Player Matchup

Geb
Geb
Beaubly
Geb
Level 87
God Stats
22W - 18L
1,591 SR
Queue Stats
55W - 46L
1,610 Elo+
Solo
Hou Yi
Hou Yi
DonTHC
Hou Yi
Level 162
God Stats
0W - 1L
1,437 SR
Queue Stats
2W - 2L
1,685 Elo+
Solo
Sol
Sol
Fercho_MM
Sol
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,525 Elo+
Solo
Team Averages
Level 117
1,509 SR
1,607 Elo+

VS

Team Averages
Level 125
1,647 SR
1,539 Elo+
Lancelot
Lancelot
El Cucuy7094
Lancelot
Level 67
God Stats
8W - 1L
1,876 SR
Queue Stats
189W - 206L
1,570 Elo+
Party 1
Discordia
Discordia
IIBlackSwanIII
Discordia
Level 153
God Stats
130W - 124L
1,529 SR
Queue Stats
152W - 147L
1,511 Elo+
Solo
Cliodhna
Cliodhna
smitesuckslol69
Cliodhna
Level 154
God Stats
2W - 1L
1,536 SR
Queue Stats
91W - 99L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 4 / 1
8,260
826
9,845
11,682
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
DonTHC
Hou Yi
13
0 / 4 / 2
7,251
725
3,958
10,002
2,935
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 3 / 3
8,165
817
3,134
7,108
2,134
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
El Cucuy7094
Lancelot
15
9 / 3 / 2
10,415
1,042
13,330
10,887
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
IIBlackSwanIII
Discordia
15
1 / 0 / 7
9,126
913
7,394
4,194
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
14
1 / 2 / 7
8,900
890
4,548
8,795
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
11
11
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
3
4
1
0.88
L
Hou Yi
DonTHC
Hou Yi
0
4
2
0.25
W
Lancelot
El Cucuy7094
Lancelot
9
3
2
3.33
L
2
3
3
1.17
W
Discordia
IIBlackSwanIII
Discordia
1
0
7
4.5
W
Cliodhna
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
25,272
28,792
Taken
23,876
11,146
Mitigated
7,892
2,533
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
9,845
1,093
0
163
11,682
6,077
0
2,536
9,119
19,965
509
L
Hou Yi
DonTHC
Hou Yi
3,958
1,885
0
1,226
10,002
2,935
0
2,463
7,511
0
22,711
W
Lancelot
El Cucuy7094
Lancelot
13,330
2,001
0
3,999
10,887
3,962
331
5,396
5,061
0
34,878
L
3,134
516
66
1,078
7,108
2,134
0
2,061
4,994
18,692
176
W
Discordia
IIBlackSwanIII
Discordia
7,394
179
0
2,539
4,194
1,148
121
1,685
2,315
33,715
853
W
Cliodhna
4,548
437
0
2,324
8,795
2,782
0
4,630
3,779
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
28,441
101
Minions Killed
151
0
Camps Cleared
0
539,948
Distance Traveled
671,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,260
826
33
3
0
202,718
0
L
Hou Yi
7,251
725
30
3
0
174,760
0
W
Lancelot
10,415
1,042
41
4
0
232,571
2
L
Sol
8,165
817
38
4
0
162,470
0
W
Discordia
9,126
913
57
6
0
233,637
0
W
Cliodhna
8,900
890
53
5
0
204,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role