Player Matchup

Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
NotoriousGIR
Charon
Level 110
God Stats
3W - 0L
1,706 SR
Queue Stats
62W - 50L
1,513 Elo+
Solo
Raijin
Raijin
TheSly1
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,571 Elo+
Solo
Tyr
Tyr
emtihraann
Tyr
Level 109
God Stats
4W - 1L
1,759 SR
Queue Stats
173W - 135L
1,542 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,525 Elo+

VS

Team Averages
Level 150
1,466 SR
1,533 Elo+
Thoth
Thoth
Lethal Grief
Thoth
Level 87
God Stats
0W - 1L
1,157 SR
Queue Stats
28W - 26L
1,477 Elo+
Solo
Scylla
Scylla
MFGingero
Scylla
Level 87
God Stats
3W - 4L
1,436 SR
Queue Stats
196W - 203L
1,574 Elo+
Solo
Hel
Hel
izaya93
Hel
Level 208
God Stats
3W - 1L
1,872 SR
Queue Stats
148W - 156L
1,516 Elo+
Solo
Hachiman
Hachiman
omar264
Hachiman
Level 215
God Stats
3W - 3L
1,579 SR
Queue Stats
164W - 162L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
she-call-me-pa-
Sun Wukong
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
101W - 118L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 0
7,099
1,420
3,265
1,983
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hel
 
Hel
8
0 / 1 / 4
5,275
1,055
1,945
4,308
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
0 / 0 / 8
6,144
1,229
2,062
5,954
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
TheSly1
Raijin
9
1 / 2 / 6
5,539
1,108
2,388
3,732
1,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 5
5,677
1,135
2,269
5,543
4,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,310
1,062
3,073
2,733
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MFGingero
Scylla
8
0 / 2 / 2
4,968
994
3,011
2,386
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
5
0 / 0 / 0
4,254
851
0
0
0
Hachiman
omar264
Hachiman
10
1 / 2 / 2
5,298
1,060
6,403
3,838
1,302
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
she-call-me-pa-
Sun Wukong
10
2 / 2 / 1
5,591
1,118
3,601
4,047
3,353
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
8
Kills
4
5
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
0
5
W
Hel
 
Hel
0
1
4
2
L
1
2
2
1
L
Scylla
MFGingero
Scylla
0
2
2
0.5
W
Charon
0
0
8
4
W
Raijin
TheSly1
Raijin
1
2
6
2
W
2
2
5
2.25
L
Hel
0
0
0
0
L
Hachiman
omar264
Hachiman
1
2
2
1
L
Sun Wukong
she-call-me-pa-
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
16,088
21,520
Taken
13,004
12,776
Mitigated
6,137
12,617
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,265
2,141
335
642
1,983
701
1,842
101
1,882
0
17,653
W
Hel
 
Hel
1,945
0
4,335
2,599
4,308
1,515
31
1,409
2,899
3,645
714
L
3,073
27
223
69
2,733
817
0
1,554
1,179
6,754
0
L
Scylla
MFGingero
Scylla
3,011
179
113
47
2,386
665
0
1,482
904
6,459
226
W
Charon
2,062
222
333
881
5,954
4,506
0
2,241
3,713
5,477
0
W
Raijin
TheSly1
Raijin
2,388
234
444
545
3,732
1,280
383
1,039
2,693
6,913
153
W
2,269
168
992
1,511
5,543
4,774
84
1,106
4,437
0
4,430
L
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
omar264
Hachiman
6,403
4,060
199
1,031
3,838
1,302
0
1,873
1,965
0
13,205
L
Sun Wukong
she-call-me-pa-
Sun Wukong
3,601
130
0
363
4,047
3,353
0
1,291
2,756
0
9,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
25,421
64
Minions Killed
39
0
Camps Cleared
0
517,975
Distance Traveled
315,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,099
1,420
46
9
0
89,677
0
W
Hel
5,275
1,055
6
1
0
113,657
0
L
Thoth
5,310
1,062
3
1
0
71,510
0
L
Scylla
4,968
994
12
2
0
81,034
0
W
Charon
6,144
1,229
1
0
0
114,171
0
W
Raijin
5,539
1,108
9
2
0
93,385
0
W
Tyr
5,677
1,135
2
0
0
107,085
0
L
Hel
4,254
851
0
0
0
0
0
L
Hachiman
5,298
1,060
14
3
0
95,301
0
L
Sun Wukong
5,591
1,118
10
2
0
68,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role