Player Matchup

Chang'e
Chang'e
Bermudav3
Chang'e
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
159W - 130L
1,544 Elo+
Party 1
Ravana
Ravana
HUNT L1VES
Ravana
Level 106
God Stats
8W - 5L
1,533 SR
Queue Stats
131W - 134L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Olympusdeciple
Sylvanus
Level 187
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 79L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THECHOSENSLUG
Ah Muzen Cab
Level 59
God Stats
2W - 5L
1,582 SR
Queue Stats
105W - 112L
1,445 Elo+
Party 1
Bellona
Bellona
Weweslayer44
Bellona
Level 86
God Stats
12W - 10L
1,742 SR
Queue Stats
215W - 196L
1,501 Elo+
Solo
Team Averages
Level 119
1,616 SR
1,469 Elo+

VS

Team Averages
Level 103
1,502 SR
1,468 Elo+
Awilix
Awilix
AllmyHero
Awilix
Level 84
God Stats
21W - 20L
1,584 SR
Queue Stats
296W - 293L
1,443 Elo+
Solo
Sobek
Sobek
DMCHUG
Sobek
Level 73
God Stats
3W - 10L
1,323 SR
Queue Stats
45W - 59L
1,377 Elo+
Solo
Heimdallr
Heimdallr
DiamondF0X
Heimdallr
Level 139
God Stats
2W - 2L
1,531 SR
Queue Stats
139W - 129L
1,492 Elo+
Solo
Tyr
Tyr
Don_Brandao
Tyr
Level 157
God Stats
16W - 16L
1,585 SR
Queue Stats
107W - 109L
1,527 Elo+
Solo
Chiron
Chiron
Zaptiste
Chiron
Level 63
God Stats
2W - 3L
1,488 SR
Queue Stats
109W - 99L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bermudav3
Chang'e
16
6 / 0 / 2
9,456
675
10,401
8,850
3,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
HUNT L1VES
Ravana
15
5 / 0 / 5
8,134
581
6,040
7,209
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
12
1 / 3 / 5
6,734
481
5,112
12,951
9,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
THECHOSENSLUG
Ah Muzen Cab
12
2 / 4 / 3
6,874
491
9,069
9,093
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Weweslayer44
Bellona
15
6 / 0 / 4
9,513
680
10,515
13,629
10,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AllmyHero
Awilix
12
1 / 4 / 4
6,724
480
5,882
11,874
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
DMCHUG
Sobek
10
3 / 2 / 4
6,748
482
7,106
11,714
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
DiamondF0X
Heimdallr
11
3 / 5 / 3
6,577
470
9,029
10,767
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 0
6,545
468
6,935
15,438
14,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Zaptiste
Chiron
12
0 / 3 / 0
6,996
500
2,152
9,659
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
7
7
Deaths
20
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
AllmyHero
Awilix
1
4
4
0.75
W
Chang'e
Bermudav3
Chang'e
6
0
2
7
L
Sobek
DMCHUG
Sobek
3
2
4
2.5
L
Heimdallr
DiamondF0X
Heimdallr
3
5
3
0.9
L
0
6
0
0
W
Ravana
HUNT L1VES
Ravana
5
0
5
7.5
W
Sylvanus
1
3
5
1.17
W
Ah Muzen Cab
THECHOSENSLUG
Ah Muzen Cab
2
4
3
0.88
W
Bellona
Weweslayer44
Bellona
6
0
4
8
L
Chiron
Zaptiste
Chiron
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
31,104
51,732
Taken
59,452
29,963
Mitigated
37,240
26,613
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AllmyHero
Awilix
5,882
2,334
0
770
11,874
4,730
0
1,621
10,253
0
49,611
W
Chang'e
Bermudav3
Chang'e
10,401
1,098
850
7,449
8,850
3,051
0
627
8,223
77,400
4,091
L
Sobek
DMCHUG
Sobek
7,106
379
0
3,768
11,714
12,169
0
3,136
8,578
23,255
995
L
Heimdallr
DiamondF0X
Heimdallr
9,029
3,896
0
2,430
10,767
3,728
0
3,447
7,320
0
43,089
L
6,935
314
0
4,046
15,438
14,071
0
1,012
14,426
2,177
38,004
W
Ravana
HUNT L1VES
Ravana
6,040
1,562
0
4,768
7,209
3,358
0
1,403
5,806
0
65,710
W
Sylvanus
5,112
829
1,332
4,901
12,951
9,545
300
2,742
10,209
23,820
1,094
W
Ah Muzen Cab
THECHOSENSLUG
Ah Muzen Cab
9,069
4,162
0
1,578
9,093
3,224
0
2,133
6,960
0
48,434
W
Bellona
Weweslayer44
Bellona
10,515
4,245
0
5,735
13,629
10,785
0
1,613
12,016
0
67,714
L
Chiron
Zaptiste
Chiron
2,152
587
78
2,348
9,659
2,542
0
5,806
3,853
0
51,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
33,590
476
Minions Killed
403
0
Camps Cleared
0
1,514,079
Distance Traveled
1,391,619
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,724
480
83
6
0
337,779
3
W
Chang'e
9,456
675
141
10
0
303,911
0
L
Sobek
6,748
482
32
2
0
279,868
1
L
Heimdallr
6,577
470
89
6
0
264,850
7
L
Tyr
6,545
468
82
6
0
261,771
2
W
Ravana
8,134
581
106
8
0
365,378
0
W
Sylvanus
6,734
481
46
3
0
248,416
0
W
Ah Muzen Cab
6,874
491
60
4
0
318,886
2
W
Bellona
9,513
680
123
9
0
277,488
1
L
Chiron
6,996
500
117
8
0
247,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role