team Averages
Level 172
1,614 SR
1,538 Elo+
Charon
Charon
Aforesaid
Charon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 86L
1,507 Elo+
Party 1
Hachiman
Hachiman
Malkier23
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 282L
1,582 Elo+
Solo
Thanatos
Thanatos
Oтец
Thanatos
Level 202
God Stats
11W - 14L
1,596 SR
Queue Stats
497W - 487L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZIPFELFROSCH
Ah Muzen Cab
Level 126
God Stats
28W - 12L
1,755 SR
Queue Stats
891W - 870L
1,555 Elo+
Solo
The Morrigan
The Morrigan
llNobiliumll
The Morrigan
Level 224
God Stats
4W - 1L
1,721 SR
Queue Stats
236W - 196L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 5 / 6
8,652
787
7,214
15,481
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
LimulusX
Kuzenbo
15
4 / 4 / 8
9,170
834
5,610
15,563
23,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Twisty212
Cliodhna
15
3 / 5 / 6
9,063
824
7,445
11,933
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 7
8,312
756
4,889
13,871
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
octop
Artemis
14
2 / 7 / 5
8,307
755
8,006
11,271
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aforesaid
Charon
17
5 / 4 / 19
9,604
873
14,220
11,139
9,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
Malkier23
Hachiman
16
6 / 3 / 11
9,308
846
12,231
7,202
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Oтец
Thanatos
16
5 / 3 / 14
9,519
865
10,490
12,570
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ZIPFELFROSCH
Ah Muzen Cab
13
3 / 5 / 13
8,701
791
11,088
9,508
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
llNobiliumll
The Morrigan
16
6 / 4 / 11
9,784
889
13,998
6,161
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
13
Kills
25
25
Deaths
19
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
6
0.8
W
Charon
Aforesaid
Charon
5
4
19
3.63
L
Kuzenbo
LimulusX
Kuzenbo
4
4
8
2
W
Hachiman
Malkier23
Hachiman
6
3
11
3.83
W
Thanatos
Oтец
Thanatos
5
3
14
4
L
Cliodhna
Twisty212
Cliodhna
3
5
6
1.2
W
Ah Muzen Cab
ZIPFELFROSCH
Ah Muzen Cab
3
5
13
1.9
L
3
4
7
1.63
W
The Morrigan
llNobiliumll
The Morrigan
6
4
11
2.88
L
Artemis
octop
Artemis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
62,027
68,119
Taken
46,580
67,178
Mitigated
34,231
11,596
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,214
2,146
1,209
2,366
15,481
19,524
0
5,841
9,037
1,415
16,147
W
Charon
Aforesaid
Charon
14,220
1,237
76
1,136
11,139
9,317
133
1,803
9,160
19,692
0
L
Kuzenbo
LimulusX
Kuzenbo
5,610
1,550
1,309
2,071
15,563
23,123
54
4,619
10,228
15,810
560
W
Hachiman
Malkier23
Hachiman
12,231
6,922
466
1,403
7,202
2,936
1,936
2,771
4,397
0
30,162
W
Thanatos
Oтец
Thanatos
10,490
1,724
1,120
7,316
12,570
11,520
668
1,976
10,363
0
16,777
L
Cliodhna
Twisty212
Cliodhna
7,445
597
878
1,712
11,933
5,394
0
5,683
5,843
0
27,019
W
Ah Muzen Cab
ZIPFELFROSCH
Ah Muzen Cab
11,088
2,854
0
666
9,508
7,994
629
1,780
7,505
0
22,714
L
4,889
190
0
1,735
13,871
13,991
0
4,460
8,777
5,018
682
W
The Morrigan
llNobiliumll
The Morrigan
13,998
1,239
383
2,482
6,161
2,464
0
1,696
4,465
25,900
799
L
Artemis
octop
Artemis
8,006
2,628
40
276
11,271
5,146
1,440
5,042
5,741
0
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,504
Gold Earned
46,916
142
Minions Killed
125
0
Camps Cleared
0
931,720
Distance Traveled
966,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,652
787
41
4
0
179,044
0
W
Charon
9,604
873
11
1
0
201,852
0
L
Kuzenbo
9,170
834
18
2
0
201,858
0
W
Hachiman
9,308
846
48
4
0
188,349
0
W
Thanatos
9,519
865
18
2
0
227,731
0
L
Cliodhna
9,063
824
40
4
0
194,364
0
W
Ah Muzen Cab
8,701
791
22
2
0
167,498
0
L
Ares
8,312
756
1
0
0
182,206
0
W
The Morrigan
9,784
889
26
2
0
180,646
0
L
Artemis
8,307
755
42
4
0
174,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role